Player Matchup

Bastet
Bastet
Aura2_5
Bastet
Level 13
God Stats
6W - 16L
1,013 SR
Queue Stats
10W - 30L
1,060 Elo+
Party 3
Nu Wa
Nu Wa
DOoxy_-Leo_
Nu Wa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,071 Elo+
Party 3
Charybdis
Charybdis
Lacausedecycy
Charybdis
Level 67
God Stats
1W - 1L
1,698 SR
Queue Stats
12W - 33L
1,060 Elo+
Party 3
Hercules
Hercules
MaZeErazer
Hercules
Level 12
God Stats
0W - 3L
1,268 SR
Queue Stats
4W - 21L
999 Elo+
Party 3
Sobek
Sobek
Noveh0o
Sobek
Level 14
God Stats
0W - 5L
1,101 SR
Queue Stats
0W - 12L
983 Elo+
Party 3
Team Averages
Level 23
1,316 SR
1,035 Elo+

VS

Team Averages
Level 55
1,444 SR
1,430 Elo+
Bacchus
Bacchus
Bαcchus
Bacchus
Level 47
God Stats
137W - 116L
1,527 SR
Queue Stats
139W - 118L
1,476 Elo+
Party 2
Geb
Geb
DKG_FrustaX
Geb
Level 107
God Stats
1W - 1L
1,304 SR
Queue Stats
153W - 152L
1,522 Elo+
Party 1
Thor
Thor
ITz_Ale1388
Thor
Level 97
God Stats
16W - 26L
1,452 SR
Queue Stats
229W - 250L
1,494 Elo+
Party 1
Ullr
Ullr
ULLЯ
Ullr
Level 17
God Stats
16W - 22L
1,410 SR
Queue Stats
24W - 25L
1,388 Elo+
Party 2
Poseidon
Poseidon
xGianfrr_04
Poseidon
Level 8
God Stats
2W - 1L
1,524 SR
Queue Stats
3W - 8L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Aura2_5
Bastet
13
1 / 6 / 0
7,260
403
2,926
15,869
5,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 11 / 0
7,831
435
5,962
14,109
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Lacausedecycy
Charybdis
13
0 / 3 / 0
7,627
424
2,842
10,505
3,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
MaZeErazer
Hercules
13
1 / 7 / 0
7,328
407
3,111
13,051
8,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
Noveh0o
Sobek
11
0 / 2 / 1
7,230
402
1,118
13,497
9,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bαcchus
Bacchus
14
3 / 0 / 10
10,030
557
9,400
15,200
17,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
6 / 1 / 6
10,820
601
9,626
11,803
7,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
12 / 0 / 3
11,038
613
8,819
11,042
4,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
ULLЯ
Ullr
17
7 / 0 / 4
10,584
588
13,733
8,959
3,843
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poseidon
xGianfrr_04
Poseidon
14
1 / 1 / 5
8,722
485
5,737
6,048
1,776
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
57
2
Kills
29
29
Deaths
2
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bastet
Aura2_5
Bastet
1
6
0
0.17
W
Bacchus
Bαcchus
Bacchus
3
0
10
8
W
6
1
6
9
L
0
11
0
0
W
12
0
3
13.5
L
Charybdis
Lacausedecycy
Charybdis
0
3
0
0
L
Hercules
MaZeErazer
Hercules
1
7
0
0.14
L
Sobek
Noveh0o
Sobek
0
2
1
0.25
W
Ullr
ULLЯ
Ullr
7
0
4
9
W
Poseidon
xGianfrr_04
Poseidon
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,959
Damage
47,315
67,031
Taken
53,052
30,113
Mitigated
35,602
15,541
Healing
18,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Aura2_5
Bastet
2,926
903
0
1,499
15,869
5,861
0
3,246
12,497
0
47,350
W
Bacchus
Bαcchus
Bacchus
9,400
965
0
4,373
15,200
17,731
189
1,851
13,317
34,408
2,988
W
9,626
976
0
1,652
11,803
7,902
33
729
10,721
59,107
1,600
L
5,962
1,786
0
1,929
14,109
3,664
68
6,407
7,644
49,574
607
W
8,819
949
0
7,133
11,042
4,350
459
1,620
9,388
0
88,281
L
Charybdis
Lacausedecycy
Charybdis
2,842
1,328
0
3,448
10,505
3,250
0
3,180
7,303
0
60,529
L
Hercules
MaZeErazer
Hercules
3,111
853
0
3,319
13,051
8,174
0
5,799
6,748
0
26,888
L
Sobek
Noveh0o
Sobek
1,118
0
0
5,346
13,497
9,164
0
5,108
8,269
15,387
0
W
Ullr
ULLЯ
Ullr
13,733
6,241
0
4,590
8,959
3,843
3,857
1,842
7,117
0
86,408
W
Poseidon
xGianfrr_04
Poseidon
5,737
203
0
770
6,048
1,776
0
2,075
3,973
42,573
718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,276
Gold Earned
51,194
359
Minions Killed
477
0
Camps Cleared
0
1,710,332
Distance Traveled
1,833,822
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,260
403
74
4
0
369,872
0
W
Bacchus
10,030
557
47
3
0
374,336
7
W
Geb
10,820
601
109
6
0
367,148
5
L
Nu Wa
7,831
435
97
5
0
296,514
0
W
Thor
11,038
613
114
6
0
382,989
1
L
Charybdis
7,627
424
117
7
0
332,660
0
L
Hercules
7,328
407
51
3
0
328,765
0
L
Sobek
7,230
402
20
1
0
382,521
0
W
Ullr
10,584
588
129
7
0
355,446
0
W
Poseidon
8,722
485
78
4
0
353,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role