Player Matchup

Mercury
Mercury
BOOMBOOMBAROOON
Mercury
Level 167
God Stats
3W - 6L
1,401 SR
Queue Stats
435W - 372L
1,573 Elo+
Solo
Yemoja
Yemoja
Hyvzz
Yemoja
Level 267
God Stats
16W - 32L
1,576 SR
Queue Stats
523W - 604L
1,521 Elo+
Party 1
Danzaburou
Danzaburou
TheSecretHorcrux
Danzaburou
Level 145
God Stats
0W - 3L
1,314 SR
Queue Stats
79W - 92L
1,369 Elo+
Solo
Merlin
Merlin
ThorsLeftCheek
Merlin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 68L
1,541 Elo+
Solo
Artemis
Artemis
XLNC Kronos
Artemis
Level 178
God Stats
1W - 3L
1,555 SR
Queue Stats
62W - 49L
1,611 Elo+
Party 1
Team Averages
Level 172
1,469 SR
1,523 Elo+

VS

Team Averages
Level 133
1,708 SR
1,543 Elo+
Hel
Hel
CamelAtor2703
Hel
Level 148
God Stats
5W - 0L
1,934 SR
Queue Stats
270W - 255L
1,529 Elo+
Party 3
Athena
Athena
Dramark
Athena
Level 207
God Stats
12W - 9L
1,657 SR
Queue Stats
538W - 480L
1,553 Elo+
Party 2
Discordia
Discordia
Monkesex22
Discordia
Level 84
God Stats
6W - 5L
1,631 SR
Queue Stats
94W - 96L
1,534 Elo+
Party 3
Poseidon
Poseidon
StunningBooch0
Poseidon
Level 80
God Stats
5W - 3L
1,819 SR
Queue Stats
91W - 97L
1,467 Elo+
Solo
Nike
Nike
ZooIsland
Nike
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 56L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 0
8,982
599
6,351
9,990
7,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Hyvzz
Yemoja
9
2 / 2 / 3
6,890
459
3,015
6,955
3,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TheSecretHorcrux
Danzaburou
13
4 / 5 / 4
8,460
564
6,527
11,850
3,340
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 7 / 1
7,580
505
6,059
12,500
3,021
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
XLNC Kronos
Artemis
14
5 / 4 / 4
8,390
559
7,747
9,093
2,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 5
9,098
607
8,543
8,325
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Dramark
Athena
15
9 / 4 / 2
8,987
599
7,332
12,112
6,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Discordia
Monkesex22
Discordia
12
0 / 3 / 9
7,242
483
9,395
7,988
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Poseidon
12
0 / 5 / 0
7,286
486
2,131
6,502
2,090
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nike
15
5 / 3 / 3
8,798
587
9,658
12,239
7,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
37
17
Kills
18
19
Deaths
17
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
1
0
5
W
4
2
5
3.25
W
Athena
Dramark
Athena
9
4
2
2.5
L
Yemoja
Hyvzz
Yemoja
2
2
3
1.75
W
Discordia
Monkesex22
Discordia
0
3
9
1.5
W
Poseidon
0
5
0
0
L
Danzaburou
TheSecretHorcrux
Danzaburou
4
5
4
1.2
L
1
7
1
0.21
L
Artemis
XLNC Kronos
Artemis
5
4
4
1.75
W
Nike
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,699
Damage
37,059
50,388
Taken
47,166
19,973
Mitigated
20,500
13,431
Healing
15,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,351
2,663
0
1,407
9,990
7,849
636
4,435
5,469
0
64,052
W
8,543
550
1,516
4,523
8,325
2,607
0
3,606
4,673
69,603
465
W
Athena
Dramark
Athena
7,332
2,707
0
2,956
12,112
6,540
0
1,918
9,986
57,329
0
L
Yemoja
Hyvzz
Yemoja
3,015
1,029
2,879
2,487
6,955
3,132
0
4,021
2,510
12,357
908
W
Discordia
Monkesex22
Discordia
9,395
1,038
0
3,095
7,988
1,875
0
2,044
5,944
39,430
0
W
Poseidon
2,131
316
0
1,093
6,502
2,090
210
0
6,152
44,074
0
L
Danzaburou
TheSecretHorcrux
Danzaburou
6,527
4,392
0
3,677
11,850
3,340
0
2,840
8,628
0
59,449
L
6,059
808
0
2,286
12,500
3,021
0
9,858
1,934
51,595
576
L
Artemis
XLNC Kronos
Artemis
7,747
2,410
0
695
9,093
2,631
0
4,368
4,489
0
54,083
W
Nike
9,658
1,107
0
1,966
12,239
7,388
199
1,267
10,972
0
61,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,302
Gold Earned
41,411
409
Minions Killed
474
0
Camps Cleared
0
1,334,323
Distance Traveled
1,597,368
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,982
599
108
7
0
300,142
0
W
Hel
9,098
607
145
10
0
323,507
0
W
Athena
8,987
599
75
5
0
370,336
0
L
Yemoja
6,890
459
23
2
0
207,767
0
W
Discordia
7,242
483
78
5
0
319,417
2
W
Poseidon
7,286
486
86
6
0
270,216
2
L
Danzaburou
8,460
564
96
6
0
266,213
4
L
Merlin
7,580
505
95
6
0
247,959
1
L
Artemis
8,390
559
87
6
0
312,242
0
W
Nike
8,798
587
90
6
0
313,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role