Player Matchup

Cthulhu
Cthulhu
ARTisSIMPLE
Cthulhu
Level 122
God Stats
0W - 1L
1,721 SR
Queue Stats
16W - 25L
1,394 Elo+
Party 2
Hera
Hera
Gangstaboi
Hera
Level 118
God Stats
0W - 1L
1,304 SR
Queue Stats
19W - 23L
1,443 Elo+
Party 2
Anhur
Anhur
Krizzl499
Anhur
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,328 Elo+
Party 2
Team Averages
Level 93
1,508 SR
1,388 Elo+

VS

Team Averages
Level 80
1,467 SR
1,426 Elo+
Medusa
Medusa
 
Medusa
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ekloan
Guan Yu
Level 61
God Stats
1W - 0L
1,301 SR
Queue Stats
68W - 48L
1,288 Elo+
Party 1
Zhong Kui
Zhong Kui
robart06
Zhong Kui
Level 118
God Stats
3W - 0L
1,599 SR
Queue Stats
33W - 29L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ARTisSIMPLE
Cthulhu
10
0 / 6 / 1
6,013
752
5,458
11,650
5,357
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 6 / 0
6,738
842
3,120
6,717
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
Krizzl499
Anhur
10
0 / 5 / 1
6,042
755
3,458
7,110
1,744
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
5 / 0 / 9
8,990
1,124
9,103
7,553
2,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
ekloan
Guan Yu
12
4 / 1 / 9
7,923
990
4,133
7,865
5,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
robart06
Zhong Kui
14
8 / 0 / 9
9,037
1,130
9,043
6,942
4,429
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
1
Kills
17
17
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
0
9
9.5
L
Cthulhu
ARTisSIMPLE
Cthulhu
0
6
1
0.08
L
1
6
0
0.17
L
Anhur
Krizzl499
Anhur
0
5
1
0.1
W
Guan Yu
ekloan
Guan Yu
4
1
9
8.5
W
Zhong Kui
robart06
Zhong Kui
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,036
Damage
22,279
25,477
Taken
22,360
9,024
Mitigated
12,162
1,570
Healing
10,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,103
2,793
464
1,898
7,553
2,353
1,637
2,408
5,145
0
45,724
L
Cthulhu
ARTisSIMPLE
Cthulhu
5,458
486
165
660
11,650
5,357
0
3,912
7,474
11,432
219
L
3,120
620
0
250
6,717
1,923
0
3,481
3,175
15,274
0
L
Anhur
Krizzl499
Anhur
3,458
1,309
0
495
7,110
1,744
0
1,997
4,799
0
9,022
W
Guan Yu
ekloan
Guan Yu
4,133
296
843
2,758
7,865
5,380
665
3,272
4,593
0
18,421
W
Zhong Kui
robart06
Zhong Kui
9,043
629
0
4,048
6,942
4,429
1,179
3,273
3,669
25,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,793
Gold Earned
25,950
69
Minions Killed
106
0
Camps Cleared
0
418,873
Distance Traveled
492,347
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,990
1,124
60
8
0
167,772
0
L
Cthulhu
6,013
752
17
2
0
162,949
1
L
Hera
6,738
842
34
4
0
134,435
0
L
Anhur
6,042
755
18
2
0
121,489
0
W
Guan Yu
7,923
990
26
3
0
172,377
0
W
Zhong Kui
9,037
1,130
20
3
0
152,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role