Player Matchup

Kuzenbo
Kuzenbo
Alan2455
Kuzenbo
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,389 Elo+
Solo
Nemesis
Nemesis
LoSt My RuTH
Nemesis
Level 151
God Stats
2W - 0L
1,554 SR
Queue Stats
128W - 126L
1,524 Elo+
Party 2
Da Ji
Da Ji
Tflint22
Da Ji
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 143L
1,468 Elo+
Party 2
Erlang Shen
Erlang Shen
ThatGudJamaican
Erlang Shen
Level 160
God Stats
3W - 1L
1,878 SR
Queue Stats
53W - 63L
1,439 Elo+
Solo
Tiamat
Tiamat
silentassaszzn02
Tiamat
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,417 Elo+
Solo
Team Averages
Level 108
1,586 SR
1,447 Elo+

VS

Team Averages
Level 124
1,399 SR
1,488 Elo+
Chiron
Chiron
Chikn N Waffelz
Chiron
Level 154
God Stats
0W - 1L
1,695 SR
Queue Stats
77W - 79L
1,501 Elo+
Solo
Ullr
Ullr
IbrahDinho
Ullr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,523 Elo+
Party 1
Janus
Janus
Jerkasaurus
Janus
Level 170
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 48L
1,449 Elo+
Solo
The Morrigan
The Morrigan
RBN NotaR
The Morrigan
Level 157
God Stats
1W - 7L
1,055 SR
Queue Stats
158W - 136L
1,449 Elo+
Solo
Set
Set
xXspadeXx48
Set
Level 74
God Stats
0W - 4L
1,245 SR
Queue Stats
64W - 69L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Alan2455
Kuzenbo
14
1 / 2 / 14
8,150
815
6,631
7,525
8,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
LoSt My RuTH
Nemesis
15
3 / 1 / 13
9,388
939
5,102
9,942
8,141
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Da Ji
Tflint22
Da Ji
15
6 / 2 / 12
9,742
974
9,581
8,862
3,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
ThatGudJamaican
Erlang Shen
16
7 / 1 / 10
9,474
947
7,059
11,414
11,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 3 / 10
8,188
819
8,013
7,851
4,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 4
7,082
708
8,082
8,148
2,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 4 / 5
7,500
750
8,248
10,775
3,569
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

14
3 / 2 / 3
7,593
759
10,660
6,038
2,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
RBN NotaR
The Morrigan
12
1 / 3 / 5
6,848
685
5,497
5,539
1,878
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 6 / 3
7,035
704
3,188
8,720
3,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
28
19
Kills
8
9
Deaths
19
59
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Alan2455
Kuzenbo
1
2
14
4
L
0
4
4
0.5
L
3
4
5
1.38
L
3
2
3
2.25
W
Nemesis
LoSt My RuTH
Nemesis
3
1
13
9.5
L
The Morrigan
RBN NotaR
The Morrigan
1
3
5
1.17
W
Da Ji
Tflint22
Da Ji
6
2
12
6
W
Erlang Shen
ThatGudJamaican
Erlang Shen
7
1
10
12
W
2
3
10
2.33
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,386
Damage
35,675
45,594
Taken
39,220
36,004
Mitigated
13,579
18,607
Healing
10,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Alan2455
Kuzenbo
6,631
1,571
1,574
1,575
7,525
8,591
66
2,385
5,140
17,983
0
L
8,082
2,298
987
1,435
8,148
2,392
0
2,335
5,460
0
21,338
L
8,248
1,649
513
2,815
10,775
3,569
0
4,585
5,554
0
12,946
L
10,660
391
695
1,908
6,038
2,174
0
1,951
3,714
21,058
0
W
Nemesis
LoSt My RuTH
Nemesis
5,102
1,316
1,387
3,994
9,942
8,141
567
2,726
7,216
0
13,329
L
The Morrigan
RBN NotaR
The Morrigan
5,497
680
0
719
5,539
1,878
0
1,592
3,615
9,803
812
W
Da Ji
Tflint22
Da Ji
9,581
953
776
1,764
8,862
3,995
622
3,399
5,463
0
18,315
W
Erlang Shen
ThatGudJamaican
Erlang Shen
7,059
1,970
1,053
4,160
11,414
11,038
918
3,835
7,579
0
17,200
W
8,013
722
0
2,324
7,851
4,239
650
3,000
4,851
21,675
882
L
3,188
787
382
571
8,720
3,566
0
2,402
5,768
0
12,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,942
Gold Earned
36,058
119
Minions Killed
105
0
Camps Cleared
0
1,010,247
Distance Traveled
872,531
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,150
815
29
3
0
215,806
0
L
Chiron
7,082
708
33
3
0
170,521
0
L
Ullr
7,500
750
13
1
0
186,805
0
L
Janus
7,593
759
35
4
0
195,867
0
W
Nemesis
9,388
939
21
2
0
198,369
0
L
The Morrigan
6,848
685
11
1
0
156,847
0
W
Da Ji
9,742
974
24
2
0
191,411
0
W
Erlang Shen
9,474
947
26
3
0
217,323
0
W
Tiamat
8,188
819
19
2
0
187,338
0
L
Set
7,035
704
13
1
0
162,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role