Player Matchup

Hou Yi
Hou Yi
AusmerLestin
Hou Yi
Level 64
God Stats
17W - 16L
1,737 SR
Queue Stats
244W - 250L
1,439 Elo+
Solo
Anubis
Anubis
Igor13111996
Anubis
Level 53
God Stats
18W - 16L
1,552 SR
Queue Stats
64W - 77L
1,390 Elo+
Party 1
Loki
Loki
Obscruite_2
Loki
Level 29
God Stats
14W - 14L
1,432 SR
Queue Stats
61W - 76L
1,347 Elo+
Party 1
Bastet
Bastet
ZOEHITTA083
Bastet
Level 65
God Stats
2W - 1L
1,261 SR
Queue Stats
74W - 82L
1,412 Elo+
Solo
Tsukuyomi
Tsukuyomi
aldrich09
Tsukuyomi
Level 125
God Stats
2W - 2L
1,525 SR
Queue Stats
156W - 149L
1,428 Elo+
Solo
Team Averages
Level 67
1,501 SR
1,403 Elo+

VS

Team Averages
Level 66
1,593 SR
1,312 Elo+
Sun Wukong
Sun Wukong
DanThePizzamanTv
Sun Wukong
Level 89
God Stats
0W - 2L
1,594 SR
Queue Stats
21W - 20L
1,350 Elo+
Party 2
Camazotz
Camazotz
DirtyPesos4230
Camazotz
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
63W - 71L
1,286 Elo+
Party 3
Skadi
Skadi
Instinct Ryaz
Skadi
Level 62
God Stats
104W - 78L
1,554 SR
Queue Stats
254W - 249L
1,523 Elo+
Solo
Cthulhu
Cthulhu
LILPPONDABEAT30
Cthulhu
Level 61
God Stats
51W - 31L
1,600 SR
Queue Stats
171W - 185L
1,378 Elo+
Party 3
Merlin
Merlin
benvjiKing
Merlin
Level 91
God Stats
0W - 2L
1,720 SR
Queue Stats
14W - 10L
1,024 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
7 / 0 / 4
7,476
623
7,137
5,898
1,782
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Anubis
11
3 / 1 / 1
6,495
541
4,853
4,806
1,971
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

12
1 / 0 / 1
6,810
568
2,906
7,156
2,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bastet
11
4 / 0 / 5
6,494
541
6,534
7,469
2,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Tsukuyomi
aldrich09
Tsukuyomi
14
2 / 0 / 1
7,222
602
5,094
8,020
3,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DanThePizzamanTv
Sun Wukong
9
1 / 6 / 0
5,429
452
6,233
10,642
8,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
9
0 / 3 / 1
5,304
442
1,033
9,231
2,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
0 / 4 / 1
5,598
467
3,307
7,788
1,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 3 / 0
6,307
526
4,253
9,287
5,593
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
benvjiKing
Merlin
11
0 / 1 / 0
5,771
481
2,644
5,335
1,249
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
17
Kills
1
1
Deaths
17
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
7
0
4
9
L
Sun Wukong
DanThePizzamanTv
Sun Wukong
1
6
0
0.17
L
Camazotz
0
3
1
0.17
W
Anubis
3
1
1
3.5
L
0
4
1
0.13
L
0
3
0
0
W
1
0
1
1.5
W
Bastet
4
0
5
6.5
W
Tsukuyomi
aldrich09
Tsukuyomi
2
0
1
2.5
L
Merlin
benvjiKing
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,524
Damage
17,470
33,349
Taken
42,283
12,654
Mitigated
19,679
13,769
Healing
10,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
7,137
2,955
0
3,062
5,898
1,782
0
636
5,055
0
47,014
L
Sun Wukong
DanThePizzamanTv
Sun Wukong
6,233
1,253
30
1,043
10,642
8,510
0
297
10,345
0
19,273
L
Camazotz
1,033
63
0
2,199
9,231
2,447
0
2,332
6,899
0
29,384
W
Anubis
4,853
64
0
1,917
4,806
1,971
0
795
3,975
41,086
906
L
3,307
2,337
0
2,260
7,788
1,880
0
256
7,532
0
37,842
L
4,253
115
0
3,479
9,287
5,593
0
0
9,287
42,876
0
W
2,906
368
0
3,440
7,156
2,223
432
996
6,126
0
42,965
W
Bastet
6,534
1,844
0
1,686
7,469
2,750
0
294
6,971
0
22,871
W
Tsukuyomi
aldrich09
Tsukuyomi
5,094
747
0
3,664
8,020
3,928
299
4,176
3,844
0
51,429
L
Merlin
benvjiKing
Merlin
2,644
109
163
1,259
5,335
1,249
0
1,719
3,616
39,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,497
Gold Earned
28,409
336
Minions Killed
283
0
Camps Cleared
0
1,198,097
Distance Traveled
1,234,492
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,476
623
72
6
0
232,090
6
L
Sun Wukong
5,429
452
20
2
0
241,093
3
L
Camazotz
5,304
442
53
4
0
283,713
0
W
Anubis
6,495
541
55
5
0
196,054
0
L
Skadi
5,598
467
77
6
0
220,348
1
L
Cthulhu
6,307
526
66
6
0
240,960
0
W
Loki
6,810
568
76
6
0
246,264
0
W
Bastet
6,494
541
47
4
0
277,766
0
W
Tsukuyomi
7,222
602
86
7
0
245,923
0
L
Merlin
5,771
481
67
6
0
248,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role