Player Matchup

Neith
Neith
Cheencho_8
Neith
Level 42
God Stats
55W - 58L
1,424 SR
Queue Stats
59W - 70L
1,320 Elo+
Party 1
Charon
Charon
NavaMarkesoni
Charon
Level 48
God Stats
31W - 21L
1,518 SR
Queue Stats
109W - 118L
1,338 Elo+
Party 1
Hades
Hades
Zhaí
Hades
Level 125
God Stats
1W - 0L
1,322 SR
Queue Stats
64W - 49L
1,446 Elo+
Solo
Anubis
Anubis
mightymerlin_007
Anubis
Level 139
God Stats
29W - 23L
1,541 SR
Queue Stats
349W - 328L
1,529 Elo+
Solo
Chaac
Chaac
qwvo
Chaac
Level 81
God Stats
4W - 1L
1,500 SR
Queue Stats
138W - 124L
1,483 Elo+
Solo
Team Averages
Level 87
1,461 SR
1,423 Elo+

VS

Team Averages
Level 86
1,548 SR
1,404 Elo+
Surtr
Surtr
Igor13111996
Surtr
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 77L
1,400 Elo+
Party 2
Loki
Loki
Obscruite_2
Loki
Level 29
God Stats
14W - 14L
1,437 SR
Queue Stats
61W - 76L
1,353 Elo+
Party 2
Heimdallr
Heimdallr
RZR VORTEX
Heimdallr
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 113L
1,351 Elo+
Solo
Bacchus
Bacchus
Shade_Made_U_Cry
Bacchus
Level 100
God Stats
6W - 3L
1,713 SR
Queue Stats
351W - 343L
1,415 Elo+
Solo
Anubis
Anubis
Xavius
Anubis
Level 148
God Stats
342W - 311L
1,592 SR
Queue Stats
442W - 448L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
3 / 4 / 6
7,642
450
9,251
10,817
3,325
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 2 / 7
7,836
461
5,244
12,703
8,820
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Zhaí
Hades
15
3 / 1 / 2
9,212
542
9,676
14,728
5,828
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
12 / 1 / 5
10,206
600
13,219
10,853
4,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chaac
qwvo
Chaac
15
6 / 0 / 7
10,196
600
8,886
12,043
10,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 2
6,977
410
5,996
15,730
7,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

15
2 / 2 / 1
8,313
489
3,806
14,434
4,532
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
RZR VORTEX
Heimdallr
11
3 / 6 / 1
6,852
403
11,841
12,528
4,327
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 3 / 2
7,039
414
5,765
15,024
15,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Xavius
Anubis
10
1 / 3 / 0
6,933
408
6,635
6,430
2,379
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
24
Kills
8
8
Deaths
24
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
3
4
6
1.5
L
0
10
2
0.1
W
0
2
7
1.75
L
2
2
1
1.25
L
Heimdallr
RZR VORTEX
Heimdallr
3
6
1
0.58
L
2
3
2
1
L
Anubis
Xavius
Anubis
1
3
0
0.33
W
Hades
Zhaí
Hades
3
1
2
4
W
12
1
5
14.5
W
Chaac
qwvo
Chaac
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,276
Damage
34,043
61,144
Taken
64,146
33,229
Mitigated
34,392
25,461
Healing
19,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
9,251
1,920
24
2,186
10,817
3,325
1,435
1,757
9,021
0
43,393
L
5,996
2,460
0
2,617
15,730
7,448
0
4,053
11,218
284
33,764
W
5,244
1,114
0
2,904
12,703
8,820
234
3,373
9,288
30,596
0
L
3,806
144
0
8,541
14,434
4,532
0
7,164
7,163
0
57,187
L
Heimdallr
RZR VORTEX
Heimdallr
11,841
5,020
0
2,912
12,528
4,327
0
4,316
8,074
0
45,452
L
5,765
933
440
1,820
15,024
15,706
32
7,148
7,876
18,692
711
L
Anubis
Xavius
Anubis
6,635
352
0
2,990
6,430
2,379
0
5,043
1,387
38,697
331
W
Hades
Zhaí
Hades
9,676
802
57
8,624
14,728
5,828
495
5,289
9,400
78,714
1,211
W
13,219
237
0
5,660
10,853
4,816
235
1,765
9,022
86,157
1,278
W
Chaac
qwvo
Chaac
8,886
1,961
0
6,006
12,043
10,440
566
300
11,299
0
66,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,092
Gold Earned
36,114
464
Minions Killed
299
0
Camps Cleared
0
1,661,926
Distance Traveled
1,397,887
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,642
450
63
4
0
345,931
0
L
Surtr
6,977
410
57
3
0
269,650
0
W
Charon
7,836
461
37
2
0
345,228
0
L
Loki
8,313
489
110
6
0
323,310
0
L
Heimdallr
6,852
403
48
3
0
295,202
4
L
Bacchus
7,039
414
20
1
0
349,348
0
L
Anubis
6,933
408
64
4
0
160,377
4
W
Hades
9,212
542
120
7
0
331,448
0
W
Anubis
10,206
600
120
7
0
352,683
4
W
Chaac
10,196
600
124
7
0
286,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role