Player Matchup

Cerberus
Cerberus
Diamond V
Droperidol
Cerberus
Diamond V
Level 65
God Stats
1W - 0L
1,739 SR
Queue Stats
66W - 49L
1,965 MMR
Party 2
Ra
Ra
Platinum I
KarinaRez
Ra
Platinum I
Level 159
God Stats
10W - 5L
1,870 SR
Queue Stats
244W - 240L
2,023 MMR
Solo
Sol
Sol
Diamond IV
Nesimer
Sol
Diamond IV
Level 166
God Stats
2W - 1L
1,465 SR
Queue Stats
280W - 265L
1,969 MMR
Party 1
Bastet
Bastet
Diamond V
NinnyJug
Bastet
Diamond V
Level 129
God Stats
20W - 14L
1,686 SR
Queue Stats
114W - 108L
1,999 MMR
Party 2
Atlas
Atlas
Diamond IV
StorrenTTV
Atlas
Diamond IV
Level 171
God Stats
10W - 7L
1,668 SR
Queue Stats
334W - 307L
2,052 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 138
1,685 SR
2,001 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 164
1,662 SR
1,802 MMR
Ullr
Ullr
Diamond V
 
Ullr
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum II
 
Sylvanus
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Platinum I
ErickEsc20
Olorun
Platinum I
Level 196
God Stats
4W - 1L
1,970 SR
Queue Stats
284W - 278L
2,031 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
Midloko
Tsukuyomi
Platinum II
Level 107
God Stats
1W - 4L
1,586 SR
Queue Stats
268W - 256L
1,970 MMR
Solo
Mulan
Mulan
Diamond V
Paralyszd
Mulan
Diamond V
Level 199
God Stats
5W - 4L
1,756 SR
Queue Stats
82W - 65L
2,007 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Droperidol
Cerberus
7
1 / 0 / 4
4,254
851
1,833
4,015
1,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

7
0 / 2 / 2
3,886
777
1,780
2,903
756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sol
7
3 / 1 / 1
4,076
815
4,211
3,548
762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
NinnyJug
Bastet
8
6 / 0 / 1
4,834
967
3,571
4,092
1,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Atlas
6
0 / 0 / 3
3,971
794
2,445
3,169
1,264
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AresCthulhuThanatosThor

VS

Bans
AwilixMaman BrigitteBakasuraMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
7
1 / 1 / 1
3,880
776
2,058
3,392
847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
 
Sylvanus
6
1 / 2 / 0
3,826
765
2,055
5,607
2,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
ErickEsc20
Olorun
6
0 / 3 / 0
3,342
668
2,183
4,543
1,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Midloko
Tsukuyomi
6
1 / 2 / 1
3,634
727
959
3,706
877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
Paralyszd
Mulan
5
0 / 2 / 0
3,312
662
1,064
3,598
966
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
10
Kills
3
3
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
1
1
1.5
L
Sylvanus
 
Sylvanus
1
2
0
0.5
W
Cerberus
Droperidol
Cerberus
1
0
4
3
L
Olorun
ErickEsc20
Olorun
0
3
0
0
W
0
2
2
0.5
L
Tsukuyomi
Midloko
Tsukuyomi
1
2
1
0.75
W
Sol
3
1
1
3.5
W
Bastet
NinnyJug
Bastet
6
0
1
6.5
L
Mulan
Paralyszd
Mulan
0
2
0
0
W
Atlas
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,840
Damage
8,319
17,727
Taken
20,846
5,684
Mitigated
6,602
8,532
Healing
7,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,058
619
0
832
3,392
847
0
770
2,488
0
23,280
L
Sylvanus
 
Sylvanus
2,055
760
1,243
1,836
5,607
2,633
0
3,453
1,772
9,160
577
W
Cerberus
Droperidol
Cerberus
1,833
119
0
1,546
4,015
1,849
0
200
3,815
19,597
2,019
L
Olorun
ErickEsc20
Olorun
2,183
1,193
120
827
4,543
1,279
0
3,254
989
17,467
1,124
W
1,780
0
84
982
2,903
756
0
0
2,903
25,015
0
L
Tsukuyomi
Midloko
Tsukuyomi
959
329
0
1,505
3,706
877
0
884
2,758
0
12,232
W
Sol
4,211
1,524
0
1,763
3,548
762
306
1,659
1,889
20,260
1,768
W
Bastet
NinnyJug
Bastet
3,571
877
0
2,658
4,092
1,053
0
557
3,535
0
20,360
L
Mulan
Paralyszd
Mulan
1,064
281
0
1,143
3,598
966
0
843
2,755
0
12,459
W
Atlas
2,445
948
0
1,499
3,169
1,264
0
1,499
1,670
10,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,021
Gold Earned
17,994
190
Minions Killed
157
0
Camps Cleared
0
612,503
Distance Traveled
556,500
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
3,880
776
45
9
0
108,746
0
L
Sylvanus
3,826
765
13
3
0
119,443
0
W
Cerberus
4,254
851
47
9
0
101,930
0
L
Olorun
3,342
668
44
9
0
115,436
0
W
Ra
3,886
777
42
8
0
120,767
0
L
Tsukuyomi
3,634
727
31
6
0
131,600
0
W
Sol
4,076
815
45
9
0
113,456
0
W
Bastet
4,834
967
48
10
0
162,202
0
L
Mulan
3,312
662
24
5
0
81,275
0
W
Atlas
3,971
794
8
2
0
114,148
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role