Player Matchup

Jing Wei
Jing Wei
Blazer861
Jing Wei
Level 109
God Stats
2W - 5L
1,469 SR
Queue Stats
86W - 123L
1,423 Elo+
Party 1
Surtr
Surtr
Cxlimate
Surtr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 55L
1,326 Elo+
Party 1
Cu Chulainn
Cu Chulainn
I-Miggy-
Cu Chulainn
Level 128
God Stats
3W - 2L
1,698 SR
Queue Stats
57W - 81L
1,447 Elo+
Party 1
Baron Samedi
Baron Samedi
goldenplayer_kid
Baron Samedi
Level 100
God Stats
1W - 1L
1,749 SR
Queue Stats
119W - 178L
1,413 Elo+
Party 1
Fenrir
Fenrir
phxlllxp
Fenrir
Level 78
God Stats
16W - 28L
1,320 SR
Queue Stats
27W - 45L
1,377 Elo+
Party 1
Team Averages
Level 104
1,547 SR
1,397 Elo+

VS

Team Averages
Level 121
1,497 SR
1,504 Elo+
Awilix
Awilix
BildoSagginz
Awilix
Level 132
God Stats
13W - 16L
1,607 SR
Queue Stats
521W - 523L
1,475 Elo+
Party 2
Sobek
Sobek
DevilDog1181
Sobek
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 159L
1,505 Elo+
Party 2
Geb
Geb
E33Timez
Geb
Level 65
God Stats
1W - 2L
1,502 SR
Queue Stats
154W - 136L
1,573 Elo+
Solo
Vulcan
Vulcan
Filthy__Ningen
Vulcan
Level 149
God Stats
13W - 11L
1,570 SR
Queue Stats
290W - 274L
1,515 Elo+
Party 2
Neith
Neith
McAnkles98
Neith
Level 100
God Stats
7W - 4L
1,308 SR
Queue Stats
184W - 181L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Blazer861
Jing Wei
10
2 / 1 / 1
5,855
532
5,102
7,820
2,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
Cxlimate
Surtr
10
0 / 4 / 2
5,104
464
7,856
12,869
8,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cu Chulainn
I-Miggy-
Cu Chulainn
12
0 / 0 / 0
6,678
607
8,189
7,865
4,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Baron Samedi
goldenplayer_kid
Baron Samedi
11
0 / 2 / 0
5,891
536
2,580
6,055
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
phxlllxp
Fenrir
10
1 / 5 / 1
5,581
507
3,047
8,530
3,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
10
1 / 0 / 2
5,721
520
1,822
7,311
2,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 0 / 0
6,371
579
3,085
9,578
7,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 2 / 5
6,164
560
7,932
13,522
8,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
5 / 0 / 0
8,203
746
5,382
4,380
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
11
6 / 1 / 1
6,726
611
10,209
6,742
2,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
12
12
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Awilix
1
0
2
2
L
Jing Wei
Blazer861
Jing Wei
2
1
1
2.5
L
Surtr
Cxlimate
Surtr
0
4
2
0.25
W
0
0
0
0
W
0
2
5
1.25
W
5
0
0
5
L
Cu Chulainn
I-Miggy-
Cu Chulainn
0
0
0
0
W
Neith
6
1
1
6.5
L
Baron Samedi
goldenplayer_kid
Baron Samedi
0
2
0
0
L
Fenrir
phxlllxp
Fenrir
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,774
Damage
28,430
43,139
Taken
41,533
21,083
Mitigated
21,547
9,771
Healing
16,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
1,822
755
0
3,838
7,311
2,166
0
444
6,857
0
32,409
L
Jing Wei
Blazer861
Jing Wei
5,102
3,119
0
2,954
7,820
2,341
0
2,378
5,442
0
39,972
L
Surtr
Cxlimate
Surtr
7,856
2,751
0
3,461
12,869
8,996
0
3,899
8,970
582
29,522
W
3,085
168
0
4,190
9,578
7,511
0
244
9,334
33,838
1,496
W
7,932
768
2,132
2,792
13,522
8,154
0
873
11,970
25,496
1,679
W
5,382
360
0
1,166
4,380
1,665
0
923
3,329
59,848
974
L
Cu Chulainn
I-Miggy-
Cu Chulainn
8,189
868
0
1,113
7,865
4,711
0
2,999
4,194
479
54,845
W
Neith
10,209
3,005
0
1,926
6,742
2,051
0
386
6,184
0
47,246
L
Baron Samedi
goldenplayer_kid
Baron Samedi
2,580
0
0
1,531
6,055
2,021
42
2,893
3,014
39,990
944
L
Fenrir
phxlllxp
Fenrir
3,047
366
0
712
8,530
3,014
0
2,797
5,621
0
32,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,109
Gold Earned
33,185
361
Minions Killed
403
0
Camps Cleared
0
1,170,146
Distance Traveled
1,157,052
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
5,721
520
66
6
0
253,147
0
L
Jing Wei
5,855
532
79
7
0
236,976
0
L
Surtr
5,104
464
29
3
0
225,503
3
W
Sobek
6,371
579
91
8
0
202,082
0
W
Geb
6,164
560
28
3
0
228,019
2
W
Vulcan
8,203
746
124
11
0
256,364
8
L
Cu Chulainn
6,678
607
102
9
0
235,220
0
W
Neith
6,726
611
94
9
0
217,440
0
L
Baron Samedi
5,891
536
94
9
0
210,175
4
L
Fenrir
5,581
507
57
5
0
262,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role