Player Matchup

He Bo
He Bo
 
He Bo
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Antzbro15
Sol
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,482 Elo+
Solo
Hachiman
Hachiman
HIPPIEGAYMER28
Hachiman
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 163L
1,530 Elo+
Party 1
Khepri
Khepri
andreselizondo90
Khepri
Level 99
God Stats
3W - 3L
1,684 SR
Queue Stats
157W - 163L
1,530 Elo+
Party 1
Yemoja
Yemoja
maskamulet
Yemoja
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,501 Elo+
Solo
Team Averages
Level 95
1,537 SR
1,509 Elo+

VS

Team Averages
Level 181
1,393 SR
1,478 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
ChiefSwinginMeat
Anhur
Level 122
God Stats
1W - 2L
1,200 SR
Queue Stats
216W - 219L
1,453 Elo+
Solo
Aphrodite
Aphrodite
DeBuke
Aphrodite
Level 238
God Stats
3W - 10L
1,310 SR
Queue Stats
1,078W - 1,145L
1,445 Elo+
Solo
Persephone
Persephone
scaredy_AJ
Persephone
Level 195
God Stats
12W - 12L
1,455 SR
Queue Stats
1,133W - 1,206L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
0 / 7 / 2
6,269
627
2,370
8,881
2,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 2 / 1
7,416
742
4,527
7,614
2,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
13
1 / 2 / 2
7,231
723
5,532
7,963
2,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 3 / 4
7,467
747
2,515
13,215
9,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Yemoja
maskamulet
Yemoja
14
2 / 2 / 3
8,070
807
6,875
11,758
8,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
10 / 2 / 5
9,789
979
13,327
9,972
4,167
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Artemis
 
Artemis
16
3 / 1 / 10
9,157
916
15,217
8,169
3,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 1 / 8
8,929
893
7,579
5,257
2,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
DeBuke
Aphrodite
12
0 / 3 / 7
7,488
749
3,516
6,518
3,259
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Persephone
scaredy_AJ
Persephone
13
0 / 0 / 9
8,100
810
6,026
4,831
1,647
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
6
Kills
16
16
Deaths
7
12
Assists
39
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
7
2
0.14
W
Tsukuyomi
 
Tsukuyomi
10
2
5
6.25
W
Artemis
 
Artemis
3
1
10
8
L
3
2
1
1.75
W
3
1
8
7
W
Aphrodite
DeBuke
Aphrodite
0
3
7
1.17
L
Hachiman
1
2
2
1
L
0
3
4
0.67
L
Yemoja
maskamulet
Yemoja
2
2
3
1.75
W
Persephone
scaredy_AJ
Persephone
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,819
Damage
45,665
49,431
Taken
34,747
24,627
Mitigated
14,511
19,351
Healing
13,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,370
239
324
512
8,881
2,087
0
1,589
7,292
8,099
0
W
Tsukuyomi
 
Tsukuyomi
13,327
3,340
771
3,377
9,972
4,167
726
2,878
7,094
0
34,906
W
Artemis
 
Artemis
15,217
2,321
761
827
8,169
3,359
841
5,316
2,853
0
20,502
L
4,527
687
0
1,892
7,614
2,300
0
735
6,879
16,420
110
W
7,579
4,952
251
1,687
5,257
2,079
1,410
3,454
1,803
0
18,124
W
Aphrodite
DeBuke
Aphrodite
3,516
342
2,476
1,828
6,518
3,259
237
1,773
4,745
10,498
272
L
Hachiman
5,532
2,288
1,338
1,527
7,963
2,296
0
1,365
6,598
0
14,224
L
2,515
35
2,019
2,058
13,215
9,645
0
3,192
10,023
8,614
0
L
Yemoja
maskamulet
Yemoja
6,875
1,100
6,622
3,059
11,758
8,299
0
2,580
9,178
16,450
0
W
Persephone
scaredy_AJ
Persephone
6,026
439
452
1,359
4,831
1,647
376
2,866
1,965
13,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,453
Gold Earned
43,463
93
Minions Killed
125
0
Camps Cleared
0
862,059
Distance Traveled
869,598
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,269
627
15
2
0
158,827
0
W
Tsukuyomi
9,789
979
35
4
0
211,509
0
W
Artemis
9,157
916
23
2
0
201,894
0
L
Sol
7,416
742
26
3
0
171,088
0
W
Anhur
8,929
893
29
3
0
160,973
0
W
Aphrodite
7,488
749
16
2
0
152,809
0
L
Hachiman
7,231
723
22
2
0
183,790
0
L
Khepri
7,467
747
12
1
0
178,370
0
L
Yemoja
8,070
807
18
2
0
169,984
0
W
Persephone
8,100
810
22
2
0
142,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role