Player Matchup

Ra
Ra
 
Ra
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Luxato1
Sobek
Level 162
God Stats
88W - 63L
1,662 SR
Queue Stats
268W - 240L
1,576 Elo+
Solo
Cthulhu
Cthulhu
Plasis
Cthulhu
Level 172
God Stats
52W - 39L
1,688 SR
Queue Stats
284W - 243L
1,662 Elo+
Solo
Ratatoskr
Ratatoskr
UnkindYam
Ratatoskr
Level 100
God Stats
2W - 0L
1,720 SR
Queue Stats
14W - 13L
1,504 Elo+
Party 2
Charybdis
Charybdis
Z0rd10nAL
Charybdis
Level 153
God Stats
3W - 1L
1,710 SR
Queue Stats
110W - 113L
1,596 Elo+
Party 2
Team Averages
Level 150
1,656 SR
1,568 Elo+

VS

Team Averages
Level 170
1,764 SR
1,600 Elo+
Danzaburou
Danzaburou
Gxliath
Danzaburou
Level 204
God Stats
31W - 13L
1,822 SR
Queue Stats
505W - 403L
1,585 Elo+
Party 1
Ravana
Ravana
HennySeth
Ravana
Level 149
God Stats
2W - 1L
1,899 SR
Queue Stats
241W - 192L
1,598 Elo+
Party 1
Terra
Terra
XInsidiousDeathX
Terra
Level 136
God Stats
24W - 5L
1,817 SR
Queue Stats
89W - 53L
1,629 Elo+
Party 1
Bake Kujira
Bake Kujira
Yost-in-time_PR
Bake Kujira
Level 200
God Stats
30W - 29L
1,587 SR
Queue Stats
169W - 148L
1,592 Elo+
Solo
Hera
Hera
nosparks
Hera
Level 159
God Stats
6W - 4L
1,698 SR
Queue Stats
403W - 347L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 1 / 1
6,688
557
3,607
6,636
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
Luxato1
Sobek
11
2 / 1 / 4
6,732
561
4,912
10,687
10,012
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cthulhu
Plasis
Cthulhu
12
0 / 2 / 1
6,694
558
7,052
13,513
5,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ratatoskr
UnkindYam
Ratatoskr
12
3 / 3 / 1
6,404
534
3,706
9,505
3,025
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Z0rd10nAL
Charybdis
13
2 / 4 / 2
7,186
599
4,823
7,684
2,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gxliath
Danzaburou
14
4 / 1 / 2
8,874
740
6,378
5,922
1,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ravana
HennySeth
Ravana
11
4 / 1 / 1
6,622
552
6,871
7,924
4,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
2 / 3 / 2
6,363
530
3,442
10,457
8,647
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bake Kujira
Yost-in-time_PR
Bake Kujira
13
0 / 1 / 3
7,360
613
9,044
10,800
10,306
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hera
12
0 / 1 / 2
6,805
567
5,865
6,027
1,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
7
Kills
10
11
Deaths
7
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
1
1
0.5
L
Danzaburou
Gxliath
Danzaburou
4
1
2
5
L
Ravana
HennySeth
Ravana
4
1
1
4.5
W
Sobek
Luxato1
Sobek
2
1
4
4
W
Cthulhu
Plasis
Cthulhu
0
2
1
0.25
W
Ratatoskr
UnkindYam
Ratatoskr
3
3
1
1.17
L
2
3
2
1
L
Bake Kujira
Yost-in-time_PR
Bake Kujira
0
1
3
1.5
W
Charybdis
Z0rd10nAL
Charybdis
2
4
2
0.75
L
Hera
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,100
Damage
31,600
48,025
Taken
41,130
23,112
Mitigated
27,494
18,968
Healing
12,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,607
659
1,079
2,925
6,636
2,364
0
2,660
3,766
59,107
0
L
Danzaburou
Gxliath
Danzaburou
6,378
3,439
0
4,179
5,922
1,936
26
542
5,380
0
71,312
L
Ravana
HennySeth
Ravana
6,871
1,757
0
2,066
7,924
4,631
0
1,868
5,917
0
46,928
W
Sobek
Luxato1
Sobek
4,912
770
0
3,747
10,687
10,012
0
3,769
6,654
18,611
1,401
W
Cthulhu
Plasis
Cthulhu
7,052
654
0
4,919
13,513
5,221
0
7,848
5,665
46,591
960
W
Ratatoskr
UnkindYam
Ratatoskr
3,706
1,170
0
3,267
9,505
3,025
0
1,579
7,866
0
33,295
L
3,442
435
411
1,602
10,457
8,647
0
3,066
7,224
10,908
512
L
Bake Kujira
Yost-in-time_PR
Bake Kujira
9,044
4,468
0
3,113
10,800
10,306
0
5,793
4,019
55,686
3,258
W
Charybdis
Z0rd10nAL
Charybdis
4,823
2,750
0
3,031
7,684
2,490
0
830
6,854
0
56,008
L
Hera
5,865
1,103
0
981
6,027
1,974
0
2,590
3,357
48,874
604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,704
Gold Earned
36,024
426
Minions Killed
472
0
Camps Cleared
0
1,316,792
Distance Traveled
1,254,201
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,688
557
134
11
0
258,597
0
L
Danzaburou
8,874
740
143
12
0
239,489
4
L
Ravana
6,622
552
75
6
0
269,135
4
W
Sobek
6,732
561
17
1
0
274,447
4
W
Cthulhu
6,694
558
100
8
0
261,503
3
W
Ratatoskr
6,404
534
65
5
0
291,244
0
L
Terra
6,363
530
9
1
0
276,844
3
L
Bake Kujira
7,360
613
115
10
0
229,113
0
W
Charybdis
7,186
599
110
9
0
231,001
0
L
Hera
6,805
567
130
11
0
239,620
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role