Player Matchup

Thanatos
Thanatos
Igor13111996
Thanatos
Level 52
God Stats
16W - 13L
1,602 SR
Queue Stats
64W - 77L
1,409 Elo+
Party 2
Nu Wa
Nu Wa
Nuts0nFan
Nu Wa
Level 46
God Stats
1W - 1L
1,730 SR
Queue Stats
93W - 103L
1,456 Elo+
Solo
Medusa
Medusa
Obscruite_2
Medusa
Level 29
God Stats
25W - 38L
1,420 SR
Queue Stats
61W - 76L
1,361 Elo+
Party 2
Raijin
Raijin
RZR VORTEX
Raijin
Level 103
God Stats
6W - 7L
1,708 SR
Queue Stats
101W - 118L
1,372 Elo+
Solo
Nike
Nike
ZeroFlower26588
Nike
Level 60
God Stats
0W - 1L
1,747 SR
Queue Stats
52W - 55L
1,424 Elo+
Solo
Team Averages
Level 58
1,641 SR
1,404 Elo+

VS

Team Averages
Level 69
1,595 SR
1,455 Elo+
Skadi
Skadi
Fainter72
Skadi
Level 67
God Stats
2W - 0L
1,613 SR
Queue Stats
60W - 60L
1,437 Elo+
Party 1
Cthulhu
Cthulhu
X S L 1 M 3
Cthulhu
Level 68
God Stats
3W - 0L
1,738 SR
Queue Stats
108W - 118L
1,491 Elo+
Party 1
Bastet
Bastet
Xernuh
Bastet
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 64L
1,389 Elo+
Party 1
Nu Wa
Nu Wa
marconeggro1980
Nu Wa
Level 83
God Stats
51W - 38L
1,591 SR
Queue Stats
286W - 282L
1,460 Elo+
Solo
Surtr
Surtr
rhino763
Surtr
Level 64
God Stats
12W - 10L
1,536 SR
Queue Stats
84W - 90L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Igor13111996
Thanatos
11
1 / 6 / 2
6,448
430
2,898
13,035
4,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Nu Wa
Nuts0nFan
Nu Wa
12
1 / 5 / 3
6,878
459
8,409
9,464
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
11
1 / 3 / 1
6,606
440
5,162
9,576
2,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
RZR VORTEX
Raijin
14
3 / 3 / 1
7,830
522
6,462
11,343
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 0
7,247
483
4,987
11,375
9,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Fainter72
Skadi
14
6 / 1 / 3
8,456
564
7,752
7,462
2,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
X S L 1 M 3
Cthulhu
14
3 / 1 / 5
8,513
568
5,089
10,510
6,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Xernuh
Bastet
15
4 / 1 / 3
8,378
559
6,442
13,498
4,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
1 / 3 / 5
8,673
578
12,167
8,328
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
rhino763
Surtr
14
6 / 2 / 0
8,908
594
7,469
13,922
8,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
7
Kills
20
20
Deaths
8
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Skadi
Fainter72
Skadi
6
1
3
7.5
L
Thanatos
Igor13111996
Thanatos
1
6
2
0.33
L
Nu Wa
Nuts0nFan
Nu Wa
1
5
3
0.5
L
Medusa
1
3
1
0.5
L
Raijin
RZR VORTEX
Raijin
3
3
1
1.17
W
Cthulhu
X S L 1 M 3
Cthulhu
3
1
5
5.5
W
Bastet
Xernuh
Bastet
4
1
3
5.5
L
1
3
0
0.33
W
1
3
5
1.17
W
Surtr
rhino763
Surtr
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,918
Damage
38,919
54,793
Taken
53,720
22,330
Mitigated
24,643
13,121
Healing
18,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Fainter72
Skadi
7,752
2,906
0
1,383
7,462
2,421
218
3,453
4,009
0
55,906
L
Thanatos
Igor13111996
Thanatos
2,898
297
0
4,960
13,035
4,627
0
2,466
10,260
0
35,447
L
Nu Wa
Nuts0nFan
Nu Wa
8,409
1,886
0
1,884
9,464
2,693
0
2,262
7,066
45,611
0
L
Medusa
5,162
1,386
0
3,598
9,576
2,842
0
3,458
5,974
0
44,633
L
Raijin
RZR VORTEX
Raijin
6,462
502
0
1,780
11,343
3,021
0
6,405
4,395
64,402
0
W
Cthulhu
X S L 1 M 3
Cthulhu
5,089
236
157
2,683
10,510
6,948
0
3,803
6,707
45,506
1,666
W
Bastet
Xernuh
Bastet
6,442
2,158
0
8,341
13,498
4,518
0
2,231
11,267
0
70,321
L
4,987
518
0
899
11,375
9,147
0
1,316
9,862
0
44,193
W
12,167
3,549
0
1,010
8,328
2,505
2,021
4,698
3,630
66,287
349
W
Surtr
rhino763
Surtr
7,469
2,731
0
4,528
13,922
8,251
27
686
12,687
106
53,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,009
Gold Earned
42,928
430
Minions Killed
508
0
Camps Cleared
0
1,323,008
Distance Traveled
1,522,361
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,456
564
95
6
0
281,885
2
L
Thanatos
6,448
430
57
4
0
264,665
0
L
Nu Wa
6,878
459
79
5
0
255,978
0
L
Medusa
6,606
440
65
4
0
262,805
0
L
Raijin
7,830
522
143
10
0
263,155
3
W
Cthulhu
8,513
568
79
5
0
294,355
1
W
Bastet
8,378
559
109
7
0
344,949
0
L
Nike
7,247
483
86
6
0
276,405
1
W
Nu Wa
8,673
578
128
9
0
281,720
0
W
Surtr
8,908
594
97
6
0
319,452
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role