Player Matchup

Ne Zha
Ne Zha
Gold IV
Bunklesmoop
Ne Zha
Gold IV
Level 128
God Stats
9W - 8L
1,696 SR
Queue Stats
25W - 23L
1,535 MMR
Party 1
Hou Yi
Hou Yi
Gold V
Kybo10
Hou Yi
Gold V
Level 157
God Stats
10W - 7L
1,566 SR
Queue Stats
39W - 33L
1,458 MMR
Party 1
Nox
Nox
Silver I
endimoniaoh
Nox
Silver I
Level 154
God Stats
5W - 5L
1,585 SR
Queue Stats
45W - 52L
1,512 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 146
1,616 SR
1,502 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,556 SR
1,486 MMR
Hercules
Hercules
Silver I
 
Hercules
Silver I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold IV
DeleteSmite87
Nu Wa
Gold IV
Level 75
God Stats
20W - 14L
1,669 SR
Queue Stats
474W - 592L
1,495 MMR
Solo
Hera
Hera
Gold V
MomosLibra
Hera
Gold V
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,463 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
2 / 0 / 5
7,768
971
6,598
6,906
3,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
Kybo10
Hou Yi
13
3 / 0 / 4
7,698
962
7,051
4,471
1,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 5
8,022
1,003
4,595
4,258
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
ThothAchillesMulanBaron SamediCthulhu

VS

Bans
ChaacCerberusAthenaKuzenboAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
0 / 2 / 0
5,500
688
73
6,357
1,665
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 2 / 0
5,612
702
563
4,414
677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

14
0 / 3 / 0
6,939
867
3,852
8,855
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
7
Kills
0
0
Deaths
7
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
0
0
W
Ne Zha
2
0
5
4.5
L
0
2
0
0
W
Hou Yi
Kybo10
Hou Yi
3
0
4
5
L
0
3
0
0
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,244
Damage
4,488
15,635
Taken
19,626
6,014
Mitigated
4,951
2,163
Healing
651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
73
0
0
51
6,357
1,665
0
1,542
4,709
0
528
W
Ne Zha
6,598
309
0
738
6,906
3,367
0
2,092
4,318
0
29,681
L
563
41
0
0
4,414
677
0
633
3,739
6,874
105
W
Hou Yi
Kybo10
Hou Yi
7,051
1,086
0
638
4,471
1,260
2,130
1,733
2,738
0
24,590
L
3,852
822
0
600
8,855
2,609
0
2,092
6,553
25,227
0
W
4,595
45
0
787
4,258
1,387
1,218
635
3,623
24,839
885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,488
Gold Earned
18,051
129
Minions Killed
60
0
Camps Cleared
0
493,788
Distance Traveled
239,609
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,500
688
2
0
0
27,185
0
W
Ne Zha
7,768
971
35
4
0
192,881
2
L
Nu Wa
5,612
702
12
2
0
66,128
0
W
Hou Yi
7,698
962
54
7
0
151,168
0
L
Hera
6,939
867
46
6
0
146,296
0
W
Nox
8,022
1,003
40
5
0
149,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role