Player Matchup

Artio
Artio
 
Artio
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
GGGraves
Merlin
Level 110
God Stats
2W - 2L
1,474 SR
Queue Stats
236W - 264L
1,584 Elo+
Party 2
Izanami
Izanami
Master Yoshi370
Izanami
Level 143
God Stats
2W - 3L
1,715 SR
Queue Stats
231W - 212L
1,458 Elo+
Solo
Neith
Neith
Stonersoma
Neith
Level 77
God Stats
1W - 2L
1,328 SR
Queue Stats
90W - 74L
1,536 Elo+
Party 1
Arachne
Arachne
chillinvibz
Arachne
Level 126
God Stats
1W - 1L
1,721 SR
Queue Stats
173W - 157L
1,545 Elo+
Party 1
Team Averages
Level 108
1,548 SR
1,524 Elo+

VS

Team Averages
Level 139
1,507 SR
1,511 Elo+
Erlang Shen
Erlang Shen
AonusTapeworm
Erlang Shen
Level 137
God Stats
1W - 0L
1,770 SR
Queue Stats
30W - 31L
1,509 Elo+
Party 3
Geb
Geb
BloodRedCrow
Geb
Level 109
God Stats
1W - 0L
1,564 SR
Queue Stats
51W - 59L
1,487 Elo+
Party 4
Persephone
Persephone
Odin5onThor
Persephone
Level 184
God Stats
7W - 5L
1,483 SR
Queue Stats
452W - 491L
1,519 Elo+
Solo
Baron Samedi
Baron Samedi
detox1
Baron Samedi
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 143L
1,527 Elo+
Party 3
Awilix
Awilix
wildcats6969
Awilix
Level 147
God Stats
1W - 1L
1,219 SR
Queue Stats
350W - 352L
1,514 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
0 / 6 / 4
7,329
666
5,957
14,011
14,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
GGGraves
Merlin
15
1 / 3 / 3
7,772
707
12,094
6,261
1,922
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 8 / 2
7,370
670
7,668
10,740
2,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
13
2 / 3 / 3
7,806
710
10,663
8,850
2,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
chillinvibz
Arachne
13
1 / 5 / 2
6,996
636
4,072
7,665
6,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AonusTapeworm
Erlang Shen
15
7 / 1 / 10
9,358
851
6,149
10,384
8,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 1 / 19
9,953
905
9,742
16,710
14,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Persephone
Odin5onThor
Persephone
16
5 / 1 / 13
9,818
893
12,353
6,676
2,072
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
detox1
Baron Samedi
17
5 / 0 / 15
9,684
880
10,396
10,714
5,713
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Awilix
15
5 / 3 / 11
9,065
824
6,253
8,420
3,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
93
5
Kills
25
25
Deaths
6
14
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
6
4
0.33
W
Erlang Shen
AonusTapeworm
Erlang Shen
7
1
10
12
W
3
1
19
12.5
L
Merlin
GGGraves
Merlin
1
3
3
0.83
L
1
8
2
0.25
W
Persephone
Odin5onThor
Persephone
5
1
13
11.5
L
Neith
2
3
3
1.17
L
Arachne
chillinvibz
Arachne
1
5
2
0.4
W
Baron Samedi
detox1
Baron Samedi
5
0
15
12.5
W
Awilix
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,454
Damage
44,893
47,527
Taken
52,904
28,249
Mitigated
34,021
7,816
Healing
24,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
5,957
375
666
1,835
14,011
14,002
0
8,833
4,974
8,304
0
W
Erlang Shen
AonusTapeworm
Erlang Shen
6,149
2,274
304
2,085
10,384
8,481
747
3,323
7,019
0
12,106
W
9,742
355
5,060
5,197
16,710
14,595
958
6,517
9,962
19,767
2,085
L
Merlin
GGGraves
Merlin
12,094
472
201
558
6,261
1,922
0
4,477
1,717
27,798
0
L
7,668
3,794
647
772
10,740
2,853
0
7,248
3,346
0
22,396
W
Persephone
Odin5onThor
Persephone
12,353
458
0
2,104
6,676
2,072
1,295
2,190
4,405
38,752
0
L
Neith
10,663
2,178
367
2,314
8,850
2,879
0
6,694
2,075
0
18,026
L
Arachne
chillinvibz
Arachne
4,072
3,150
0
456
7,665
6,593
0
5,052
2,565
0
7,403
W
Baron Samedi
detox1
Baron Samedi
10,396
1,078
4,556
3,691
10,714
5,713
791
3,071
7,601
22,844
0
W
Awilix
6,253
889
926
481
8,420
3,160
527
2,950
5,362
0
18,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,273
Gold Earned
47,878
92
Minions Killed
164
0
Camps Cleared
0
894,423
Distance Traveled
1,022,802
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,329
666
7
1
0
182,325
0
W
Erlang Shen
9,358
851
22
2
0
198,683
0
W
Geb
9,953
905
32
3
0
199,463
0
L
Merlin
7,772
707
27
2
0
193,778
0
L
Izanami
7,370
670
27
2
0
163,951
0
W
Persephone
9,818
893
54
5
0
182,162
0
L
Neith
7,806
710
23
2
0
209,080
0
L
Arachne
6,996
636
8
1
0
145,289
0
W
Baron Samedi
9,684
880
32
3
0
233,050
0
W
Awilix
9,065
824
24
2
0
209,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role