Player Matchup

Chernobog
Chernobog
ChristopherxBro
Chernobog
Level 63
God Stats
89W - 98L
1,493 SR
Queue Stats
244W - 265L
1,395 Elo+
Solo
Xing Tian
Xing Tian
Flappy Bird
Xing Tian
Level 86
God Stats
19W - 16L
1,581 SR
Queue Stats
141W - 139L
1,533 Elo+
Solo
Ravana
Ravana
Klutzymage420
Ravana
Level 159
God Stats
1W - 3L
1,512 SR
Queue Stats
383W - 346L
1,489 Elo+
Solo
Bakasura
Bakasura
porkmom44
Bakasura
Level 29
God Stats
12W - 7L
1,555 SR
Queue Stats
38W - 45L
1,263 Elo+
Party 2
Thoth
Thoth
sniperockgames
Thoth
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 67L
1,228 Elo+
Party 2
Team Averages
Level 81
1,528 SR
1,382 Elo+

VS

Team Averages
Level 102
1,516 SR
1,448 Elo+
Medusa
Medusa
Mrklngkong
Medusa
Level 103
God Stats
23W - 17L
1,565 SR
Queue Stats
82W - 75L
1,422 Elo+
Party 1
Loki
Loki
Victorqwr
Loki
Level 101
God Stats
14W - 8L
1,572 SR
Queue Stats
139W - 136L
1,535 Elo+
Solo
Bellona
Bellona
baggedpickle
Bellona
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 43L
1,406 Elo+
Solo
Nu Wa
Nu Wa
xGod Is Dead13x
Nu Wa
Level 147
God Stats
5W - 10L
1,452 SR
Queue Stats
130W - 129L
1,447 Elo+
Solo
Horus
Horus
xGxvx
Horus
Level 68
God Stats
4W - 3L
1,492 SR
Queue Stats
44W - 36L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ChristopherxBro
Chernobog
5
1 / 1 / 0
4,396
440
1,988
2,416
520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Flappy Bird
Xing Tian
8
0 / 1 / 4
4,813
481
8,308
7,883
4,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
2 / 5 / 1
4,964
496
4,447
7,363
3,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
porkmom44
Bakasura
9
2 / 3 / 1
5,251
525
3,881
8,073
2,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 1 / 0
4,710
471
2,062
3,848
794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Mrklngkong
Medusa
9
2 / 1 / 2
5,544
554
4,481
6,417
1,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Loki
11
4 / 2 / 4
6,089
609
4,673
8,461
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
baggedpickle
Bellona
11
2 / 0 / 0
6,379
638
2,797
6,426
4,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 0 / 1
6,267
627
3,935
2,751
724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
xGxvx
Horus
9
1 / 2 / 3
5,480
548
2,703
9,987
4,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
5
Kills
11
11
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chernobog
ChristopherxBro
Chernobog
1
1
0
1
L
Xing Tian
Flappy Bird
Xing Tian
0
1
4
2
L
2
5
1
0.5
W
Medusa
Mrklngkong
Medusa
2
1
2
3
W
Loki
4
2
4
3
W
Bellona
baggedpickle
Bellona
2
0
0
2
L
Bakasura
porkmom44
Bakasura
2
3
1
0.83
L
0
1
0
0
W
2
0
1
2.5
W
Horus
xGxvx
Horus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,686
Damage
18,589
29,583
Taken
34,042
12,339
Mitigated
13,647
3,612
Healing
14,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
ChristopherxBro
Chernobog
1,988
967
0
659
2,416
520
0
266
2,059
0
13,136
L
Xing Tian
Flappy Bird
Xing Tian
8,308
484
99
853
7,883
4,750
0
331
7,456
18,746
2,422
L
4,447
1,677
0
825
7,363
3,393
0
728
6,350
0
21,056
W
Medusa
Mrklngkong
Medusa
4,481
2,269
96
1,651
6,417
1,895
808
2,946
3,029
0
35,476
W
Loki
4,673
1,741
0
4,064
8,461
2,361
0
955
7,333
0
39,664
W
Bellona
baggedpickle
Bellona
2,797
637
0
1,280
6,426
4,375
138
405
5,853
0
39,735
L
Bakasura
porkmom44
Bakasura
3,881
2,803
0
719
8,073
2,882
0
459
7,365
0
26,141
L
2,062
125
0
457
3,848
794
108
1,459
2,126
26,144
0
W
3,935
552
0
1,330
2,751
724
0
1,536
1,206
38,261
424
W
Horus
xGxvx
Horus
2,703
1,225
1,925
3,809
9,987
4,292
149
3,401
5,814
0
10,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,134
Gold Earned
29,759
169
Minions Killed
283
0
Camps Cleared
0
961,640
Distance Traveled
1,062,757
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,396
440
25
3
0
80,337
0
L
Xing Tian
4,813
481
28
3
0
220,764
0
L
Ravana
4,964
496
21
2
0
233,142
0
W
Medusa
5,544
554
51
5
0
186,994
0
W
Loki
6,089
609
68
7
0
257,690
0
W
Bellona
6,379
638
81
8
0
205,407
0
L
Bakasura
5,251
525
55
6
0
246,451
0
L
Thoth
4,710
471
40
4
0
180,946
0
W
Nu Wa
6,267
627
76
8
0
199,570
0
W
Horus
5,480
548
7
1
0
213,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role