Player Matchup

Fenrir
Fenrir
Black_Death12355
Fenrir
Level 40
God Stats
7W - 12L
1,377 SR
Queue Stats
34W - 43L
1,384 Elo+
Party 1
Poseidon
Poseidon
RED_MONKS_6
Poseidon
Level 89
God Stats
27W - 22L
1,519 SR
Queue Stats
265W - 264L
1,427 Elo+
Party 1
Hachiman
Hachiman
UnluckyLoki6664
Hachiman
Level 98
God Stats
0W - 1L
1,554 SR
Queue Stats
1W - 8L
1,188 Elo+
Solo
Chaac
Chaac
roddy1992
Chaac
Level 56
God Stats
5W - 3L
1,888 SR
Queue Stats
103W - 104L
1,425 Elo+
Party 1
Geb
Geb
zombie_slayahh
Geb
Level 110
God Stats
0W - 6L
1,095 SR
Queue Stats
161W - 163L
1,424 Elo+
Party 1
Team Averages
Level 79
1,487 SR
1,369 Elo+

VS

Team Averages
Level 103
1,544 SR
1,411 Elo+
Odin
Odin
LilNeus_
Odin
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,237 Elo+
Solo
Kali
Kali
Popcorn236
Kali
Level 106
God Stats
49W - 32L
1,614 SR
Queue Stats
347W - 337L
1,486 Elo+
Solo
Anubis
Anubis
TylerTuBa
Anubis
Level 29
God Stats
29W - 23L
1,518 SR
Queue Stats
85W - 93L
1,405 Elo+
Party 2
Hou Yi
Hou Yi
Wizzay
Hou Yi
Level 45
God Stats
15W - 9L
1,607 SR
Queue Stats
81W - 97L
1,414 Elo+
Party 2
Cerberus
Cerberus
will19035
Cerberus
Level 187
God Stats
18W - 14L
1,480 SR
Queue Stats
782W - 771L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
5,478
457
3,111
7,641
2,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Poseidon
RED_MONKS_6
Poseidon
11
2 / 7 / 0
6,492
541
4,072
7,153
1,194
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
9
0 / 3 / 0
4,894
408
1,767
6,370
1,351
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
roddy1992
Chaac
11
1 / 4 / 1
6,549
546
5,729
12,608
5,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

9
0 / 4 / 1
5,435
453
3,509
11,609
6,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
0 / 2 / 3
5,759
480
3,632
5,819
4,725
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
6 / 0 / 3
7,508
626
5,456
10,761
3,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Anubis
TylerTuBa
Anubis
13
13 / 1 / 4
8,721
727
11,532
6,309
2,869
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
Wizzay
Hou Yi
12
2 / 0 / 3
6,627
552
4,053
5,965
1,895
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
will19035
Cerberus
11
2 / 1 / 6
7,052
588
4,774
7,606
5,524
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
23
23
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Odin
0
2
3
0.75
W
6
0
3
7.5
L
Poseidon
RED_MONKS_6
Poseidon
2
7
0
0.29
W
Anubis
TylerTuBa
Anubis
13
1
4
15
L
Hachiman
0
3
0
0
W
Hou Yi
Wizzay
Hou Yi
2
0
3
3.5
L
Chaac
roddy1992
Chaac
1
4
1
0.38
W
Cerberus
will19035
Cerberus
2
1
6
5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,188
Damage
29,447
45,381
Taken
36,460
16,747
Mitigated
18,804
7,352
Healing
17,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,111
517
0
83
7,641
2,256
0
2,339
5,302
0
22,970
W
Odin
3,632
1,095
0
1,250
5,819
4,725
17
68
5,751
0
23,669
W
5,456
2,895
0
7,666
10,761
3,791
0
2,305
8,456
0
54,364
L
Poseidon
RED_MONKS_6
Poseidon
4,072
635
0
1,654
7,153
1,194
0
2,302
4,851
33,661
0
W
Anubis
TylerTuBa
Anubis
11,532
526
0
3,394
6,309
2,869
0
2,072
4,237
56,519
0
L
Hachiman
1,767
1,324
0
728
6,370
1,351
0
1,703
4,667
0
15,545
W
Hou Yi
Wizzay
Hou Yi
4,053
1,749
0
2,790
5,965
1,895
826
1,304
4,661
0
47,405
L
Chaac
roddy1992
Chaac
5,729
1,869
0
4,022
12,608
5,522
0
4,454
8,154
0
39,022
W
Cerberus
will19035
Cerberus
4,774
562
0
2,340
7,606
5,524
0
1,810
5,796
23,449
1,671
L
3,509
778
0
865
11,609
6,424
0
5,021
6,588
21,874
1,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,848
Gold Earned
35,667
212
Minions Killed
350
0
Camps Cleared
0
1,136,494
Distance Traveled
1,239,466
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,478
457
28
2
0
275,918
0
W
Odin
5,759
480
33
3
0
220,392
0
W
Kali
7,508
626
99
8
0
295,663
0
L
Poseidon
6,492
541
56
5
0
215,689
2
W
Anubis
8,721
727
93
8
0
251,518
0
L
Hachiman
4,894
408
30
3
0
211,014
0
W
Hou Yi
6,627
552
70
6
0
225,945
0
L
Chaac
6,549
546
73
6
0
194,122
0
W
Cerberus
7,052
588
55
5
0
245,948
4
L
Geb
5,435
453
25
2
0
239,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role