Player Matchup

Hera
Hera
 
Hera
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
 
Amaterasu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
DrOlisan
Ganesha
Level 127
God Stats
7W - 7L
1,408 SR
Queue Stats
548W - 564L
1,466 Elo+
Party 1
Izanami
Izanami
RayAmora
Izanami
Level 184
God Stats
1W - 1L
1,131 SR
Queue Stats
271W - 287L
1,534 Elo+
Party 1
Ao Kuang
Ao Kuang
gummieshot
Ao Kuang
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 121L
1,582 Elo+
Party 1
Team Averages
Level 154
1,408 SR
1,516 Elo+

VS

Team Averages
Level 154
1,583 SR
1,511 Elo+
Scylla
Scylla
 
Scylla
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Naitsirc
Cerberus
Level 181
God Stats
3W - 2L
1,575 SR
Queue Stats
70W - 73L
1,575 Elo+
Solo
Ne Zha
Ne Zha
ReidosNabos
Ne Zha
Level 148
God Stats
0W - 3L
1,595 SR
Queue Stats
48W - 59L
1,464 Elo+
Party 2
Hercules
Hercules
Revi21
Hercules
Level 162
God Stats
0W - 1L
1,736 SR
Queue Stats
224W - 217L
1,519 Elo+
Solo
Charybdis
Charybdis
YaBoyIronTarkus
Charybdis
Level 157
God Stats
7W - 9L
1,511 SR
Queue Stats
40W - 40L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
0 / 0 / 1
5,861
533
2,836
2,590
804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
 
Amaterasu
11
1 / 0 / 1
5,722
520
2,381
8,419
3,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
DrOlisan
Ganesha
10
0 / 1 / 2
5,995
545
3,722
8,616
5,851
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
RayAmora
Izanami
11
1 / 4 / 0
5,966
542
3,760
7,327
1,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
gummieshot
Ao Kuang
13
3 / 0 / 0
7,003
637
4,644
8,888
7,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
1
0 / 0 / 0
3,725
339
0
0
0
Cerberus
Naitsirc
Cerberus
11
2 / 0 / 1
6,472
588
5,628
9,949
6,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Ne Zha
12
0 / 1 / 0
6,140
558
2,974
7,332
2,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hercules
Revi21
Hercules
12
0 / 3 / 0
6,386
581
3,938
8,179
5,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
YaBoyIronTarkus
Charybdis
13
3 / 1 / 1
7,322
666
6,659
5,286
1,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
5
Kills
5
5
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
0
0
1
0.5
W
Amaterasu
 
Amaterasu
1
0
1
1.5
L
Scylla
 
Scylla
0
0
0
0
W
Ganesha
DrOlisan
Ganesha
0
1
2
1
L
Cerberus
Naitsirc
Cerberus
2
0
1
2.5
W
Izanami
RayAmora
Izanami
1
4
0
0.25
L
Ne Zha
0
1
0
0
L
Hercules
Revi21
Hercules
0
3
0
0
L
Charybdis
YaBoyIronTarkus
Charybdis
3
1
1
3.5
W
Ao Kuang
gummieshot
Ao Kuang
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,343
Damage
19,199
35,840
Taken
30,746
20,113
Mitigated
16,100
11,078
Healing
10,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
2,836
455
0
983
2,590
804
0
855
1,735
42,972
269
W
Amaterasu
 
Amaterasu
2,381
667
0
2,159
8,419
3,956
0
643
7,776
0
37,415
L
Scylla
 
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
DrOlisan
Ganesha
3,722
443
0
1,597
8,616
5,851
0
2,821
5,795
18,243
760
L
Cerberus
Naitsirc
Cerberus
5,628
243
0
4,197
9,949
6,439
0
3,617
6,332
26,942
2,450
W
Izanami
RayAmora
Izanami
3,760
2,956
0
1,482
7,327
1,514
0
1,112
6,215
0
39,931
L
Ne Zha
2,974
715
0
1,368
7,332
2,839
0
2,252
5,043
0
51,856
L
Hercules
Revi21
Hercules
3,938
983
0
1,778
8,179
5,363
0
3,884
3,960
460
47,480
L
Charybdis
YaBoyIronTarkus
Charybdis
6,659
3,080
0
3,082
5,286
1,459
777
342
4,944
0
59,005
W
Ao Kuang
gummieshot
Ao Kuang
4,644
844
0
4,857
8,888
7,988
0
88
8,800
41,585
6,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,547
Gold Earned
30,045
357
Minions Killed
346
0
Camps Cleared
0
1,216,687
Distance Traveled
954,113
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,861
533
105
10
0
228,567
2
W
Amaterasu
5,722
520
64
6
0
282,021
4
L
Scylla
3,725
339
0
0
0
0
0
W
Ganesha
5,995
545
7
1
0
251,226
4
L
Cerberus
6,472
588
70
6
0
235,466
6
W
Izanami
5,966
542
96
9
0
214,439
0
L
Ne Zha
6,140
558
84
8
0
262,386
2
L
Hercules
6,386
581
89
8
0
238,709
3
L
Charybdis
7,322
666
103
9
0
217,552
5
W
Ao Kuang
7,003
637
85
8
0
240,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role