Player Matchup

Odin
Odin
Diamond IV
 
Odin
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum I
I3leackI3ear
Medusa
Platinum I
Level 145
God Stats
3W - 0L
1,815 SR
Queue Stats
124W - 103L
2,121 MMR
Party 1
Athena
Athena
Diamond V
KackNoobExpert39
Athena
Diamond V
Level 152
God Stats
2W - 2L
1,672 SR
Queue Stats
73W - 51L
2,138 MMR
Party 1
Hera
Hera
Masters
PrinceofAsia
Hera
Masters
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 156L
2,401 MMR
Solo
Anhur
Anhur
Diamond II
buffpatroll
Anhur
Diamond II
Level 111
God Stats
36W - 27L
1,619 SR
Queue Stats
157W - 125L
2,383 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,621 SR
2,108 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,589 SR
1,792 MMR
Cupid
Cupid
Platinum I
 
Cupid
Platinum I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Masters
 
Bacchus
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Diamond I
 
Nox
Diamond I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artemis
Artemis
Diamond II
Archiebaker
Artemis
Diamond II
Level 202
God Stats
1W - 1L
1,511 SR
Queue Stats
103W - 89L
2,346 MMR
Solo
Raijin
Raijin
Platinum I
TheBláckHammer
Raijin
Platinum I
Level 59
God Stats
20W - 18L
1,935 SR
Queue Stats
162W - 130L
2,113 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
7
0 / 0 / 0
4,023
805
205
2,352
924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Medusa
5
1 / 2 / 0
3,499
700
1,518
4,118
1,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 2 / 1
3,394
679
1,247
4,923
2,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
1 / 0 / 0
3,970
794
1,400
1,872
421
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

6
0 / 1 / 1
3,257
651
946
2,577
676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
SusanoAo KuangKumbhakarnaThothCthulhu

VS

Bans
ThanatosAphroditeRatatoskrKuzenboDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
6
4 / 1 / 0
4,023
805
4,119
2,270
636
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
 
Bacchus
6
0 / 0 / 4
3,899
780
3,011
3,322
1,720
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nox
 
Nox
3
0 / 1 / 0
2,782
556
267
1,324
289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Archiebaker
Artemis
6
0 / 1 / 1
3,349
670
525
2,854
581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 0 / 0
3,834
767
1,436
2,042
389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
5
5
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
0
0
0
L
Cupid
 
Cupid
4
1
0
4
L
Bacchus
 
Bacchus
0
0
4
2
L
Nox
 
Nox
0
1
0
0
L
Artemis
Archiebaker
Artemis
0
1
1
0.5
W
Medusa
1
2
0
0.5
W
0
2
1
0.25
W
1
0
0
1
L
1
0
0
1
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,316
Damage
9,358
15,842
Taken
11,812
5,562
Mitigated
3,615
5,155
Healing
4,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
205
94
0
673
2,352
924
0
267
2,085
0
21,698
L
Cupid
 
Cupid
4,119
2,587
54
856
2,270
636
0
800
1,470
0
19,794
L
Bacchus
 
Bacchus
3,011
349
0
1,106
3,322
1,720
0
447
2,875
8,373
1,748
L
Nox
 
Nox
267
156
0
450
1,324
289
0
0
1,295
6,030
0
L
Artemis
Archiebaker
Artemis
525
49
0
1,436
2,854
581
34
561
2,230
0
14,954
W
Medusa
1,518
1,017
0
1,015
4,118
1,068
0
1,460
2,658
0
12,746
W
1,247
386
592
1,693
4,923
2,473
0
1,492
3,431
7,018
0
W
1,400
257
0
866
1,872
421
0
519
1,287
22,023
441
L
1,436
44
0
750
2,042
389
0
643
1,301
21,063
492
W
946
446
0
316
2,577
676
0
666
1,817
0
13,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,143
Gold Earned
17,887
168
Minions Killed
153
0
Camps Cleared
0
533,762
Distance Traveled
506,002
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
4,023
805
45
9
0
87,623
0
L
Cupid
4,023
805
45
9
0
101,225
0
L
Bacchus
3,899
780
7
1
0
115,389
1
L
Nox
2,782
556
11
2
0
68,267
0
L
Artemis
3,349
670
41
8
0
112,372
0
W
Medusa
3,499
700
30
6
0
108,483
0
W
Athena
3,394
679
9
2
0
110,176
0
W
Hera
3,970
794
49
10
0
108,928
0
L
Raijin
3,834
767
49
10
0
108,749
1
W
Anhur
3,257
651
35
7
0
118,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role