Player Matchup

Sylvanus
Sylvanus
BootyyEater
Sylvanus
Level 104
God Stats
4W - 3L
1,715 SR
Queue Stats
34W - 29L
1,538 Elo+
Party 1
Bellona
Bellona
Jersey GOAT
Bellona
Level 149
God Stats
5W - 9L
1,431 SR
Queue Stats
58W - 67L
1,433 Elo+
Party 1
Medusa
Medusa
KillerEnte1965
Medusa
Level 35
God Stats
45W - 56L
1,499 SR
Queue Stats
54W - 69L
1,419 Elo+
Solo
Apollo
Apollo
greenragemonkey
Apollo
Level 81
God Stats
4W - 4L
1,481 SR
Queue Stats
17W - 25L
1,417 Elo+
Solo
Kali
Kali
l Oblivion l
Kali
Level 174
God Stats
0W - 3L
1,264 SR
Queue Stats
125W - 129L
1,498 Elo+
Party 1
Team Averages
Level 109
1,478 SR
1,461 Elo+

VS

Team Averages
Level 125
1,497 SR
1,482 Elo+
Jormungandr
Jormungandr
DemonicPast
Jormungandr
Level 129
God Stats
8W - 7L
1,525 SR
Queue Stats
109W - 112L
1,491 Elo+
Solo
Ymir
Ymir
JuicyMarshmellow
Ymir
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 24L
1,408 Elo+
Solo
Persephone
Persephone
Ms_Brax
Persephone
Level 124
God Stats
16W - 18L
1,489 SR
Queue Stats
543W - 532L
1,563 Elo+
Solo
Arachne
Arachne
PanishMans
Arachne
Level 124
God Stats
7W - 5L
1,807 SR
Queue Stats
148W - 155L
1,494 Elo+
Solo
Apollo
Apollo
atiqlegend13
Apollo
Level 127
God Stats
2W - 11L
1,162 SR
Queue Stats
407W - 397L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BootyyEater
Sylvanus
6
1 / 0 / 0
3,264
653
795
1,941
899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
Jersey GOAT
Bellona
7
1 / 0 / 0
3,554
711
1,274
2,424
891
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 3 / 0
3,180
636
443
3,598
902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

4
0 / 0 / 0
2,763
553
441
1,364
260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 0 / 0
3,240
648
1,103
3,237
1,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DemonicPast
Jormungandr
6
0 / 0 / 0
3,396
679
649
2,014
752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 1 / 0
3,676
735
1,189
2,617
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
Ms_Brax
Persephone
7
1 / 0 / 2
4,257
851
2,081
1,206
206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
PanishMans
Arachne
6
2 / 0 / 0
3,704
741
1,479
3,538
904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Apollo
6
0 / 1 / 0
3,408
682
1,311
2,257
554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
2
Kills
3
3
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BootyyEater
Sylvanus
1
0
0
1
W
Jormungandr
DemonicPast
Jormungandr
0
0
0
0
L
Bellona
Jersey GOAT
Bellona
1
0
0
1
W
0
1
0
0
L
0
3
0
0
W
Persephone
Ms_Brax
Persephone
1
0
2
2
W
Arachne
PanishMans
Arachne
2
0
0
2
W
Apollo
0
1
0
0
L
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,056
Damage
6,709
12,564
Taken
11,632
3,960
Mitigated
3,966
3,272
Healing
4,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BootyyEater
Sylvanus
795
561
204
615
1,941
899
0
350
1,591
9,820
3,374
W
Jormungandr
DemonicPast
Jormungandr
649
266
43
800
2,014
752
120
376
1,638
14,660
0
L
Bellona
Jersey GOAT
Bellona
1,274
488
0
701
2,424
891
0
975
1,263
0
13,722
W
1,189
211
0
740
2,617
1,550
0
0
2,617
14,940
255
L
443
209
0
761
3,598
902
0
1,617
1,981
0
11,326
W
Persephone
Ms_Brax
Persephone
2,081
0
0
778
1,206
206
0
0
1,206
15,698
3,298
W
Arachne
PanishMans
Arachne
1,479
1,011
0
1,467
3,538
904
0
0
3,538
0
19,066
W
Apollo
1,311
723
0
878
2,257
554
325
326
1,931
0
17,740
L
441
303
0
271
1,364
260
0
299
1,065
0
5,880
L
1,103
453
0
720
3,237
1,008
0
428
2,809
0
13,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,001
Gold Earned
18,441
126
Minions Killed
158
0
Camps Cleared
0
481,260
Distance Traveled
511,866
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,264
653
22
4
0
84,351
0
W
Jormungandr
3,396
679
29
6
0
109,915
0
L
Bellona
3,554
711
28
6
0
95,575
0
W
Ymir
3,676
735
32
6
0
89,776
0
L
Medusa
3,180
636
27
5
0
98,790
0
W
Persephone
4,257
851
24
5
0
92,603
2
W
Arachne
3,704
741
38
8
0
119,569
0
W
Apollo
3,408
682
35
7
0
100,003
0
L
Apollo
2,763
553
12
2
0
73,482
0
L
Kali
3,240
648
37
7
0
129,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role