Player Matchup

Arachne
Arachne
 
Arachne
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
DarkJVr
Osiris
Level 142
God Stats
0W - 2L
1,174 SR
Queue Stats
101W - 110L
1,450 Elo+
Solo
Poseidon
Poseidon
Ethan KM
Poseidon
Level 91
God Stats
7W - 11L
1,500 SR
Queue Stats
18W - 26L
1,436 Elo+
Solo
Rama
Rama
TH3SLAPCHOP
Rama
Level 128
God Stats
14W - 13L
1,563 SR
Queue Stats
172W - 170L
1,547 Elo+
Solo
Bacchus
Bacchus
WoopsiPeepwpsi
Bacchus
Level 241
God Stats
0W - 1L
1,263 SR
Queue Stats
391W - 380L
1,508 Elo+
Solo
Team Averages
Level 152
1,400 SR
1,488 Elo+

VS

Team Averages
Level 120
1,564 SR
1,538 Elo+
Bellona
Bellona
Philimondster
Bellona
Level 155
God Stats
17W - 6L
1,839 SR
Queue Stats
117W - 96L
1,550 Elo+
Solo
Tiamat
Tiamat
Tragik Dino
Tiamat
Level 143
God Stats
21W - 19L
1,486 SR
Queue Stats
189W - 186L
1,528 Elo+
Solo
Athena
Athena
YaDeadManz-_-
Athena
Level 115
God Stats
1W - 1L
1,152 SR
Queue Stats
336W - 312L
1,498 Elo+
Party 1
Ravana
Ravana
sloppyaussie
Ravana
Level 66
God Stats
12W - 4L
1,733 SR
Queue Stats
63W - 52L
1,562 Elo+
Party 1
Medusa
Medusa
whereyamomat
Medusa
Level 120
God Stats
6W - 4L
1,611 SR
Queue Stats
273W - 247L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
1 / 3 / 2
6,699
447
3,357
14,826
4,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
DarkJVr
Osiris
12
1 / 2 / 1
7,331
489
9,960
17,529
15,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
Ethan KM
Poseidon
14
2 / 3 / 1
7,805
520
7,379
9,997
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

15
2 / 3 / 0
8,079
539
6,626
12,283
3,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
4,655
310
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
1 / 1 / 3
9,826
655
7,797
13,523
16,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
14
1 / 3 / 3
9,022
601
10,440
8,673
5,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 4
7,485
499
4,037
12,423
11,216
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
15
8 / 1 / 1
8,841
589
8,854
8,078
3,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
15
1 / 0 / 3
8,958
597
5,918
6,104
2,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
11
11
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
3
2
0.67
L
Osiris
DarkJVr
Osiris
1
2
1
0.75
L
Poseidon
Ethan KM
Poseidon
2
3
1
0.83
W
Bellona
1
1
3
2.5
L
2
3
0
0.67
W
Tiamat
1
3
3
0.83
L
0
0
0
0
W
0
1
4
2
W
Ravana
8
1
1
8.5
W
Medusa
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,322
Damage
37,046
54,635
Taken
48,801
26,731
Mitigated
38,514
16,700
Healing
13,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,357
1,815
0
4,992
14,826
4,892
0
2,378
12,274
0
40,691
L
Osiris
DarkJVr
Osiris
9,960
4,466
0
3,464
17,529
15,370
0
3,106
14,269
0
54,689
L
Poseidon
Ethan KM
Poseidon
7,379
1,530
0
2,806
9,997
2,519
0
6,275
3,060
56,179
0
W
Bellona
7,797
3,087
0
6,286
13,523
16,120
72
345
13,160
0
78,527
L
6,626
4,722
0
5,438
12,283
3,950
0
1,351
10,932
0
63,417
W
Tiamat
10,440
408
0
1,640
8,673
5,234
542
2,035
6,500
68,965
2,106
L
0
0
0
0
0
0
0
0
0
0
0
W
4,037
1,014
0
1,758
12,423
11,216
819
2,850
9,291
16,761
0
W
Ravana
8,854
2,342
0
1,528
8,078
3,750
1,144
1,182
6,712
0
53,978
W
Medusa
5,918
2,501
0
2,578
6,104
2,194
2,739
303
5,759
0
77,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,569
Gold Earned
44,132
407
Minions Killed
539
0
Camps Cleared
0
1,178,613
Distance Traveled
1,530,725
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,699
447
72
5
0
318,246
0
L
Osiris
7,331
489
93
6
0
336,394
0
L
Poseidon
7,805
520
114
8
0
292,543
6
W
Bellona
9,826
655
131
9
0
285,936
0
L
Rama
8,079
539
128
9
0
230,137
0
W
Tiamat
9,022
601
154
10
0
273,761
0
L
Bacchus
4,655
310
0
0
0
1,293
0
W
Athena
7,485
499
25
2
0
331,246
0
W
Ravana
8,841
589
93
6
0
358,358
2
W
Medusa
8,958
597
136
9
0
281,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role