Player Matchup

Athena
Athena
 
Athena
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
ChiefSpork
Charybdis
Level 154
God Stats
2W - 2L
1,516 SR
Queue Stats
78W - 80L
1,458 Elo+
Solo
Persephone
Persephone
DrFrogPhD
Persephone
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,578 Elo+
Party 2
Artio
Artio
FearLuBu
Artio
Level 101
God Stats
2W - 6L
1,335 SR
Queue Stats
623W - 616L
1,470 Elo+
Solo
Chiron
Chiron
SirNian
Chiron
Level 173
God Stats
2W - 2L
1,772 SR
Queue Stats
121W - 105L
1,908 Elo+
Solo
Team Averages
Level 129
1,525 SR
1,583 Elo+

VS

Team Averages
Level 119
1,664 SR
1,524 Elo+
Achilles
Achilles
Aye_Breh
Achilles
Level 128
God Stats
2W - 0L
1,651 SR
Queue Stats
82W - 56L
1,602 Elo+
Solo
Cabrakan
Cabrakan
Demiaso
Cabrakan
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
MrNeilPinkmann
Baron Samedi
Level 147
God Stats
2W - 0L
1,708 SR
Queue Stats
66W - 72L
1,464 Elo+
Party 1
Vulcan
Vulcan
corkeythegnome
Vulcan
Level 157
God Stats
3W - 1L
1,647 SR
Queue Stats
100W - 101L
1,467 Elo+
Party 1
Merlin
Merlin
uh Jed
Merlin
Level 128
God Stats
2W - 0L
1,812 SR
Queue Stats
97W - 65L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 2 / 2
5,648
1,130
3,374
8,012
9,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
ChiefSpork
Charybdis
1
0 / 0 / 0
1,320
264
0
0
0
Persephone
DrFrogPhD
Persephone
12
2 / 1 / 2
5,931
1,186
5,603
4,096
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
FearLuBu
Artio
9
0 / 4 / 3
4,888
978
1,375
8,210
6,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Chiron
SirNian
Chiron
11
2 / 1 / 1
5,478
1,096
8,576
4,251
1,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aye_Breh
Achilles
9
3 / 1 / 1
5,631
1,126
4,768
4,526
4,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Demiaso
Cabrakan
10
0 / 0 / 8
5,828
1,166
3,121
5,161
5,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
MrNeilPinkmann
Baron Samedi
11
1 / 1 / 7
5,731
1,146
4,044
3,606
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 2 / 5
5,657
1,131
4,327
3,542
1,140
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
uh Jed
Merlin
11
3 / 1 / 4
6,579
1,316
4,656
3,933
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
5
Kills
8
8
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
2
2
1
W
Achilles
Aye_Breh
Achilles
3
1
1
3.5
L
Charybdis
ChiefSpork
Charybdis
0
0
0
0
W
Cabrakan
Demiaso
Cabrakan
0
0
8
4
L
Persephone
DrFrogPhD
Persephone
2
1
2
3
L
Artio
FearLuBu
Artio
0
4
3
0.38
W
Baron Samedi
MrNeilPinkmann
Baron Samedi
1
1
7
4.5
L
Chiron
SirNian
Chiron
2
1
1
2.5
W
1
2
5
1.75
W
Merlin
uh Jed
Merlin
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,928
Damage
20,916
24,569
Taken
20,768
19,495
Mitigated
14,628
7,952
Healing
10,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,374
419
352
990
8,012
9,273
0
5,140
2,694
5,165
0
W
Achilles
Aye_Breh
Achilles
4,768
704
398
832
4,526
4,352
0
1,179
3,145
0
6,454
L
Charybdis
ChiefSpork
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
Cabrakan
Demiaso
Cabrakan
3,121
404
1,507
2,671
5,161
5,007
0
2,146
2,861
4,744
965
L
Persephone
DrFrogPhD
Persephone
5,603
215
0
1,644
4,096
1,661
0
2,812
1,220
16,692
0
L
Artio
FearLuBu
Artio
1,375
157
775
2,177
8,210
6,988
0
4,598
3,472
4,032
199
W
Baron Samedi
MrNeilPinkmann
Baron Samedi
4,044
293
1,743
831
3,606
2,823
0
2,341
1,171
9,203
0
L
Chiron
SirNian
Chiron
8,576
1,020
1,030
984
4,251
1,573
0
3,118
1,061
0
18,440
W
4,327
313
478
80
3,542
1,140
0
1,619
1,833
9,682
0
W
Merlin
uh Jed
Merlin
4,656
446
235
1,774
3,933
1,306
0
2,338
1,494
17,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,265
Gold Earned
29,426
65
Minions Killed
62
0
Camps Cleared
0
429,107
Distance Traveled
541,337
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,648
1,130
6
1
0
115,177
0
W
Achilles
5,631
1,126
7
1
0
114,862
0
L
Charybdis
1,320
264
0
0
0
0
0
W
Cabrakan
5,828
1,166
8
2
0
122,154
0
L
Persephone
5,931
1,186
34
7
0
101,232
0
L
Artio
4,888
978
3
1
0
108,618
0
W
Baron Samedi
5,731
1,146
13
3
0
89,399
0
L
Chiron
5,478
1,096
22
4
0
104,080
0
W
Vulcan
5,657
1,131
12
2
0
119,974
0
W
Merlin
6,579
1,316
22
4
0
94,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role