Player Matchup

Sobek
Sobek
BAR_Titanos
Sobek
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,491 Elo+
Party 2
Yu Huang
Yu Huang
BrokenGaming116
Yu Huang
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,491 Elo+
Party 2
Odin
Odin
KyloRebirth
Odin
Level 56
God Stats
0W - 2L
1,259 SR
Queue Stats
3W - 5L
1,420 Elo+
Party 2
Mercury
Mercury
NUB1-5
Mercury
Level 90
God Stats
4W - 2L
1,766 SR
Queue Stats
8W - 8L
1,491 Elo+
Party 2
Hachiman
Hachiman
XenoFayd
Hachiman
Level 18
God Stats
0W - 2L
1,259 SR
Queue Stats
0W - 2L
1,252 Elo+
Party 2
Team Averages
Level 72
1,457 SR
1,429 Elo+

VS

Team Averages
Level 111
1,515 SR
1,455 Elo+
Nemesis
Nemesis
Freyinusa
Nemesis
Level 97
God Stats
48W - 37L
1,578 SR
Queue Stats
82W - 72L
1,480 Elo+
Party 1
Nu Wa
Nu Wa
MermaidMama219
Nu Wa
Level 220
God Stats
133W - 92L
1,552 SR
Queue Stats
913W - 924L
1,486 Elo+
Party 1
Skadi
Skadi
Rogue_Warloc
Skadi
Level 85
God Stats
30W - 26L
1,543 SR
Queue Stats
243W - 223L
1,497 Elo+
Solo
Hades
Hades
XPegasuss25X
Hades
Level 85
God Stats
21W - 15L
1,466 SR
Queue Stats
233W - 253L
1,385 Elo+
Solo
Sol
Sol
mitchell_kouba
Sol
Level 69
God Stats
6W - 7L
1,436 SR
Queue Stats
24W - 34L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
5,101
392
1,825
10,998
7,045
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
10
1 / 4 / 0
6,079
468
4,312
6,740
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 5 / 2
5,480
422
4,417
12,571
4,855
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate

Breastplate

+20
Physical Protection

Mercury
NUB1-5
Mercury
11
2 / 3 / 0
6,413
493
1,909
9,056
2,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hachiman
XenoFayd
Hachiman
9
0 / 4 / 1
5,382
414
1,046
7,456
1,674
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Freyinusa
Nemesis
14
6 / 0 / 3
7,932
610
6,170
6,392
2,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

14
3 / 1 / 7
8,448
650
7,612
5,068
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
2 / 1 / 3
7,223
556
4,878
5,136
1,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 0 / 2
7,972
613
5,546
7,374
2,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

14
8 / 2 / 2
8,287
637
9,404
7,662
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
21
21
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Yu Huang
1
4
0
0.25
W
Nemesis
Freyinusa
Nemesis
6
0
3
7.5
L
0
5
2
0.2
W
3
1
7
6.5
L
Mercury
NUB1-5
Mercury
2
3
0
0.67
W
2
1
3
3.5
W
2
0
2
3
L
Hachiman
XenoFayd
Hachiman
0
4
1
0.13
W
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,509
Damage
33,610
46,821
Taken
31,632
18,062
Mitigated
10,527
3,366
Healing
14,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,825
137
21
912
10,998
7,045
0
5,828
4,488
9,583
0
L
Yu Huang
4,312
175
0
718
6,740
1,826
0
1,823
4,658
38,001
0
W
Nemesis
Freyinusa
Nemesis
6,170
3,375
0
4,268
6,392
2,734
0
1,227
5,165
0
55,538
L
4,417
1,911
77
1,455
12,571
4,855
0
5,615
6,336
314
25,194
W
7,612
1,434
0
1,236
5,068
1,391
365
2,434
2,634
59,524
0
L
Mercury
NUB1-5
Mercury
1,909
592
0
0
9,056
2,662
0
2,678
6,132
0
38,050
W
4,878
1,375
0
989
5,136
1,480
1,302
915
4,221
0
41,776
W
5,546
189
0
4,948
7,374
2,808
92
283
7,091
47,061
1,775
L
Hachiman
XenoFayd
Hachiman
1,046
361
31
152
7,456
1,674
0
4,297
2,761
0
22,530
W
9,404
2,995
33
3,438
7,662
2,114
1,414
1,484
6,178
49,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,455
Gold Earned
39,862
243
Minions Killed
463
0
Camps Cleared
0
1,202,967
Distance Traveled
1,291,528
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,101
392
15
1
0
241,287
3
L
Yu Huang
6,079
468
70
5
0
201,303
4
W
Nemesis
7,932
610
104
8
0
341,334
0
L
Odin
5,480
422
38
3
0
270,464
2
W
Nu Wa
8,448
650
113
9
0
263,769
2
L
Mercury
6,413
493
74
6
0
273,714
1
W
Skadi
7,223
556
65
5
0
259,601
2
W
Hades
7,972
613
95
7
0
185,666
0
L
Hachiman
5,382
414
46
4
0
216,199
0
W
Sol
8,287
637
86
7
0
241,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role