Player Matchup

Serqet
Serqet
Bronze III
Vaathos
Serqet
Bronze III
Level 121
God Stats
0W - 1L
1,699 SR
Queue Stats
1W - 2L
1,435 MMR
Party 1
Agni
Agni
Bronze III
Valentineeeee
Agni
Bronze III
Level 105
God Stats
0W - 1L
1,621 SR
Queue Stats
1W - 2L
1,435 MMR
Party 1
Charybdis
Charybdis
Bronze III
notrealwoman
Charybdis
Bronze III
Level 45
God Stats
0W - 2L
1,115 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 90
1,478 SR
1,423 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,483 SR
1,377 MMR
Scylla
Scylla
Bronze III
Morgosa
Scylla
Bronze III
Level 124
God Stats
6W - 5L
1,427 SR
Queue Stats
20W - 20L
1,400 MMR
Party 2
Nike
Nike
Gold IV
Take-ABigWhiff
Nike
Gold IV
Level 184
God Stats
13W - 21L
1,506 SR
Queue Stats
231W - 252L
1,317 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
cloudyxskies
Kuzenbo
Gold V
Level 44
God Stats
1W - 2L
1,516 SR
Queue Stats
63W - 74L
1,414 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Vaathos
Serqet
16
1 / 3 / 3
9,511
732
5,293
14,173
4,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 5 / 2
9,299
715
8,036
9,681
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
notrealwoman
Charybdis
12
0 / 4 / 1
8,325
640
3,628
9,057
1,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
SobekHeraSkadiHadesPersephone

VS

Bans
BacchusNutCthulhuMedusaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Morgosa
Scylla
18
4 / 0 / 4
11,936
918
13,604
4,766
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 4 / 4
11,813
909
9,679
12,690
7,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
cloudyxskies
Kuzenbo
18
1 / 0 / 8
10,995
846
5,147
12,473
17,154
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
2
Kills
12
12
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
Morgosa
Scylla
4
0
4
6
W
7
4
4
2.25
L
Serqet
Vaathos
Serqet
1
3
3
0.83
L
1
5
2
0.4
W
Kuzenbo
cloudyxskies
Kuzenbo
1
0
8
5
L
Charybdis
notrealwoman
Charybdis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,957
Damage
28,430
32,911
Taken
29,929
9,221
Mitigated
25,789
2,320
Healing
4,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Morgosa
Scylla
13,604
657
0
417
4,766
1,567
1,730
1,379
3,227
65,246
0
W
9,679
112
0
2,402
12,690
7,068
269
2,536
9,568
0
34,171
L
Serqet
Vaathos
Serqet
5,293
833
0
875
14,173
4,856
0
8,682
5,033
0
29,740
L
8,036
187
0
1,000
9,681
2,474
0
3,551
5,631
26,977
0
W
Kuzenbo
cloudyxskies
Kuzenbo
5,147
1,647
0
1,296
12,473
17,154
495
3,137
8,782
26,863
3,763
L
Charybdis
notrealwoman
Charybdis
3,628
1,678
0
445
9,057
1,891
0
5,766
2,988
0
13,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,135
Gold Earned
34,744
132
Minions Killed
206
0
Camps Cleared
0
656,667
Distance Traveled
772,424
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,936
918
114
9
0
264,350
4
W
Nike
11,813
909
44
3
0
243,856
4
L
Serqet
9,511
732
40
3
0
277,698
0
L
Agni
9,299
715
56
4
0
212,779
0
W
Kuzenbo
10,995
846
48
4
0
264,218
0
L
Charybdis
8,325
640
36
3
0
166,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role