Player Matchup

Ra
Ra
TS Cringe
Ra
Level 143
God Stats
2W - 2L
1,566 SR
Queue Stats
50W - 44L
1,574 Elo+
Party 2
Bacchus
Bacchus
ThickerTrain3
Bacchus
Level 120
God Stats
0W - 2L
1,539 SR
Queue Stats
39W - 49L
1,496 Elo+
Party 2
Neith
Neith
vKronoshi
Neith
Level 134
God Stats
1W - 1L
1,611 SR
Queue Stats
29W - 30L
1,532 Elo+
Party 2
Team Averages
Level 132
1,572 SR
1,534 Elo+

VS

Team Averages
Level 185
1,501 SR
1,807 Elo+
Hou Yi
Hou Yi
ChewyCasper
Hou Yi
Level 176
God Stats
1W - 1L
1,212 SR
Queue Stats
11W - 5L
1,792 Elo+
Party 1
He Bo
He Bo
MableLake
He Bo
Level 220
God Stats
1W - 2L
1,446 SR
Queue Stats
15W - 4L
1,880 Elo+
Party 1
Horus
Horus
Onelonepanda
Horus
Level 159
God Stats
2W - 0L
1,845 SR
Queue Stats
13W - 7L
1,749 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 3
7,499
750
3,697
8,587
2,998
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
13
1 / 5 / 3
7,259
726
5,227
10,069
11,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
vKronoshi
Neith
13
3 / 3 / 0
7,943
794
6,571
8,156
2,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
9 / 0 / 3
10,224
1,022
12,443
6,191
2,418
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

He Bo
MableLake
He Bo
14
2 / 3 / 8
8,815
882
7,409
8,084
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 9
8,342
834
5,418
9,990
7,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
12
12
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
9
0
3
10.5
W
He Bo
MableLake
He Bo
2
3
8
2
W
1
1
9
5.5
L
0
4
3
0.38
L
Bacchus
1
5
3
0.5
L
Neith
vKronoshi
Neith
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,495
Damage
25,270
26,812
Taken
24,265
17,179
Mitigated
12,990
5,085
Healing
9,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
12,443
6,015
0
1,724
6,191
2,418
2,351
1,621
4,440
0
42,414
W
He Bo
MableLake
He Bo
7,409
570
0
2,065
8,084
2,661
587
2,708
5,177
36,918
508
W
5,418
1,737
933
4,768
9,990
7,911
348
3,775
5,945
0
14,783
L
3,697
482
539
2,480
8,587
2,998
0
2,190
5,939
36,324
0
L
Bacchus
5,227
428
0
1,003
10,069
11,387
0
2,982
6,629
7,141
507
L
Neith
vKronoshi
Neith
6,571
2,253
0
1,063
8,156
2,794
0
1,467
6,245
0
21,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,701
Gold Earned
27,381
110
Minions Killed
135
0
Camps Cleared
0
505,418
Distance Traveled
548,251
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,224
1,022
55
6
0
197,465
0
W
He Bo
8,815
882
69
7
0
158,333
0
W
Horus
8,342
834
11
1
0
192,453
1
L
Ra
7,499
750
68
7
0
181,210
0
L
Bacchus
7,259
726
6
1
0
157,441
0
L
Neith
7,943
794
36
4
0
166,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role