Player Matchup

Bakasura
Bakasura
Bronze III
 
Bakasura
Bronze III
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Eset
Eset
Bronze III
 
Eset
Bronze III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Silver I
AGodlyBird
Osiris
Silver I
Level 125
God Stats
14W - 7L
1,611 SR
Queue Stats
37W - 43L
1,225 MMR
Solo
Artemis
Artemis
Silver I
Jimmy03677
Artemis
Silver I
Level 156
God Stats
5W - 4L
1,465 SR
Queue Stats
144W - 158L
1,228 MMR
Solo
Ymir
Ymir
Bronze III
xXStickyXx5058
Ymir
Bronze III
Level 86
God Stats
1W - 0L
1,638 SR
Queue Stats
11W - 19L
1,173 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 144
1,543 SR
1,325 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 121
1,515 SR
1,270 MMR
Cthulhu
Cthulhu
Silver V
JEREMIAH5050
Cthulhu
Silver V
Level 138
God Stats
3W - 6L
1,592 SR
Queue Stats
24W - 34L
1,100 MMR
Solo
Danzaburou
Danzaburou
Bronze III
SirCakes9487
Danzaburou
Bronze III
Level 88
God Stats
1W - 2L
1,465 SR
Queue Stats
3W - 9L
1,444 MMR
Party 2
Janus
Janus
Bronze IV
ftBrain
Janus
Bronze IV
Level 97
God Stats
1W - 2L
1,553 SR
Queue Stats
3W - 9L
1,335 MMR
Solo
Khepri
Khepri
Silver II
sManuels
Khepri
Silver II
Level 146
God Stats
0W - 1L
1,475 SR
Queue Stats
31W - 41L
1,279 MMR
Solo
Bastet
Bastet
Silver I
ty2time
Bastet
Silver I
Level 134
God Stats
4W - 5L
1,488 SR
Queue Stats
52W - 65L
1,194 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
2 / 0 / 4
5,753
639
2,854
6,662
2,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Eset
 
Eset
10
2 / 1 / 1
5,562
618
1,288
2,534
654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
AGodlyBird
Osiris
9
2 / 4 / 0
5,452
606
4,331
8,742
5,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Artemis
Jimmy03677
Artemis
10
1 / 1 / 2
5,416
602
2,774
5,710
1,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 0 / 3
4,722
525
1,885
4,633
1,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
MulanLancelotNe ZhaFreya

VS

Bans
NutArachneLokiMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JEREMIAH5050
Cthulhu
10
2 / 2 / 2
5,588
621
4,561
6,707
5,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
SirCakes9487
Danzaburou
1
0 / 0 / 0
1,741
193
0
0
0
Janus
ftBrain
Janus
11
1 / 1 / 1
5,563
618
2,345
2,176
518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
sManuels
Khepri
7
0 / 1 / 0
4,387
487
1,927
4,564
2,066
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
ty2time
Bastet
11
3 / 3 / 0
5,488
610
5,320
9,131
2,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
7
Kills
6
6
Deaths
7
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
0
4
4
W
Eset
 
Eset
2
1
1
2.5
W
Osiris
AGodlyBird
Osiris
2
4
0
0.5
L
Cthulhu
JEREMIAH5050
Cthulhu
2
2
2
1.5
W
Artemis
Jimmy03677
Artemis
1
1
2
2
L
Danzaburou
SirCakes9487
Danzaburou
0
0
0
0
L
Janus
ftBrain
Janus
1
1
1
1.5
L
Khepri
sManuels
Khepri
0
1
0
0
L
Bastet
ty2time
Bastet
3
3
0
1
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,132
Damage
14,153
28,281
Taken
22,578
12,193
Mitigated
10,252
9,690
Healing
7,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
2,854
1,584
0
3,723
6,662
2,215
0
1,181
5,361
0
33,997
W
Eset
 
Eset
1,288
18
0
150
2,534
654
0
834
1,606
31,948
196
W
Osiris
AGodlyBird
Osiris
4,331
1,675
0
2,545
8,742
5,632
0
4,370
4,336
0
30,740
L
Cthulhu
JEREMIAH5050
Cthulhu
4,561
313
0
1,930
6,707
5,023
0
129
6,395
32,386
284
W
Artemis
Jimmy03677
Artemis
2,774
1,130
0
1,270
5,710
1,705
329
1,108
4,602
0
33,758
L
Danzaburou
SirCakes9487
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Janus
ftBrain
Janus
2,345
0
0
500
2,176
518
0
862
1,119
36,625
1,353
L
Khepri
sManuels
Khepri
1,927
296
0
1,421
4,564
2,066
0
830
3,734
13,803
0
L
Bastet
ty2time
Bastet
5,320
1,164
0
3,466
9,131
2,645
0
1,141
7,602
0
33,427
W
1,885
476
0
2,002
4,633
1,987
0
942
3,691
12,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,905
Gold Earned
22,767
293
Minions Killed
226
0
Camps Cleared
0
890,043
Distance Traveled
710,764
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,753
639
79
9
0
219,646
0
W
Eset
5,562
618
62
7
0
177,048
2
W
Osiris
5,452
606
57
6
0
162,702
0
L
Cthulhu
5,588
621
63
7
0
179,736
1
W
Artemis
5,416
602
71
8
0
159,230
2
L
Danzaburou
1,741
193
0
0
0
0
0
L
Janus
5,563
618
79
9
0
195,244
0
L
Khepri
4,387
487
23
3
0
122,894
0
L
Bastet
5,488
610
61
7
0
212,890
0
W
Ymir
4,722
525
24
3
0
171,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role