Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BigLikeMikeHawk
Ao Kuang
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,349 Elo+
Solo
Bakasura
Bakasura
Komistu
Bakasura
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,454 Elo+
Solo
Nike
Nike
LeadingTie9
Nike
Level 79
God Stats
3W - 4L
1,475 SR
Queue Stats
98W - 81L
1,445 Elo+
Solo
Anubis
Anubis
XLegendX716
Anubis
Level 107
God Stats
83W - 54L
1,648 SR
Queue Stats
403W - 437L
1,492 Elo+
Solo
Team Averages
Level 84
1,525 SR
1,448 Elo+

VS

Team Averages
Level 52
1,510 SR
1,503 Elo+
Thanatos
Thanatos
AsianTattoo
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Geb
Geb
Gabriel_Kyosuke
Geb
Level 109
God Stats
59W - 43L
1,538 SR
Queue Stats
143W - 133L
1,532 Elo+
Solo
Baron Samedi
Baron Samedi
JolynesGString
Baron Samedi
Level 106
God Stats
28W - 21L
1,513 SR
Queue Stats
864W - 915L
1,485 Elo+
Solo
Danzaburou
Danzaburou
SaltyPotatoSoup
Danzaburou
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1
Surtr
Surtr
paragom
Surtr
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
5 / 0 / 7
7,558
1,512
5,884
4,229
3,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
12
5 / 1 / 10
7,305
1,461
4,889
2,847
1,244
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bakasura
Komistu
Bakasura
12
3 / 0 / 11
7,322
1,464
3,196
5,560
3,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 0 / 12
6,583
1,317
3,559
3,363
2,099
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
12
5 / 1 / 9
7,368
1,474
5,699
2,736
1,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

426

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AsianTattoo
Thanatos
10
0 / 7 / 1
5,762
1,152
1,455
6,750
1,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 0
5,856
1,171
1,054
1,572
739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
JolynesGString
Baron Samedi
10
0 / 2 / 1
5,626
1,125
2,084
1,927
496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SaltyPotatoSoup
Danzaburou
11
1 / 3 / 0
6,436
1,287
3,822
5,903
1,756
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
paragom
Surtr
10
1 / 5 / 0
6,294
1,259
6,315
10,468
4,790
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
4
18
Kills
2
2
Deaths
18
49
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
0
7
8.5
L
Thanatos
AsianTattoo
Thanatos
0
7
1
0.07
W
Ao Kuang
5
1
10
10
L
0
1
0
0
L
Baron Samedi
JolynesGString
Baron Samedi
0
2
1
0.25
W
Bakasura
Komistu
Bakasura
3
0
11
8.5
W
0
0
12
6
L
Danzaburou
SaltyPotatoSoup
Danzaburou
1
3
0
0.33
W
Anubis
5
1
9
9.5
L
Surtr
paragom
Surtr
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,227
Damage
14,730
18,735
Taken
26,620
11,286
Mitigated
9,541
2,892
Healing
2,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,884
352
57
924
4,229
3,751
0
757
3,472
16,394
1,298
L
Thanatos
AsianTattoo
Thanatos
1,455
670
0
464
6,750
1,760
0
3,996
2,647
0
5,066
W
Ao Kuang
4,889
1,796
0
808
2,847
1,244
0
970
1,877
9,419
0
L
1,054
0
0
228
1,572
739
0
664
844
4,620
0
L
Baron Samedi
JolynesGString
Baron Samedi
2,084
138
250
97
1,927
496
0
1,245
682
4,056
0
W
Bakasura
Komistu
Bakasura
3,196
2,094
0
1,103
5,560
3,000
0
494
5,066
0
14,302
W
3,559
271
0
0
3,363
2,099
0
640
2,723
0
10,166
L
Danzaburou
SaltyPotatoSoup
Danzaburou
3,822
745
0
178
5,903
1,756
0
4,386
1,442
0
12,713
W
Anubis
5,699
146
0
0
2,736
1,192
0
427
2,309
9,170
0
L
Surtr
paragom
Surtr
6,315
2,597
0
1,074
10,468
4,790
0
5,371
4,617
350
13,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,136
Gold Earned
29,974
118
Minions Killed
47
5
Camps Cleared
3
550,740
Distance Traveled
363,707
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,558
1,512
26
5
0
113,618
0
L
Thanatos
5,762
1,152
2
0
0
74,669
0
W
Ao Kuang
7,305
1,461
14
3
2
92,329
0
L
Geb
5,856
1,171
6
1
1
35,128
0
L
Baron Samedi
5,626
1,125
7
1
0
44,116
0
W
Bakasura
7,322
1,464
58
12
2
121,039
0
W
Nike
6,583
1,317
11
2
1
121,329
0
L
Danzaburou
6,436
1,287
14
3
0
103,164
0
W
Anubis
7,368
1,474
9
2
0
102,425
0
L
Surtr
6,294
1,259
18
4
2
106,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role