Player Matchup

Discordia
Discordia
Masters
 
Discordia
Masters
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Diamond I
ArchWolf_25
Nike
Diamond I
Level 253
God Stats
10W - 14L
1,594 SR
Queue Stats
209W - 182L
2,309 MMR
Solo
Amaterasu
Amaterasu
Diamond II
NickyFrickinFumo
Amaterasu
Diamond II
Level 88
God Stats
3W - 2L
1,645 SR
Queue Stats
376W - 346L
2,261 MMR
Solo
Anhur
Anhur
Diamond III
Succionamela
Anhur
Diamond III
Level 140
God Stats
3W - 1L
1,634 SR
Queue Stats
71W - 46L
2,207 MMR
Party 2
Awilix
Awilix
Diamond V
mamapap
Awilix
Diamond V
Level 168
God Stats
17W - 9L
1,681 SR
Queue Stats
143W - 128L
2,131 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 146
1,611 SR
2,082 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 176
1,612 SR
2,247 MMR
Charybdis
Charybdis
Masters
Bo0tsAndCats
Charybdis
Masters
Level 193
God Stats
13W - 8L
1,791 SR
Queue Stats
213W - 175L
2,700 MMR
Solo
Horus
Horus
Diamond IV
Hock942
Horus
Diamond IV
Level 161
God Stats
0W - 5L
1,394 SR
Queue Stats
226W - 208L
2,077 MMR
Solo
Bakasura
Bakasura
Diamond V
PavlovsBar
Bakasura
Diamond V
Level 143
God Stats
1W - 1L
1,422 SR
Queue Stats
324W - 309L
2,129 MMR
Solo
Nu Wa
Nu Wa
Masters
Semifrag
Nu Wa
Masters
Level 155
God Stats
6W - 9L
1,646 SR
Queue Stats
412W - 392L
2,241 MMR
Party 1
Sylvanus
Sylvanus
Diamond IV
niamaru
Sylvanus
Diamond IV
Level 230
God Stats
13W - 11L
1,805 SR
Queue Stats
332W - 322L
2,088 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
3 / 0 / 5
9,124
652
8,410
4,405
1,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
3 / 1 / 4
8,611
615
8,128
13,123
6,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
16
6 / 1 / 2
10,057
718
14,211
17,245
11,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 0 / 4
8,945
639
11,379
12,343
4,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
mamapap
Awilix
15
9 / 3 / 5
9,245
660
13,437
10,863
3,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
SobekCamazotzAphroditeAo KuangThor

VS

Bans
FreyaKumbhakarnaKuzenboAchillesThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bo0tsAndCats
Charybdis
12
1 / 3 / 0
6,788
485
7,086
10,532
2,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Hock942
Horus
12
1 / 6 / 0
6,823
487
9,418
20,351
9,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bakasura
PavlovsBar
Bakasura
11
0 / 6 / 3
6,273
448
5,987
16,859
5,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Nu Wa
Semifrag
Nu Wa
12
3 / 5 / 0
7,656
547
8,119
7,595
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
niamaru
Sylvanus
11
0 / 2 / 2
6,642
474
4,256
14,553
9,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
22
Kills
5
5
Deaths
22
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
0
5
5.5
W
3
1
4
5
L
Charybdis
Bo0tsAndCats
Charybdis
1
3
0
0.33
L
Horus
Hock942
Horus
1
6
0
0.17
W
Amaterasu
6
1
2
7
L
Bakasura
PavlovsBar
Bakasura
0
6
3
0.25
L
Nu Wa
Semifrag
Nu Wa
3
5
0
0.6
W
1
0
4
3
W
Awilix
mamapap
Awilix
9
3
5
3.83
L
Sylvanus
niamaru
Sylvanus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,565
Damage
34,866
57,979
Taken
69,890
27,472
Mitigated
29,656
26,324
Healing
21,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,410
452
0
2,440
4,405
1,162
208
1,463
2,730
72,837
0
W
8,128
955
0
5,178
13,123
6,591
0
1,984
10,712
1,009
47,268
L
Charybdis
Bo0tsAndCats
Charybdis
7,086
3,648
0
3,336
10,532
2,239
0
187
10,341
0
52,954
L
Horus
Hock942
Horus
9,418
4,011
40
5,921
20,351
9,970
0
783
18,691
0
44,111
W
Amaterasu
14,211
6,571
0
8,229
17,245
11,855
575
1,424
14,768
0
81,823
L
Bakasura
PavlovsBar
Bakasura
5,987
3,800
0
6,991
16,859
5,858
0
1,643
15,072
0
32,235
L
Nu Wa
Semifrag
Nu Wa
8,119
774
0
1,226
7,595
1,691
0
2,632
4,687
52,573
942
W
11,379
6,957
0
8,240
12,343
4,362
286
2,957
9,256
0
80,384
W
Awilix
mamapap
Awilix
13,437
6,238
0
2,237
10,863
3,502
0
3,825
6,618
0
66,536
L
Sylvanus
niamaru
Sylvanus
4,256
1,461
1,125
3,138
14,553
9,898
0
2,874
11,405
18,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,982
Gold Earned
34,182
579
Minions Killed
391
0
Camps Cleared
0
1,561,523
Distance Traveled
1,398,886
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,124
652
133
10
0
320,481
3
W
Nike
8,611
615
64
5
0
344,129
5
L
Charybdis
6,788
485
103
7
0
267,481
3
L
Horus
6,823
487
79
6
0
261,959
0
W
Amaterasu
10,057
718
133
10
0
272,394
0
L
Bakasura
6,273
448
66
5
0
315,892
0
L
Nu Wa
7,656
547
101
7
0
262,884
1
W
Anhur
8,945
639
162
12
0
261,833
2
W
Awilix
9,245
660
87
6
0
362,686
3
L
Sylvanus
6,642
474
42
3
0
290,670
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role