Player Matchup

Cerberus
Cerberus
Firel0rdAzula
Cerberus
Level 213
God Stats
3W - 1L
1,689 SR
Queue Stats
211W - 156L
1,594 Elo+
Solo
Hun Batz
Hun Batz
LordAndycupper
Hun Batz
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 14L
1,588 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TSSMB00
Morgan Le Fay
Level 127
God Stats
4W - 0L
1,932 SR
Queue Stats
73W - 86L
1,501 Elo+
Party 2
Rama
Rama
Tethyys
Rama
Level 97
God Stats
5W - 6L
1,587 SR
Queue Stats
35W - 45L
1,526 Elo+
Party 2
Anubis
Anubis
Vyeking
Anubis
Level 128
God Stats
4W - 2L
1,680 SR
Queue Stats
55W - 73L
1,495 Elo+
Party 2
Team Averages
Level 138
1,678 SR
1,541 Elo+

VS

Team Averages
Level 123
1,651 SR
1,539 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
LittenLeKitten
Jing Wei
Level 116
God Stats
4W - 8L
1,473 SR
Queue Stats
164W - 142L
1,565 Elo+
Party 1
Athena
Athena
cbagels
Athena
Level 104
God Stats
13W - 4L
1,793 SR
Queue Stats
99W - 88L
1,572 Elo+
Party 1
Kumbhakarna
Kumbhakarna
donkWalk
Kumbhakarna
Level 117
God Stats
5W - 5L
1,782 SR
Queue Stats
191W - 154L
1,583 Elo+
Party 1
Nu Wa
Nu Wa
kakatoess2
Nu Wa
Level 148
God Stats
2W - 5L
1,709 SR
Queue Stats
118W - 120L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Firel0rdAzula
Cerberus
8
1 / 0 / 4
5,175
647
3,753
8,810
4,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
9
1 / 1 / 0
4,561
570
742
5,032
1,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
TSSMB00
Morgan Le Fay
10
1 / 1 / 0
5,293
662
2,707
2,764
762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rama
Tethyys
Rama
9
3 / 2 / 2
5,633
704
3,888
5,020
1,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Vyeking
Anubis
11
3 / 1 / 0
6,334
792
7,255
7,098
3,058
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
0 / 2 / 0
4,465
558
2,880
5,782
1,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jing Wei
9
1 / 1 / 1
4,688
586
4,002
4,749
1,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Athena
cbagels
Athena
7
0 / 5 / 2
4,220
528
3,010
8,260
5,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
donkWalk
Kumbhakarna
9
3 / 1 / 1
4,902
613
2,334
7,923
2,041
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
9
1 / 1 / 1
4,986
623
2,492
3,759
1,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
9
Kills
5
5
Deaths
10
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
0
0
W
Cerberus
Firel0rdAzula
Cerberus
1
0
4
3
L
Jing Wei
1
1
1
1.5
W
Hun Batz
1
1
0
1
W
Morgan Le Fay
TSSMB00
Morgan Le Fay
1
1
0
1
W
Rama
Tethyys
Rama
3
2
2
2
W
Anubis
Vyeking
Anubis
3
1
0
3
L
Athena
cbagels
Athena
0
5
2
0.2
L
Kumbhakarna
donkWalk
Kumbhakarna
3
1
1
3.5
L
Nu Wa
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,345
Damage
14,718
28,724
Taken
30,473
10,865
Mitigated
10,820
13,364
Healing
5,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,880
582
0
1,845
5,782
1,563
0
4,129
1,653
351
22,560
W
Cerberus
Firel0rdAzula
Cerberus
3,753
371
1,012
2,838
8,810
4,290
0
2,259
6,551
21,421
0
L
Jing Wei
4,002
2,916
0
1,558
4,749
1,057
0
2,033
2,716
0
30,466
W
Hun Batz
742
152
0
2,884
5,032
1,312
0
1,047
3,985
0
35,015
W
Morgan Le Fay
TSSMB00
Morgan Le Fay
2,707
264
0
864
2,764
762
0
1,263
1,501
34,106
546
W
Rama
Tethyys
Rama
3,888
3,398
0
1,210
5,020
1,443
7
1,589
3,431
0
30,099
W
Anubis
Vyeking
Anubis
7,255
771
0
4,556
7,098
3,058
0
1,591
5,507
49,186
0
L
Athena
cbagels
Athena
3,010
1,510
0
1,150
8,260
5,111
0
3,552
4,708
11,102
0
L
Kumbhakarna
donkWalk
Kumbhakarna
2,334
430
0
743
7,923
2,041
0
1,419
6,504
27,712
855
L
Nu Wa
2,492
821
0
700
3,759
1,048
0
2,582
1,177
32,478
1,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,996
Gold Earned
23,261
335
Minions Killed
227
0
Camps Cleared
0
866,536
Distance Traveled
824,106
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,465
558
46
6
0
129,429
0
W
Cerberus
5,175
647
41
5
0
164,447
0
L
Jing Wei
4,688
586
61
8
0
175,165
0
W
Hun Batz
4,561
570
66
8
0
195,398
1
W
Morgan Le Fay
5,293
662
71
9
0
189,357
1
W
Rama
5,633
704
62
8
0
153,915
2
W
Anubis
6,334
792
95
12
0
163,419
0
L
Athena
4,220
528
9
1
0
180,463
0
L
Kumbhakarna
4,902
613
48
6
0
175,279
0
L
Nu Wa
4,986
623
63
8
0
163,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role