Player Matchup

Kukulkan
Kukulkan
Ohh Yuh
Kukulkan
Level 123
God Stats
0W - 1L
1,829 SR
Queue Stats
287W - 290L
1,446 Elo+
Party 2
King Arthur
King Arthur
oscarmayer69
King Arthur
Level 122
God Stats
0W - 2L
1,440 SR
Queue Stats
185W - 187L
1,473 Elo+
Party 2
Ravana
Ravana
skullmauler
Ravana
Level 88
God Stats
0W - 1L
1,237 SR
Queue Stats
135W - 122L
1,500 Elo+
Party 2
Team Averages
Level 111
1,502 SR
1,473 Elo+

VS

Team Averages
Level 108
1,623 SR
1,485 Elo+
Chaac
Chaac
COSTEEKU
Chaac
Level 82
God Stats
4W - 1L
1,847 SR
Queue Stats
34W - 28L
1,489 Elo+
Party 1
Mulan
Mulan
bigbootyjudy10
Mulan
Level 67
God Stats
6W - 6L
1,539 SR
Queue Stats
29W - 25L
1,431 Elo+
Party 1
Sol
Sol
firesurfer612
Sol
Level 175
God Stats
27W - 14L
1,483 SR
Queue Stats
172W - 173L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ohh Yuh
Kukulkan
15
0 / 4 / 4
8,551
855
6,015
5,696
2,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
oscarmayer69
King Arthur
11
0 / 5 / 3
7,215
722
2,614
12,172
7,540
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ravana
13
3 / 5 / 2
7,946
795
3,172
6,940
4,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
COSTEEKU
Chaac
15
2 / 2 / 9
8,787
879
6,569
7,567
3,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 2 / 8
9,274
927
6,595
8,891
5,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
7 / 1 / 6
10,068
1,007
9,641
7,201
2,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
3
Kills
14
14
Deaths
5
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chaac
COSTEEKU
Chaac
2
2
9
3.25
L
Kukulkan
Ohh Yuh
Kukulkan
0
4
4
0.5
W
5
2
8
4.5
W
7
1
6
10
L
King Arthur
oscarmayer69
King Arthur
0
5
3
0.3
L
Ravana
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,801
Damage
22,805
24,808
Taken
23,659
13,931
Mitigated
12,028
2,837
Healing
4,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
COSTEEKU
Chaac
6,569
828
0
694
7,567
3,935
136
3,017
4,550
173
24,328
L
Kukulkan
Ohh Yuh
Kukulkan
6,015
238
191
710
5,696
2,312
0
2,301
3,381
36,677
0
W
6,595
624
0
1,094
8,891
5,860
0
1,797
7,094
0
19,804
W
9,641
4,052
0
2,901
7,201
2,233
4,449
1,249
5,952
43,315
1,579
L
King Arthur
oscarmayer69
King Arthur
2,614
287
124
851
12,172
7,540
0
4,331
7,779
0
14,193
L
Ravana
3,172
588
0
961
6,940
4,079
0
3,215
3,688
0
8,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,712
Gold Earned
28,129
115
Minions Killed
145
0
Camps Cleared
0
566,078
Distance Traveled
608,845
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,787
879
35
4
0
214,231
0
L
Kukulkan
8,551
855
80
8
0
194,240
4
W
Mulan
9,274
927
36
4
0
201,371
0
W
Sol
10,068
1,007
74
7
0
193,243
0
L
King Arthur
7,215
722
23
2
0
180,453
0
L
Ravana
7,946
795
12
1
0
191,385
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role