Player Matchup

Thor
Thor
BEDO-IX
Thor
Level 159
God Stats
7W - 13L
1,446 SR
Queue Stats
461W - 595L
1,401 Elo+
Party 1
Sol
Sol
K_L_Z_64
Sol
Level 143
God Stats
193W - 192L
1,520 SR
Queue Stats
353W - 430L
1,470 Elo+
Party 1
Bellona
Bellona
Ptolomey
Bellona
Level 204
God Stats
4W - 4L
1,715 SR
Queue Stats
366W - 196L
1,551 Elo+
Solo
Hercules
Hercules
W7SH-W7
Hercules
Level 155
God Stats
3W - 3L
1,460 SR
Queue Stats
475W - 580L
1,385 Elo+
Party 1
Baron Samedi
Baron Samedi
iDettol__
Baron Samedi
Level 159
God Stats
16W - 16L
1,550 SR
Queue Stats
454W - 506L
1,458 Elo+
Party 1
Team Averages
Level 164
1,538 SR
1,453 Elo+

VS

Team Averages
Level 129
1,571 SR
1,552 Elo+
Hera
Hera
MiniPielie
Hera
Level 102
God Stats
7W - 9L
1,597 SR
Queue Stats
96W - 82L
1,578 Elo+
Party 2
Guan Yu
Guan Yu
SacNadou
Guan Yu
Level 148
God Stats
22W - 15L
1,526 SR
Queue Stats
1,016W - 993L
1,524 Elo+
Solo
Ishtar
Ishtar
Sammyboy951
Ishtar
Level 109
God Stats
2W - 4L
1,793 SR
Queue Stats
200W - 191L
1,529 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jucoos
Morgan Le Fay
Level 156
God Stats
151W - 96L
1,649 SR
Queue Stats
343W - 306L
1,574 Elo+
Solo
Maman Brigitte
Maman Brigitte
papavlees
Maman Brigitte
Level 128
God Stats
1W - 1L
1,291 SR
Queue Stats
94W - 73L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BEDO-IX
Thor
16
3 / 1 / 10
9,667
537
7,903
11,236
3,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

18
11 / 2 / 4
12,035
669
20,059
17,451
5,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Ptolomey
Bellona
18
3 / 2 / 2
10,547
586
12,510
19,807
17,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
W7SH-W7
Hercules
14
2 / 2 / 11
8,294
461
6,247
16,592
11,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
iDettol__
Baron Samedi
16
6 / 4 / 4
9,475
526
11,497
10,096
4,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 2
8,739
486
9,076
10,839
3,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
SacNadou
Guan Yu
13
1 / 5 / 6
8,387
466
6,892
19,512
16,739
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ishtar
14
1 / 6 / 1
8,104
450
7,500
13,635
4,627
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
jucoos
Morgan Le Fay
15
2 / 6 / 1
9,840
547
15,734
17,109
6,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Maman Brigitte
papavlees
Maman Brigitte
16
3 / 2 / 5
8,960
498
7,872
13,936
5,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
25
Kills
11
11
Deaths
25
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thor
BEDO-IX
Thor
3
1
10
8
W
11
2
4
6.5
L
4
6
2
0.83
W
Bellona
Ptolomey
Bellona
3
2
2
2
L
Guan Yu
SacNadou
Guan Yu
1
5
6
0.8
L
Ishtar
1
6
1
0.25
W
Hercules
W7SH-W7
Hercules
2
2
11
3.75
W
Baron Samedi
iDettol__
Baron Samedi
6
4
4
2
L
Morgan Le Fay
jucoos
Morgan Le Fay
2
6
1
0.42
L
Maman Brigitte
papavlees
Maman Brigitte
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,216
Damage
47,074
75,182
Taken
75,031
42,864
Mitigated
37,679
31,274
Healing
24,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
BEDO-IX
Thor
7,903
1,169
0
5,129
11,236
3,771
0
3,505
7,407
0
57,678
W
20,059
9,088
0
10,958
17,451
5,295
3,063
4,933
12,226
97,192
6,831
L
9,076
1,634
0
1,416
10,839
3,926
0
5,614
5,177
64,783
815
W
Bellona
Ptolomey
Bellona
12,510
4,062
0
6,134
19,807
17,245
0
11,021
7,779
352
80,058
L
Guan Yu
SacNadou
Guan Yu
6,892
726
1,899
6,120
19,512
16,739
0
10,004
9,508
0
21,414
L
Ishtar
7,500
4,764
0
2,473
13,635
4,627
0
8,575
5,060
0
55,829
W
Hercules
W7SH-W7
Hercules
6,247
423
0
4,753
16,592
11,929
0
7,109
9,113
0
25,456
W
Baron Samedi
iDettol__
Baron Samedi
11,497
579
1,073
3,227
10,096
4,624
0
4,173
5,752
64,338
0
L
Morgan Le Fay
jucoos
Morgan Le Fay
15,734
1,129
0
5,914
17,109
6,941
0
3,567
12,749
68,430
1,209
L
Maman Brigitte
papavlees
Maman Brigitte
7,872
764
0
6,581
13,936
5,446
0
3,745
10,004
65,246
1,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,018
Gold Earned
44,030
497
Minions Killed
469
0
Camps Cleared
0
1,751,491
Distance Traveled
1,791,972
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,667
537
97
5
0
374,135
3
W
Sol
12,035
669
127
7
0
333,877
0
L
Hera
8,739
486
135
8
0
330,308
5
W
Bellona
10,547
586
135
8
0
321,787
0
L
Guan Yu
8,387
466
30
2
0
385,266
8
L
Ishtar
8,104
450
95
5
0
339,273
2
W
Hercules
8,294
461
33
2
0
381,784
0
W
Baron Samedi
9,475
526
105
6
0
339,908
5
L
Morgan Le Fay
9,840
547
106
6
0
305,915
4
L
Maman Brigitte
8,960
498
103
6
0
431,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role