Player Matchup

Anubis
Anubis
Eriksayedcol213
Anubis
Level 64
God Stats
50W - 34L
1,580 SR
Queue Stats
171W - 165L
1,403 Elo+
Solo
Charybdis
Charybdis
GrumpyVeteran
Charybdis
Level 239
God Stats
66W - 43L
1,625 SR
Queue Stats
425W - 396L
1,547 Elo+
Solo
Arachne
Arachne
IKARUZ1508
Arachne
Level 145
God Stats
2W - 0L
1,456 SR
Queue Stats
110W - 102L
1,445 Elo+
Solo
Atlas
Atlas
rgnix
Atlas
Level 89
God Stats
13W - 3L
1,743 SR
Queue Stats
72W - 89L
1,458 Elo+
Solo
Scylla
Scylla
xFullGrizzlEx
Scylla
Level 159
God Stats
35W - 37L
1,460 SR
Queue Stats
290W - 284L
1,490 Elo+
Solo
Team Averages
Level 139
1,573 SR
1,469 Elo+

VS

Team Averages
Level 106
1,492 SR
1,485 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Cypresscid
King Arthur
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 270L
1,438 Elo+
Solo
Nemesis
Nemesis
Kme-112
Nemesis
Level 127
God Stats
3W - 10L
1,418 SR
Queue Stats
75W - 78L
1,532 Elo+
Solo
Kumbhakarna
Kumbhakarna
KumalaHarris
Kumbhakarna
Level 49
God Stats
3W - 6L
1,474 SR
Queue Stats
3W - 6L
1,447 Elo+
Solo
Chang'e
Chang'e
Soulshader
Chang'e
Level 148
God Stats
21W - 19L
1,566 SR
Queue Stats
236W - 244L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 16
9,305
1,329
12,408
7,237
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
GrumpyVeteran
Charybdis
14
6 / 1 / 11
9,651
1,379
14,867
7,205
2,390
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Arachne
IKARUZ1508
Arachne
14
7 / 2 / 6
9,323
1,332
5,753
10,022
4,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Atlas
rgnix
Atlas
14
1 / 2 / 14
9,049
1,293
5,218
7,588
5,787
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 1 / 11
9,039
1,291
8,539
2,761
720
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

313

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
1 / 2 / 4
8,234
1,176
8,501
7,855
3,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
Cypresscid
King Arthur
13
0 / 5 / 7
7,758
1,108
3,564
14,952
8,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Kme-112
Nemesis
13
5 / 4 / 2
8,963
1,280
12,053
10,737
3,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
KumalaHarris
Kumbhakarna
13
0 / 5 / 5
7,495
1,071
2,592
11,020
5,253
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Soulshader
Chang'e
13
2 / 3 / 4
8,429
1,204
5,968
8,063
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
30
19
Kills
8
8
Deaths
19
58
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
2
4
1.5
L
King Arthur
Cypresscid
King Arthur
0
5
7
0.7
W
2
2
16
5
W
Charybdis
GrumpyVeteran
Charybdis
6
1
11
11.5
W
Arachne
IKARUZ1508
Arachne
7
2
6
5
L
Nemesis
Kme-112
Nemesis
5
4
2
1.5
L
Kumbhakarna
KumalaHarris
Kumbhakarna
0
5
5
0.5
L
Chang'e
Soulshader
Chang'e
2
3
4
1.33
W
Atlas
rgnix
Atlas
1
2
14
4
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,785
Damage
32,678
34,813
Taken
52,627
16,666
Mitigated
22,563
5,287
Healing
4,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
8,501
979
0
580
7,855
3,112
0
3,345
4,510
0
20,744
L
King Arthur
Cypresscid
King Arthur
3,564
746
0
150
14,952
8,120
0
8,851
6,101
0
12,887
W
12,408
346
242
1,869
7,237
3,138
0
886
6,321
36,005
0
W
Charybdis
GrumpyVeteran
Charybdis
14,867
7,562
0
0
7,205
2,390
0
1,974
5,073
0
27,406
W
Arachne
IKARUZ1508
Arachne
5,753
3,485
0
2,478
10,022
4,631
0
1,803
8,081
0
10,533
L
Nemesis
Kme-112
Nemesis
12,053
1,526
0
1,141
10,737
3,247
0
4,866
5,871
0
18,939
L
Kumbhakarna
KumalaHarris
Kumbhakarna
2,592
44
0
0
11,020
5,253
0
5,892
5,128
8,325
0
L
Chang'e
Soulshader
Chang'e
5,968
213
1,138
1,334
8,063
2,831
0
3,124
4,939
30,426
483
W
Atlas
rgnix
Atlas
5,218
2,023
0
698
7,588
5,787
0
2,509
4,833
12,530
0
W
8,539
643
0
0
2,761
720
0
605
2,088
25,066
572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,367
Gold Earned
40,879
156
Minions Killed
167
9
Camps Cleared
3
723,968
Distance Traveled
723,159
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,234
1,176
34
5
0
152,225
0
L
King Arthur
7,758
1,108
25
4
2
136,361
0
W
Anubis
9,305
1,329
57
8
1
123,537
0
W
Charybdis
9,651
1,379
32
5
2
148,453
0
W
Arachne
9,323
1,332
5
1
4
158,055
0
L
Nemesis
8,963
1,280
28
4
1
161,955
0
L
Kumbhakarna
7,495
1,071
15
2
0
112,309
0
L
Chang'e
8,429
1,204
65
9
0
160,309
2
W
Atlas
9,049
1,293
20
3
0
159,384
0
W
Scylla
9,039
1,291
42
6
2
134,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role