Player Matchup

Baron Samedi
Baron Samedi
M1ghtyNT1ny
Baron Samedi
Level 61
God Stats
8W - 26L
1,538 SR
Queue Stats
113W - 182L
1,443 Elo+
Party 1
Izanami
Izanami
vsesports10
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Ares
Ares
vsesports5
Ares
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 1
Neith
Neith
vsesports6
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Thanatos
Thanatos
vsesports9
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 1
Team Averages
Level 18
1,508 SR
1,532 Elo+

VS

Team Averages
Level 99
1,485 SR
1,485 Elo+
Bakasura
Bakasura
Kocide
Bakasura
Level 85
God Stats
9W - 3L
1,500 SR
Queue Stats
104W - 90L
1,506 Elo+
Solo
Ymir
Ymir
Preta5170
Ymir
Level 47
God Stats
2W - 0L
1,658 SR
Queue Stats
136W - 149L
1,470 Elo+
Solo
Hou Yi
Hou Yi
Zecuee
Hou Yi
Level 114
God Stats
10W - 6L
1,631 SR
Queue Stats
66W - 85L
1,468 Elo+
Solo
Poseidon
Poseidon
bastian S 009
Poseidon
Level 109
God Stats
5W - 3L
1,251 SR
Queue Stats
266W - 236L
1,476 Elo+
Solo
Nike
Nike
rollingballsbro
Nike
Level 138
God Stats
17W - 20L
1,383 SR
Queue Stats
212W - 191L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
M1ghtyNT1ny
Baron Samedi
10
0 / 4 / 1
5,535
395
4,204
7,170
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
vsesports10
Izanami
8
0 / 7 / 0
5,064
362
340
9,079
1,663
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 6 / 0
5,195
371
262
7,834
4,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
8
1 / 4 / 1
5,036
360
1,627
5,932
1,636
Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thanatos
vsesports9
Thanatos
10
2 / 5 / 0
6,303
450
2,085
10,088
3,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Kocide
Bakasura
16
9 / 0 / 0
8,562
612
8,089
11,542
5,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ymir
13
3 / 0 / 2
7,447
532
2,049
6,455
6,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
Zecuee
Hou Yi
14
5 / 2 / 3
8,272
591
5,734
5,870
2,082
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
bastian S 009
Poseidon
14
2 / 1 / 1
8,457
604
3,147
4,178
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
6 / 0 / 1
9,497
678
9,050
8,162
5,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
25
26
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Kocide
Bakasura
9
0
0
9
L
Baron Samedi
M1ghtyNT1ny
Baron Samedi
0
4
1
0.13
W
Ymir
3
0
2
4
W
Hou Yi
Zecuee
Hou Yi
5
2
3
3.25
W
Poseidon
bastian S 009
Poseidon
2
1
1
2.5
W
6
0
1
6.5
L
Izanami
vsesports10
Izanami
0
7
0
0
L
0
6
0
0
L
Neith
1
4
1
0.38
L
Thanatos
vsesports9
Thanatos
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,518
Damage
28,069
40,103
Taken
36,207
13,599
Mitigated
20,817
5,236
Healing
15,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Kocide
Bakasura
8,089
5,899
0
9,635
11,542
5,287
901
1,395
10,147
0
53,705
L
Baron Samedi
M1ghtyNT1ny
Baron Samedi
4,204
100
159
1,064
7,170
2,420
0
1,213
5,630
27,153
1,192
W
Ymir
2,049
527
0
1,154
6,455
6,443
268
690
5,765
35,083
1,402
W
Hou Yi
Zecuee
Hou Yi
5,734
3,473
0
2,533
5,870
2,082
1,899
1,322
4,548
0
51,396
W
Poseidon
bastian S 009
Poseidon
3,147
550
0
204
4,178
1,193
234
933
3,245
57,830
676
W
9,050
712
0
1,521
8,162
5,812
1,510
0
8,162
0
72,421
L
Izanami
vsesports10
Izanami
340
263
0
170
9,079
1,663
0
0
8,558
0
12,968
L
262
78
0
375
7,834
4,546
0
606
6,948
7,774
0
L
Neith
1,627
962
0
472
5,932
1,636
0
785
5,147
0
21,104
L
Thanatos
vsesports9
Thanatos
2,085
635
0
2,996
10,088
3,334
0
2,490
7,301
0
25,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,133
Gold Earned
42,235
143
Minions Killed
519
0
Camps Cleared
0
1,215,254
Distance Traveled
1,347,774
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,562
612
123
9
0
337,156
0
L
Baron Samedi
5,535
395
28
2
0
248,797
2
W
Ymir
7,447
532
65
5
0
242,218
0
W
Hou Yi
8,272
591
90
6
0
237,298
6
W
Poseidon
8,457
604
104
7
0
254,057
2
W
Nike
9,497
678
137
10
0
277,045
0
L
Izanami
5,064
362
18
1
0
218,159
0
L
Ares
5,195
371
11
1
0
221,219
0
L
Neith
5,036
360
34
2
0
253,639
0
L
Thanatos
6,303
450
52
4
0
273,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role