Player Matchup

Odin
Odin
SalvadorM
Odin
Level 143
God Stats
3W - 0L
1,464 SR
Queue Stats
71W - 71L
1,450 Elo+
Party 1
Sol
Sol
firesurfer612
Sol
Level 175
God Stats
20W - 6L
1,508 SR
Queue Stats
83W - 73L
1,550 Elo+
Solo
Ymir
Ymir
green514
Ymir
Level 47
God Stats
1W - 1L
1,385 SR
Queue Stats
46W - 50L
1,462 Elo+
Party 1
Team Averages
Level 122
1,452 SR
1,487 Elo+

VS

Team Averages
Level 127
1,494 SR
1,499 Elo+
Ra
Ra
PACA7915
Ra
Level 147
God Stats
0W - 1L
1,407 SR
Queue Stats
12W - 14L
1,513 Elo+
Solo
Jormungandr
Jormungandr
XeL_Wubsy
Jormungandr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
258W - 253L
1,497 Elo+
Party 2
Ishtar
Ishtar
baty57
Ishtar
Level 127
God Stats
0W - 3L
1,576 SR
Queue Stats
173W - 168L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
8 / 0 / 8
10,776
980
10,438
9,351
7,075
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
6 / 0 / 9
10,956
996
13,875
8,295
2,927
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
15
2 / 0 / 12
9,443
858
5,139
11,287
10,137
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 0
7,546
686
4,500
10,187
4,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
XeL_Wubsy
Jormungandr
13
0 / 3 / 0
7,851
714
7,034
12,678
13,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ishtar
baty57
Ishtar
14
0 / 6 / 0
8,279
753
5,977
10,933
4,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
0
16
Kills
0
0
Deaths
16
29
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Odin
8
0
8
12
L
Jormungandr
XeL_Wubsy
Jormungandr
0
3
0
0
L
Ishtar
baty57
Ishtar
0
6
0
0
W
6
0
9
10.5
W
Ymir
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,452
Damage
17,511
28,933
Taken
33,798
20,139
Mitigated
21,845
7,294
Healing
4,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,500
434
833
1,899
10,187
4,189
0
5,479
4,560
19,541
0
W
Odin
10,438
2,375
599
463
9,351
7,075
0
3,147
5,966
0
32,254
L
Jormungandr
XeL_Wubsy
Jormungandr
7,034
335
0
774
12,678
13,405
0
7,648
4,860
17,991
1,798
L
Ishtar
baty57
Ishtar
5,977
3,207
0
1,444
10,933
4,251
216
5,272
5,552
0
36,808
W
13,875
5,408
0
4,415
8,295
2,927
3,982
3,777
4,136
61,337
1,548
W
Ymir
5,139
903
0
1,817
11,287
10,137
0
3,282
7,488
16,192
507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,175
Gold Earned
23,676
151
Minions Killed
125
0
Camps Cleared
0
667,158
Distance Traveled
576,000
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,546
686
28
3
0
176,427
4
W
Odin
10,776
980
30
3
0
240,492
2
L
Jormungandr
7,851
714
28
3
0
205,162
0
L
Ishtar
8,279
753
69
6
0
194,411
1
W
Sol
10,956
996
104
9
0
212,248
3
W
Ymir
9,443
858
17
2
0
214,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role