Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Sirwin5
Ishtar
Level 157
God Stats
5W - 1L
2,062 SR
Queue Stats
193W - 181L
1,538 Elo+
Party 1
Vulcan
Vulcan
UnwrittenThesis
Vulcan
Level 144
God Stats
4W - 0L
1,639 SR
Queue Stats
66W - 65L
1,546 Elo+
Solo
Athena
Athena
Y00kai
Athena
Level 122
God Stats
1W - 4L
1,286 SR
Queue Stats
177W - 180L
1,553 Elo+
Party 2
Ne Zha
Ne Zha
itzDRIVbaby
Ne Zha
Level 147
God Stats
6W - 3L
1,780 SR
Queue Stats
237W - 225L
1,542 Elo+
Party 2
Team Averages
Level 153
1,653 SR
1,536 Elo+

VS

Team Averages
Level 143
1,524 SR
1,518 Elo+
Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Diegoalax5
Awilix
Level 167
God Stats
4W - 6L
1,415 SR
Queue Stats
25W - 18L
1,533 Elo+
Solo
Ix Chel
Ix Chel
J0BoX
Ix Chel
Level 155
God Stats
1W - 4L
1,364 SR
Queue Stats
63W - 52L
1,579 Elo+
Party 3
Tyr
Tyr
MaxSucks2001
Tyr
Level 113
God Stats
1W - 1L
1,862 SR
Queue Stats
161W - 140L
1,535 Elo+
Party 3
Kumbhakarna
Kumbhakarna
slimyourcool10
Kumbhakarna
Level 121
God Stats
3W - 4L
1,480 SR
Queue Stats
13W - 16L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
3 / 2 / 1
7,541
580
9,064
11,943
7,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ishtar
Sirwin5
Ishtar
11
2 / 3 / 1
6,457
497
10,559
7,505
2,302
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 2 / 2
7,489
576
5,040
5,370
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
Y00kai
Athena
10
1 / 3 / 2
6,273
483
3,952
12,489
11,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
11
1 / 3 / 4
6,097
469
5,679
8,832
3,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
1 / 3 / 5
5,851
450
5,764
8,220
2,769
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
Diegoalax5
Awilix
12
4 / 4 / 3
6,664
513
6,683
13,034
4,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
J0BoX
Ix Chel
13
5 / 0 / 0
7,584
583
6,808
4,740
991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 1
6,845
527
5,470
12,672
9,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kumbhakarna
slimyourcool10
Kumbhakarna
11
2 / 1 / 5
6,951
535
7,013
10,606
9,186
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
10
Kills
13
13
Deaths
10
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
2
1
1.75
L
Anhur
 
Anhur
1
3
5
1.17
L
Awilix
Diegoalax5
Awilix
4
4
3
1.38
L
Ix Chel
J0BoX
Ix Chel
5
0
0
5
L
1
2
1
0.75
W
Ishtar
Sirwin5
Ishtar
2
3
1
0.83
W
3
2
2
2
W
Athena
Y00kai
Athena
1
3
2
0.67
W
Ne Zha
1
3
4
1
L
Kumbhakarna
slimyourcool10
Kumbhakarna
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,294
Damage
31,738
46,139
Taken
49,272
25,946
Mitigated
26,722
14,288
Healing
18,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
9,064
3,549
0
6,809
11,943
7,405
0
442
11,457
0
52,959
L
Anhur
 
Anhur
5,764
4,278
0
3,506
8,220
2,769
0
1,357
6,863
0
41,119
L
Awilix
Diegoalax5
Awilix
6,683
2,941
0
5,124
13,034
4,009
0
2,102
10,674
0
48,937
L
Ix Chel
J0BoX
Ix Chel
6,808
590
436
1,662
4,740
991
0
1,806
2,730
54,233
0
L
5,470
805
0
5,509
12,672
9,767
0
1,208
10,641
0
46,944
W
Ishtar
Sirwin5
Ishtar
10,559
6,862
0
2,490
7,505
2,302
408
2,340
5,165
0
50,807
W
5,040
198
0
416
5,370
1,483
0
3,443
1,615
45,870
147
W
Athena
Y00kai
Athena
3,952
1,740
0
3,793
12,489
11,318
0
3,789
8,700
17,197
0
W
Ne Zha
5,679
2,121
0
780
8,832
3,438
0
2,569
6,055
0
40,823
L
Kumbhakarna
slimyourcool10
Kumbhakarna
7,013
1,088
0
2,528
10,606
9,186
0
2,133
8,469
24,377
2,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,857
Gold Earned
33,895
355
Minions Killed
382
0
Camps Cleared
0
1,332,385
Distance Traveled
1,273,019
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,541
580
96
7
0
255,882
2
L
Anhur
5,851
450
74
6
0
212,225
2
L
Awilix
6,664
513
72
6
0
280,694
0
L
Ix Chel
7,584
583
122
9
0
250,078
0
L
Tyr
6,845
527
84
6
0
265,025
0
W
Ishtar
6,457
497
89
7
0
238,560
1
W
Vulcan
7,489
576
80
6
0
287,810
0
W
Athena
6,273
483
25
2
0
265,240
0
W
Ne Zha
6,097
469
65
5
0
284,893
0
L
Kumbhakarna
6,951
535
30
2
0
264,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role