Player Matchup

Jing Wei
Jing Wei
Silver III
Brutelity
Jing Wei
Silver III
Level 208
God Stats
15W - 8L
1,613 SR
Queue Stats
18W - 11L
1,495 MMR
Party 1
Yu Huang
Yu Huang
Gold III
FrostinOnPeople
Yu Huang
Gold III
Level 67
God Stats
4W - 1L
1,723 SR
Queue Stats
57W - 60L
1,488 MMR
Solo
Set
Set
Gold III
GikaGado ttv
Set
Gold III
Level 149
God Stats
10W - 8L
1,548 SR
Queue Stats
240W - 241L
1,465 MMR
Solo
Bacchus
Bacchus
Bronze III
TELCARRIESME
Bacchus
Bronze III
Level 33
God Stats
3W - 2L
1,664 SR
Queue Stats
5W - 3L
1,446 MMR
Party 1
Osiris
Osiris
Bronze III
ckreshtool
Osiris
Bronze III
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,610 SR
1,479 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 174
1,582 SR
1,480 MMR
Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maman Brigitte
Maman Brigitte
Gold III
DommyMofaka
Maman Brigitte
Gold III
Level 275
God Stats
9W - 5L
1,584 SR
Queue Stats
169W - 160L
1,480 MMR
Solo
Skadi
Skadi
Gold IV
Hck zZeuz
Skadi
Gold IV
Level 143
God Stats
34W - 28L
1,568 SR
Queue Stats
324W - 337L
1,483 MMR
Solo
Vamana
Vamana
Gold III
SammaCharp
Vamana
Gold III
Level 156
God Stats
0W - 1L
1,577 SR
Queue Stats
90W - 85L
1,482 MMR
Solo
Cthulhu
Cthulhu
Gold I
xBad_MemoriezXx
Cthulhu
Gold I
Level 140
God Stats
51W - 31L
1,681 SR
Queue Stats
846W - 869L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Brutelity
Jing Wei
14
4 / 0 / 2
8,763
584
6,252
9,106
3,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
15
1 / 1 / 5
8,446
563
4,295
7,752
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 3 / 3
7,436
496
5,839
12,979
5,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bacchus
TELCARRIESME
Bacchus
11
4 / 2 / 5
7,964
531
9,010
11,851
11,686
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Osiris
ckreshtool
Osiris
13
0 / 2 / 0
7,873
525
1,383
11,091
7,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
SusanoHorusCamazotzBastet

VS

Bans
AwilixAthenaKumbhakarnaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 2 / 2
7,236
482
7,123
5,341
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maman Brigitte
DommyMofaka
Maman Brigitte
15
5 / 2 / 1
7,997
533
5,090
10,526
3,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Skadi
Hck zZeuz
Skadi
13
0 / 3 / 1
7,418
495
4,498
7,830
2,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
SammaCharp
Vamana
11
1 / 5 / 4
6,430
429
6,657
12,790
7,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

14
2 / 0 / 3
8,601
573
9,031
8,881
9,727
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
12
Kills
8
8
Deaths
12
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
2
0.5
W
Jing Wei
Brutelity
Jing Wei
4
0
2
5
L
Maman Brigitte
DommyMofaka
Maman Brigitte
5
2
1
2.75
W
Yu Huang
1
1
5
3.5
W
3
3
3
1.5
L
Skadi
Hck zZeuz
Skadi
0
3
1
0.17
L
Vamana
SammaCharp
Vamana
1
5
4
0.6
W
Bacchus
TELCARRIESME
Bacchus
4
2
5
3.25
W
Osiris
ckreshtool
Osiris
0
2
0
0
L
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,779
Damage
32,399
52,779
Taken
45,368
30,603
Mitigated
24,702
16,217
Healing
11,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,123
1,771
0
417
5,341
1,785
0
2,050
3,291
50,725
386
W
Jing Wei
Brutelity
Jing Wei
6,252
3,455
0
3,825
9,106
3,116
720
3,599
5,478
0
65,746
L
Maman Brigitte
DommyMofaka
Maman Brigitte
5,090
372
0
5,909
10,526
3,692
0
2,285
8,241
63,686
2,972
W
Yu Huang
4,295
363
0
1,695
7,752
2,671
0
4,679
2,964
66,924
0
W
5,839
2,430
0
3,172
12,979
5,658
0
4,205
8,629
0
59,316
L
Skadi
Hck zZeuz
Skadi
4,498
1,098
0
1,456
7,830
2,349
619
3,308
4,522
0
56,983
L
Vamana
SammaCharp
Vamana
6,657
3,202
0
1,880
12,790
7,149
0
5,216
7,574
0
25,087
W
Bacchus
TELCARRIESME
Bacchus
9,010
1,273
0
2,831
11,851
11,686
0
2,914
8,455
22,823
0
W
Osiris
ckreshtool
Osiris
1,383
668
0
4,694
11,091
7,472
0
5,695
5,396
0
48,510
L
9,031
532
83
1,721
8,881
9,727
0
1,398
7,483
58,192
3,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,482
Gold Earned
37,682
479
Minions Killed
442
0
Camps Cleared
0
1,524,872
Distance Traveled
1,514,669
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,236
482
97
6
0
281,795
7
W
Jing Wei
8,763
584
136
9
0
327,874
0
L
Maman Brigitte
7,997
533
103
7
0
330,425
1
W
Yu Huang
8,446
563
150
10
0
296,112
0
W
Set
7,436
496
76
5
0
328,364
0
L
Skadi
7,418
495
101
7
0
280,243
0
L
Vamana
6,430
429
30
2
0
323,328
0
W
Bacchus
7,964
531
22
1
0
335,201
1
W
Osiris
7,873
525
95
6
0
237,321
4
L
Cthulhu
8,601
573
111
7
0
298,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role