Player Matchup

Bellona
Bellona
Dorfins
Bellona
Level 29
God Stats
20W - 21L
1,535 SR
Queue Stats
57W - 61L
1,415 Elo+
Party 1
Baron Samedi
Baron Samedi
GGsoldier1
Baron Samedi
Level 156
God Stats
37W - 26L
1,579 SR
Queue Stats
128W - 153L
1,372 Elo+
Solo
Skadi
Skadi
Mikero Mellon
Skadi
Level 122
God Stats
14W - 2L
1,611 SR
Queue Stats
81W - 84L
1,422 Elo+
Party 1
Team Averages
Level 102
1,575 SR
1,403 Elo+

VS

Team Averages
Level 86
1,459 SR
1,402 Elo+
King Arthur
King Arthur
BloodyBaron5s
King Arthur
Level 123
God Stats
13W - 17L
1,541 SR
Queue Stats
58W - 62L
1,439 Elo+
Party 2
Bakasura
Bakasura
Dragon_l-lunter
Bakasura
Level 68
God Stats
4W - 8L
1,288 SR
Queue Stats
28W - 43L
1,339 Elo+
Solo
Sol
Sol
demon_fox2118
Sol
Level 66
God Stats
7W - 6L
1,547 SR
Queue Stats
51W - 54L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dorfins
Bellona
15
2 / 1 / 0
9,364
720
8,372
12,242
10,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Baron Samedi
GGsoldier1
Baron Samedi
14
0 / 3 / 3
8,944
688
6,754
8,479
3,218
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
1 / 0 / 1
10,290
792
9,792
6,904
2,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BloodyBaron5s
King Arthur
16
0 / 2 / 4
9,363
720
8,775
13,566
11,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
17
4 / 1 / 0
10,902
839
8,104
11,275
5,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 0 / 3
9,549
735
6,296
6,845
2,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
3
Kills
4
4
Deaths
3
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BloodyBaron5s
King Arthur
0
2
4
1
W
Bellona
Dorfins
Bellona
2
1
0
2
L
Bakasura
4
1
0
4
W
Baron Samedi
GGsoldier1
Baron Samedi
0
3
3
0.5
W
1
0
1
1.5
L
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,918
Damage
23,175
27,625
Taken
31,686
16,362
Mitigated
18,815
7,895
Healing
9,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BloodyBaron5s
King Arthur
8,775
751
0
2,315
13,566
11,229
0
1,509
11,368
0
28,081
W
Bellona
Dorfins
Bellona
8,372
886
0
4,292
12,242
10,539
0
3,358
8,489
0
22,159
L
Bakasura
8,104
4,632
0
5,112
11,275
5,451
0
2,322
8,707
0
33,067
W
Baron Samedi
GGsoldier1
Baron Samedi
6,754
224
408
1,074
8,479
3,218
0
1,595
6,884
25,378
0
W
9,792
3,052
0
2,121
6,904
2,605
0
1,248
5,422
0
57,659
L
6,296
1,179
0
1,943
6,845
2,135
0
2,986
3,697
37,830
2,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,598
Gold Earned
29,814
179
Minions Killed
193
0
Camps Cleared
0
749,064
Distance Traveled
735,200
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,363
720
37
3
0
225,237
3
W
Bellona
9,364
720
22
2
0
275,117
0
L
Bakasura
10,902
839
81
6
0
265,173
0
W
Baron Samedi
8,944
688
34
3
0
220,108
7
W
Skadi
10,290
792
123
9
0
253,839
5
L
Sol
9,549
735
75
6
0
244,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role