Player Matchup

Ares
Ares
 
Ares
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AndroidWater76
Charybdis
Level 104
God Stats
7W - 8L
1,554 SR
Queue Stats
179W - 181L
1,499 Elo+
Solo
Nox
Nox
JJ56Abduzcan
Nox
Level 109
God Stats
0W - 4L
1,305 SR
Queue Stats
322W - 285L
1,467 Elo+
Solo
Bakasura
Bakasura
Troy Scaletta
Bakasura
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
215W - 207L
1,488 Elo+
Solo
Amaterasu
Amaterasu
maxstaxx
Amaterasu
Level 148
God Stats
3W - 3L
1,612 SR
Queue Stats
46W - 44L
1,516 Elo+
Solo
Team Averages
Level 133
1,494 SR
1,494 Elo+

VS

Team Averages
Level 118
1,507 SR
1,497 Elo+
Bellona
Bellona
ArunAce711
Bellona
Level 105
God Stats
3W - 5L
1,399 SR
Queue Stats
188W - 158L
1,455 Elo+
Solo
Arachne
Arachne
GooseMomGM
Arachne
Level 138
God Stats
7W - 3L
1,608 SR
Queue Stats
152W - 147L
1,513 Elo+
Solo
Ra
Ra
OmniscientOracle
Ra
Level 109
God Stats
22W - 25L
1,531 SR
Queue Stats
564W - 504L
1,539 Elo+
Solo
Rama
Rama
zRoGlo
Rama
Level 116
God Stats
3W - 3L
1,352 SR
Queue Stats
46W - 32L
1,497 Elo+
Party 1
Bake Kujira
Bake Kujira
zRoSyx
Bake Kujira
Level 120
God Stats
5W - 1L
1,647 SR
Queue Stats
82W - 75L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
5 / 1 / 2
8,350
522
11,848
14,593
13,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Charybdis
AndroidWater76
Charybdis
14
1 / 4 / 6
8,195
512
11,281
13,335
5,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 1 / 4
8,783
549
2,334
7,698
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Troy Scaletta
Bakasura
14
4 / 3 / 2
8,172
511
5,437
15,675
7,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
maxstaxx
Amaterasu
12
2 / 3 / 1
7,689
481
5,991
12,601
6,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ArunAce711
Bellona
14
3 / 2 / 4
8,839
552
9,961
12,116
11,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Arachne
GooseMomGM
Arachne
15
5 / 3 / 4
8,841
553
8,255
9,893
3,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 2 / 2
9,410
588
6,770
7,997
3,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Rama
zRoGlo
Rama
14
2 / 2 / 5
8,026
502
8,841
9,095
3,273
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bake Kujira
zRoSyx
Bake Kujira
12
0 / 3 / 5
7,419
464
7,164
14,944
11,066
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
12
Kills
12
12
Deaths
12
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
5
1
2
6
L
Charybdis
AndroidWater76
Charybdis
1
4
6
1
W
Bellona
ArunAce711
Bellona
3
2
4
2.5
W
Arachne
GooseMomGM
Arachne
5
3
4
2.33
L
0
1
4
2
W
2
2
2
1.5
L
Bakasura
Troy Scaletta
Bakasura
4
3
2
1.67
L
Amaterasu
maxstaxx
Amaterasu
2
3
1
0.83
W
Rama
zRoGlo
Rama
2
2
5
2.25
W
Bake Kujira
zRoSyx
Bake Kujira
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,891
Damage
40,991
63,902
Taken
54,045
35,464
Mitigated
33,157
21,526
Healing
21,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
11,848
1,190
362
2,762
14,593
13,277
0
5,184
9,210
33,638
0
L
Charybdis
AndroidWater76
Charybdis
11,281
4,989
0
5,178
13,335
5,353
835
2,557
10,699
0
80,081
W
Bellona
ArunAce711
Bellona
9,961
2,025
0
4,222
12,116
11,557
469
0
11,976
0
56,510
W
Arachne
GooseMomGM
Arachne
8,255
6,227
0
4,764
9,893
3,595
0
3,276
6,403
0
59,310
L
2,334
193
0
2,066
7,698
2,841
711
2,878
4,460
75,751
155
W
6,770
378
776
3,916
7,997
3,666
102
2,778
5,089
91,884
1,502
L
Bakasura
Troy Scaletta
Bakasura
5,437
3,491
0
4,689
15,675
7,087
0
2,532
12,864
0
54,571
L
Amaterasu
maxstaxx
Amaterasu
5,991
2,246
0
6,469
12,601
6,906
41
0
11,814
0
39,419
W
Rama
zRoGlo
Rama
8,841
7,686
0
4,361
9,095
3,273
0
2,984
6,010
0
68,252
W
Bake Kujira
zRoSyx
Bake Kujira
7,164
2,933
296
3,145
14,944
11,066
0
5,064
9,535
28,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,189
Gold Earned
42,535
508
Minions Killed
491
0
Camps Cleared
0
1,512,994
Distance Traveled
1,716,885
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,350
522
33
2
0
335,998
10
L
Charybdis
8,195
512
135
8
0
283,744
0
W
Bellona
8,839
552
84
5
0
321,856
0
W
Arachne
8,841
553
96
6
0
372,744
0
L
Nox
8,783
549
159
10
0
337,083
6
W
Ra
9,410
588
168
11
0
365,818
8
L
Bakasura
8,172
511
103
6
0
344,885
0
L
Amaterasu
7,689
481
78
5
0
211,284
2
W
Rama
8,026
502
115
7
0
307,167
2
W
Bake Kujira
7,419
464
28
2
0
349,300
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role