Player Matchup

Tyr
Tyr
ISOHAWNY
Tyr
Level 146
God Stats
4W - 5L
1,656 SR
Queue Stats
209W - 217L
1,491 Elo+
Party 2
Osiris
Osiris
Ironsxigsts
Osiris
Level 107
God Stats
6W - 3L
1,614 SR
Queue Stats
409W - 368L
1,519 Elo+
Solo
Raijin
Raijin
Phantom116
Raijin
Level 171
God Stats
19W - 19L
1,630 SR
Queue Stats
797W - 748L
1,539 Elo+
Party 2
Apollo
Apollo
dontbanmeimbased
Apollo
Level 61
God Stats
5W - 2L
1,672 SR
Queue Stats
145W - 121L
1,502 Elo+
Solo
Sylvanus
Sylvanus
xXKIRANCIAXx
Sylvanus
Level 83
God Stats
47W - 32L
1,573 SR
Queue Stats
365W - 333L
1,500 Elo+
Solo
Team Averages
Level 114
1,629 SR
1,510 Elo+

VS

Team Averages
Level 135
1,657 SR
1,555 Elo+
Pele
Pele
Shotgun1138
Pele
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
222W - 235L
1,542 Elo+
Party 1
Tiamat
Tiamat
Syfi
Tiamat
Level 172
God Stats
9W - 6L
1,823 SR
Queue Stats
46W - 29L
1,664 Elo+
Solo
Skadi
Skadi
TheMayoMan1
Skadi
Level 148
God Stats
42W - 18L
1,720 SR
Queue Stats
205W - 175L
1,521 Elo+
Solo
Cthulhu
Cthulhu
Tito2Timez
Cthulhu
Level 169
God Stats
7W - 2L
1,727 SR
Queue Stats
140W - 124L
1,557 Elo+
Solo
Yu Huang
Yu Huang
munchmanmax
Yu Huang
Level 44
God Stats
2W - 3L
1,516 SR
Queue Stats
62W - 86L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 9
5,387
599
3,075
6,207
3,556
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Osiris
10
0 / 0 / 9
5,609
623
3,861
7,093
3,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Phantom116
Raijin
10
6 / 1 / 5
6,023
669
4,970
3,028
793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 1 / 4
6,384
709
5,275
4,858
1,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
xXKIRANCIAXx
Sylvanus
12
3 / 0 / 0
6,770
752
981
2,486
1,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
4,456
495
3,042
7,409
1,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tiamat
Syfi
Tiamat
1
0 / 0 / 0
3,433
381
0
0
0
9
0 / 2 / 0
4,977
553
2,257
3,437
990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Tito2Timez
Cthulhu
7
0 / 3 / 0
4,132
459
2,872
6,745
4,646
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Yu Huang
munchmanmax
Yu Huang
7
1 / 5 / 0
4,129
459
2,938
5,177
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
15
Kills
1
2
Deaths
15
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
W
Osiris
0
0
9
4.5
W
Raijin
Phantom116
Raijin
6
1
5
8.5
L
0
5
1
0.1
L
Tiamat
Syfi
Tiamat
0
0
0
0
L
0
2
0
0
L
Cthulhu
Tito2Timez
Cthulhu
0
3
0
0
W
4
1
4
6
L
Yu Huang
munchmanmax
Yu Huang
1
5
0
0.2
W
Sylvanus
xXKIRANCIAXx
Sylvanus
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,162
Damage
11,109
23,672
Taken
22,768
10,012
Mitigated
8,834
10,835
Healing
5,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,075
251
0
2,600
6,207
3,556
0
2,646
3,561
0
13,580
W
Osiris
3,861
938
0
2,941
7,093
3,051
0
1,535
5,558
0
40,763
W
Raijin
Phantom116
Raijin
4,970
779
0
750
3,028
793
0
1,507
1,521
27,410
542
L
3,042
615
0
2,125
7,409
1,759
0
1,875
5,534
0
22,929
L
Tiamat
Syfi
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
2,257
1,104
0
948
3,437
990
0
951
2,486
0
36,722
L
Cthulhu
Tito2Timez
Cthulhu
2,872
101
0
2,152
6,745
4,646
0
2,106
4,639
17,258
0
W
5,275
3,125
0
2,720
4,858
1,415
0
859
3,999
0
38,304
L
Yu Huang
munchmanmax
Yu Huang
2,938
177
0
565
5,177
1,439
0
911
4,266
12,858
317
W
Sylvanus
xXKIRANCIAXx
Sylvanus
981
155
154
1,670
2,486
1,197
92
0
2,486
31,718
11,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,173
Gold Earned
21,127
275
Minions Killed
183
0
Camps Cleared
0
952,491
Distance Traveled
705,572
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,387
599
18
2
0
220,828
0
W
Osiris
5,609
623
64
7
0
217,927
0
W
Raijin
6,023
669
43
5
0
174,139
0
L
Pele
4,456
495
59
7
0
186,628
0
L
Tiamat
3,433
381
0
0
0
0
0
L
Skadi
4,977
553
68
8
0
159,094
0
L
Cthulhu
4,132
459
28
3
0
182,664
0
W
Apollo
6,384
709
73
8
0
185,701
0
L
Yu Huang
4,129
459
28
3
0
177,186
0
W
Sylvanus
6,770
752
77
9
0
153,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role