Player Matchup

Anubis
Anubis
Alex8433
Anubis
Level 84
God Stats
5W - 2L
1,765 SR
Queue Stats
23W - 27L
1,499 Elo+
Party 1
Cthulhu
Cthulhu
BOBBYDIAPERS
Cthulhu
Level 98
God Stats
10W - 5L
1,666 SR
Queue Stats
72W - 73L
1,531 Elo+
Party 1
Pele
Pele
WireNut88
Pele
Level 103
God Stats
27W - 26L
1,604 SR
Queue Stats
34W - 40L
1,500 Elo+
Party 1
Izanami
Izanami
uberfromhell666
Izanami
Level 107
God Stats
66W - 64L
1,553 SR
Queue Stats
132W - 129L
1,534 Elo+
Party 1
Guan Yu
Guan Yu
vl RioT lv
Guan Yu
Level 139
God Stats
14W - 11L
1,561 SR
Queue Stats
344W - 342L
1,497 Elo+
Solo
Team Averages
Level 106
1,630 SR
1,512 Elo+

VS

Team Averages
Level 115
1,543 SR
1,502 Elo+
Maui
Maui
 
Maui
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
MANGO-_-Squad
Hou Yi
Level 34
God Stats
17W - 10L
1,605 SR
Queue Stats
74W - 86L
1,440 Elo+
Solo
Scylla
Scylla
PrietoFlor
Scylla
Level 84
God Stats
3W - 1L
1,971 SR
Queue Stats
18W - 11L
1,633 Elo+
Party 2
Awilix
Awilix
nin9tales
Awilix
Level 155
God Stats
6W - 9L
1,469 SR
Queue Stats
188W - 182L
1,474 Elo+
Solo
Cerberus
Cerberus
saparmurat
Cerberus
Level 129
God Stats
0W - 1L
1,169 SR
Queue Stats
232W - 233L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alex8433
Anubis
12
5 / 2 / 1
6,760
676
6,778
5,183
2,413
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
BOBBYDIAPERS
Cthulhu
10
3 / 1 / 1
6,226
623
3,572
7,237
3,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
11
2 / 0 / 3
6,040
604
3,596
5,705
2,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 2 / 1
4,781
478
3,603
6,840
1,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
vl RioT lv
Guan Yu
11
3 / 1 / 0
6,378
638
6,590
7,509
3,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
8
1 / 1 / 4
5,412
541
4,174
8,236
5,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 2 / 1
5,133
513
4,963
7,143
2,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
PrietoFlor
Scylla
10
1 / 4 / 2
5,705
571
1,055
5,424
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
nin9tales
Awilix
10
1 / 2 / 0
5,198
520
3,161
6,111
1,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
saparmurat
Cerberus
9
1 / 4 / 1
5,290
529
3,487
9,484
4,501
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
13
Kills
6
6
Deaths
13
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
1
4
3
W
Anubis
Alex8433
Anubis
5
2
1
2.75
W
Cthulhu
BOBBYDIAPERS
Cthulhu
3
1
1
3.5
L
2
2
1
1.25
L
Scylla
PrietoFlor
Scylla
1
4
2
0.5
W
Pele
2
0
3
3.5
L
Awilix
nin9tales
Awilix
1
2
0
0.5
L
Cerberus
saparmurat
Cerberus
1
4
1
0.38
W
0
2
1
0.25
W
Guan Yu
vl RioT lv
Guan Yu
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,139
Damage
16,840
32,474
Taken
36,398
13,070
Mitigated
15,475
9,768
Healing
10,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
4,174
958
0
1,755
8,236
5,473
0
2,936
5,300
15,139
257
W
Anubis
Alex8433
Anubis
6,778
307
0
2,241
5,183
2,413
364
1,941
3,186
44,993
1,037
W
Cthulhu
BOBBYDIAPERS
Cthulhu
3,572
419
1,513
2,522
7,237
3,624
243
569
6,668
22,858
986
L
4,963
2,727
0
3,316
7,143
2,368
0
1,386
5,757
0
34,924
L
Scylla
PrietoFlor
Scylla
1,055
165
0
991
5,424
1,190
0
2,229
3,195
26,304
0
W
Pele
3,596
568
0
709
5,705
2,010
0
617
5,088
0
42,828
L
Awilix
nin9tales
Awilix
3,161
1,150
0
985
6,111
1,943
0
1,958
4,153
0
35,410
L
Cerberus
saparmurat
Cerberus
3,487
324
0
3,204
9,484
4,501
0
1,813
7,671
22,697
685
W
3,603
2,774
0
977
6,840
1,858
817
2,262
4,578
0
28,622
W
Guan Yu
vl RioT lv
Guan Yu
6,590
1,627
40
1,766
7,509
3,165
0
3,139
4,330
0
44,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,185
Gold Earned
26,738
326
Minions Killed
237
0
Camps Cleared
0
1,072,172
Distance Traveled
970,707
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,412
541
15
2
0
215,261
2
W
Anubis
6,760
676
86
9
0
193,841
0
W
Cthulhu
6,226
623
23
2
0
204,020
0
L
Hou Yi
5,133
513
45
5
0
182,315
0
L
Scylla
5,705
571
65
7
0
169,623
0
W
Pele
6,040
604
78
8
0
284,651
0
L
Awilix
5,198
520
60
6
0
242,194
0
L
Cerberus
5,290
529
52
5
0
161,314
0
W
Izanami
4,781
478
61
6
0
190,635
0
W
Guan Yu
6,378
638
78
8
0
199,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role