Player Matchup

Hel
Hel
KoryoSaram
Hel
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 53L
1,344 Elo+
Party 2
Sol
Sol
Ne0xim
Sol
Level 142
God Stats
3W - 0L
1,500 SR
Queue Stats
98W - 106L
1,527 Elo+
Solo
Ares
Ares
Ogsukki
Ares
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,291 Elo+
Party 2
Janus
Janus
SADIA777
Janus
Level 141
God Stats
8W - 15L
1,308 SR
Queue Stats
715W - 706L
1,515 Elo+
Solo
Kukulkan
Kukulkan
blackwalkerrr_
Kukulkan
Level 155
God Stats
4W - 2L
1,468 SR
Queue Stats
239W - 228L
1,506 Elo+
Solo
Team Averages
Level 123
1,455 SR
1,436 Elo+

VS

Team Averages
Level 79
1,576 SR
1,456 Elo+
Amaterasu
Amaterasu
BE774297
Amaterasu
Level 108
God Stats
5W - 6L
1,589 SR
Queue Stats
758W - 790L
1,557 Elo+
Solo
Da Ji
Da Ji
BangAverageBrit
Da Ji
Level 66
God Stats
2W - 3L
1,502 SR
Queue Stats
235W - 222L
1,404 Elo+
Party 1
Yemoja
Yemoja
JoselinXD
Yemoja
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 107L
1,456 Elo+
Solo
Atlas
Atlas
farmi
Atlas
Level 74
God Stats
2W - 1L
1,791 SR
Queue Stats
266W - 254L
1,443 Elo+
Party 1
Heimdallr
Heimdallr
fifazone13
Heimdallr
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 42L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 13
9,534
795
11,990
15,422
6,295
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
Ne0xim
Sol
17
2 / 1 / 15
9,706
809
12,153
10,559
4,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ares
Ogsukki
Ares
17
6 / 2 / 12
10,635
886
16,247
16,543
18,617
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
SADIA777
Janus
16
4 / 5 / 12
9,853
821
16,016
10,084
4,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kukulkan
15
6 / 2 / 7
9,687
807
10,020
8,074
3,367
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BE774297
Amaterasu
16
7 / 6 / 3
10,196
850
18,704
19,440
24,216
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
3 / 4 / 1
8,421
702
6,096
11,499
5,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yemoja
JoselinXD
Yemoja
15
0 / 2 / 6
8,898
742
5,128
14,689
12,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Atlas
farmi
Atlas
15
0 / 3 / 11
9,275
773
15,845
17,238
19,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
fifazone13
Heimdallr
15
2 / 6 / 5
8,923
744
9,224
13,199
5,863
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
38
21
Kills
12
12
Deaths
21
59
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BE774297
Amaterasu
7
6
3
1.42
L
3
4
1
0.88
L
Yemoja
JoselinXD
Yemoja
0
2
6
1.5
W
3
2
13
4.75
W
Sol
Ne0xim
Sol
2
1
15
9.5
W
Ares
Ogsukki
Ares
6
2
12
6
W
Janus
SADIA777
Janus
4
5
12
2
W
Kukulkan
6
2
7
4.75
L
Atlas
farmi
Atlas
0
3
11
1.83
L
Heimdallr
fifazone13
Heimdallr
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,426
Damage
54,997
60,682
Taken
76,065
36,596
Mitigated
67,008
31,821
Healing
28,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BE774297
Amaterasu
18,704
5,656
307
6,144
19,440
24,216
0
15,267
3,818
0
29,680
L
6,096
1,154
1,423
946
11,499
5,627
0
9,437
1,862
0
11,827
L
Yemoja
JoselinXD
Yemoja
5,128
287
8,158
2,939
14,689
12,226
0
13,133
1,288
11,426
0
W
11,990
382
13,530
9,383
15,422
6,295
0
5,151
10,031
19,945
9
W
Sol
Ne0xim
Sol
12,153
3,615
803
3,620
10,559
4,271
614
3,614
6,741
30,825
77
W
Ares
Ogsukki
Ares
16,247
918
450
1,694
16,543
18,617
0
4,937
11,343
18,537
0
W
Janus
SADIA777
Janus
16,016
1,173
821
917
10,084
4,046
0
3,762
6,240
29,881
448
W
Kukulkan
10,020
315
0
603
8,074
3,367
154
2,000
5,768
21,837
1,173
L
Atlas
farmi
Atlas
15,845
4,390
2,918
3,076
17,238
19,076
0
14,293
2,553
29,068
1,509
L
Heimdallr
fifazone13
Heimdallr
9,224
3,718
1,165
1,621
13,199
5,863
0
11,962
945
0
25,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,415
Gold Earned
45,713
136
Minions Killed
114
0
Camps Cleared
0
1,333,457
Distance Traveled
1,170,134
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,196
850
22
2
0
226,981
0
L
Da Ji
8,421
702
24
2
0
224,364
0
L
Yemoja
8,898
742
15
1
0
238,809
0
W
Hel
9,534
795
20
2
0
298,660
0
W
Sol
9,706
809
37
3
0
253,481
0
W
Ares
10,635
886
7
1
0
279,192
0
W
Janus
9,853
821
43
4
0
255,201
0
W
Kukulkan
9,687
807
29
2
0
246,923
0
L
Atlas
9,275
773
16
1
0
273,681
0
L
Heimdallr
8,923
744
37
3
0
206,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role