Player Matchup

Martichoras
Martichoras
KateLoveK
Martichoras
Level 157
God Stats
2W - 3L
1,380 SR
Queue Stats
299W - 284L
1,583 Elo+
Party 1
Kukulkan
Kukulkan
Overlord0808
Kukulkan
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,211 Elo+
Party 1
Cthulhu
Cthulhu
UDARrrr
Cthulhu
Level 216
God Stats
2W - 2L
1,467 SR
Queue Stats
52W - 47L
1,559 Elo+
Party 1
Arachne
Arachne
sparky2O
Arachne
Level 147
God Stats
13W - 9L
1,633 SR
Queue Stats
279W - 258L
1,568 Elo+
Solo
Ymir
Ymir
рхаста
Ymir
Level 155
God Stats
26W - 22L
1,480 SR
Queue Stats
211W - 163L
1,617 Elo+
Party 1
Team Averages
Level 147
1,492 SR
1,508 Elo+

VS

Team Averages
Level 132
1,638 SR
1,594 Elo+
Anubis
Anubis
Alemefraz
Anubis
Level 156
God Stats
44W - 37L
1,619 SR
Queue Stats
1,176W - 1,144L
1,485 Elo+
Solo
King Arthur
King Arthur
Goñordo
King Arthur
Level 30
God Stats
0W - 3L
1,315 SR
Queue Stats
12W - 18L
1,752 Elo+
Solo
Janus
Janus
SiLentSiLver103
Janus
Level 154
God Stats
2W - 4L
1,670 SR
Queue Stats
112W - 103L
1,543 Elo+
Solo
Chiron
Chiron
shadowdynasty
Chiron
Level 158
God Stats
4W - 3L
1,603 SR
Queue Stats
154W - 128L
1,522 Elo+
Solo
Medusa
Medusa
Ωиγχ
Medusa
Level 164
God Stats
4W - 1L
1,984 SR
Queue Stats
190W - 166L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
KateLoveK
Martichoras
13
2 / 1 / 3
9,093
535
5,274
14,237
12,720
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Overlord0808
Kukulkan
13
0 / 2 / 4
8,090
476
3,135
8,589
3,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cthulhu
UDARrrr
Cthulhu
17
2 / 1 / 2
9,638
567
8,027
14,316
7,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
sparky2O
Arachne
16
4 / 5 / 1
9,720
572
11,286
21,164
10,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 5 / 1
9,505
559
6,387
12,934
5,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alemefraz
Anubis
9
2 / 4 / 2
6,735
396
4,891
6,728
2,519
King Arthur
Goñordo
King Arthur
15
6 / 4 / 0
9,051
532
15,512
19,201
15,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

14
2 / 3 / 2
8,036
473
3,173
10,555
2,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 0 / 1
8,193
482
5,804
5,163
1,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Medusa
Ωиγχ
Medusa
16
3 / 2 / 1
9,112
536
12,758
11,037
3,492
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
13
Kills
14
14
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
Alemefraz
Anubis
2
4
2
0.75
L
King Arthur
Goñordo
King Arthur
6
4
0
1.5
W
Martichoras
KateLoveK
Martichoras
2
1
3
3.5
W
Kukulkan
Overlord0808
Kukulkan
0
2
4
1
L
2
3
2
1
W
Cthulhu
UDARrrr
Cthulhu
2
1
2
3
L
1
0
1
1.5
W
Arachne
sparky2O
Arachne
4
5
1
0.9
L
Medusa
Ωиγχ
Medusa
3
2
1
1.75
W
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,109
Damage
42,138
71,240
Taken
52,684
40,484
Mitigated
26,106
21,238
Healing
12,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Alemefraz
Anubis
4,891
603
0
2,013
6,728
2,519
0
3,302
3,426
24,491
790
L
King Arthur
Goñordo
King Arthur
15,512
2,060
0
3,404
19,201
15,436
45
4,782
13,567
0
73,226
W
Martichoras
KateLoveK
Martichoras
5,274
1,441
0
3,958
14,237
12,720
274
3,470
10,667
262
46,596
W
Kukulkan
Overlord0808
Kukulkan
3,135
224
0
338
8,589
3,942
403
1,124
7,417
45,473
0
L
3,173
152
0
998
10,555
2,899
0
2,233
8,203
55,029
0
W
Cthulhu
UDARrrr
Cthulhu
8,027
375
29
3,402
14,316
7,672
520
2,848
11,354
97,223
0
L
5,804
1,645
491
2,051
5,163
1,760
0
1,744
3,419
0
62,263
W
Arachne
sparky2O
Arachne
11,286
6,595
0
11,747
21,164
10,681
927
724
20,406
0
72,859
L
Medusa
Ωиγχ
Medusa
12,758
6,432
0
3,979
11,037
3,492
0
5,861
5,176
0
75,540
W
6,387
2,263
0
1,764
12,934
5,469
1,269
1,465
11,435
55,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,046
Gold Earned
41,127
495
Minions Killed
517
0
Camps Cleared
0
1,807,179
Distance Traveled
1,529,143
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,735
396
36
2
0
151,088
1
L
King Arthur
9,051
532
143
8
0
312,541
0
W
Martichoras
9,093
535
58
3
0
297,518
0
W
Kukulkan
8,090
476
86
5
0
359,577
0
L
Janus
8,036
473
94
6
0
357,297
2
W
Cthulhu
9,638
567
161
9
0
425,685
2
L
Chiron
8,193
482
123
7
0
350,694
4
W
Arachne
9,720
572
97
6
0
365,149
0
L
Medusa
9,112
536
121
7
0
357,523
0
W
Ymir
9,505
559
93
5
0
359,250
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role