Player Matchup

Zeus
Zeus
DarksoulYio
Zeus
Level 260
God Stats
12W - 7L
1,751 SR
Queue Stats
63W - 49L
1,513 Elo+
Solo
Skadi
Skadi
ManuelaVG23
Skadi
Level 64
God Stats
14W - 10L
1,609 SR
Queue Stats
32W - 31L
1,277 Elo+
Party 2
King Arthur
King Arthur
SoleWalk613610
King Arthur
Level 49
God Stats
5W - 11L
1,209 SR
Queue Stats
56W - 80L
1,351 Elo+
Solo
Thanatos
Thanatos
X Z4D1CO X
Thanatos
Level 63
God Stats
12W - 16L
1,603 SR
Queue Stats
248W - 259L
1,472 Elo+
Solo
Ymir
Ymir
kl03b
Ymir
Level 26
God Stats
11W - 8L
1,383 SR
Queue Stats
30W - 30L
1,211 Elo+
Party 2
Team Averages
Level 92
1,511 SR
1,365 Elo+

VS

Team Averages
Level 52
1,571 SR
1,335 Elo+
Chronos
Chronos
Kanama94
Chronos
Level 66
God Stats
4W - 3L
1,380 SR
Queue Stats
63W - 54L
1,352 Elo+
Party 1
Arachne
Arachne
TCF-Goon
Arachne
Level 66
God Stats
36W - 22L
1,637 SR
Queue Stats
209W - 218L
1,396 Elo+
Party 3
Set
Set
TCF-Rondo
Set
Level 59
God Stats
0W - 3L
1,500 SR
Queue Stats
111W - 141L
1,420 Elo+
Party 3
Geb
Geb
gameguydave
Geb
Level 61
God Stats
2W - 1L
1,840 SR
Queue Stats
118W - 122L
1,406 Elo+
Solo
Charybdis
Charybdis
kainoaholt25
Charybdis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,100 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
6,555
596
4,647
5,455
1,475
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

11
5 / 1 / 4
6,301
573
4,936
4,905
1,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

King Arthur
SoleWalk613610
King Arthur
10
1 / 3 / 2
6,113
556
4,481
8,109
7,559
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
X Z4D1CO X
Thanatos
11
6 / 0 / 2
6,749
614
5,069
7,822
3,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ymir
kl03b
Ymir
10
0 / 0 / 8
6,363
578
4,462
6,558
4,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Kanama94
Chronos
10
0 / 3 / 0
5,610
510
1,439
4,813
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
TCF-Goon
Arachne
11
0 / 2 / 2
5,468
497
4,096
7,219
2,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

11
3 / 2 / 0
6,269
570
5,332
9,364
5,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

8
1 / 2 / 0
5,122
466
2,019
7,914
3,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
kainoaholt25
Charybdis
8
0 / 7 / 0
4,568
415
4,968
8,783
2,746
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
16
Kills
4
4
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
Chronos
Kanama94
Chronos
0
3
0
0
W
5
1
4
7
W
King Arthur
SoleWalk613610
King Arthur
1
3
2
0.67
L
Arachne
TCF-Goon
Arachne
0
2
2
0.5
L
3
2
0
1.5
W
Thanatos
X Z4D1CO X
Thanatos
6
0
2
7
L
1
2
0
0.5
L
Charybdis
kainoaholt25
Charybdis
0
7
0
0
W
Ymir
kl03b
Ymir
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,595
Damage
17,854
32,849
Taken
38,093
18,063
Mitigated
16,046
8,310
Healing
12,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,647
450
53
2,852
5,455
1,475
364
831
4,504
42,732
913
L
Chronos
Kanama94
Chronos
1,439
396
0
340
4,813
1,493
0
4,075
738
31,959
878
W
4,936
1,375
0
53
4,905
1,227
1,076
532
4,373
0
31,710
W
King Arthur
SoleWalk613610
King Arthur
4,481
987
0
0
8,109
7,559
0
0
8,109
3,536
21,490
L
Arachne
TCF-Goon
Arachne
4,096
3,009
0
3,985
7,219
2,457
0
688
6,531
0
44,588
L
5,332
2,715
0
2,813
9,364
5,456
0
232
9,132
0
38,868
W
Thanatos
X Z4D1CO X
Thanatos
5,069
2,709
0
4,106
7,822
3,111
386
1,008
6,802
0
37,001
L
2,019
194
1,279
2,883
7,914
3,894
0
1,379
6,535
10,428
0
L
Charybdis
kainoaholt25
Charybdis
4,968
2,721
0
845
8,783
2,746
0
2,817
5,966
0
27,212
W
Ymir
kl03b
Ymir
4,462
1,486
0
1,246
6,558
4,691
369
1,046
5,512
21,406
2,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,081
Gold Earned
27,037
290
Minions Killed
261
0
Camps Cleared
0
1,005,341
Distance Traveled
1,031,225
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,555
596
85
8
0
166,795
0
L
Chronos
5,610
510
67
6
0
209,337
0
W
Skadi
6,301
573
56
5
0
195,294
0
W
King Arthur
6,113
556
63
6
0
175,023
0
L
Arachne
5,468
497
80
7
0
256,709
0
L
Set
6,269
570
64
6
0
207,941
0
W
Thanatos
6,749
614
49
4
0
259,118
0
L
Geb
5,122
466
7
1
0
184,541
0
L
Charybdis
4,568
415
43
4
0
172,697
0
W
Ymir
6,363
578
37
3
0
209,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role