Player Matchup

Bacchus
Bacchus
Alphagamer2302
Bacchus
Level 87
God Stats
3W - 2L
1,724 SR
Queue Stats
45W - 30L
1,557 Elo+
Party 3
Nu Wa
Nu Wa
Esvahanna
Nu Wa
Level 198
God Stats
12W - 4L
1,542 SR
Queue Stats
86W - 61L
1,568 Elo+
Party 1
Ullr
Ullr
ExMuslimklärtauf
Ullr
Level 27
God Stats
4W - 0L
1,706 SR
Queue Stats
9W - 8L
1,401 Elo+
Party 3
Da Ji
Da Ji
Nabsauruss
Da Ji
Level 182
God Stats
57W - 27L
1,646 SR
Queue Stats
83W - 63L
1,568 Elo+
Party 1
Sun Wukong
Sun Wukong
RaqesLays
Sun Wukong
Level 67
God Stats
1W - 1L
1,262 SR
Queue Stats
39W - 26L
1,564 Elo+
Party 3
Team Averages
Level 112
1,576 SR
1,532 Elo+

VS

Team Averages
Level 122
1,494 SR
1,514 Elo+
Odin
Odin
 
Odin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Barkot
Ra
Level 154
God Stats
2W - 4L
1,456 SR
Queue Stats
195W - 185L
1,445 Elo+
Solo
Anhur
Anhur
babdoll
Anhur
Level 158
God Stats
0W - 3L
1,210 SR
Queue Stats
213W - 179L
1,601 Elo+
Solo
Arachne
Arachne
cyberjabkaaa
Arachne
Level 61
God Stats
0W - 1L
1,775 SR
Queue Stats
41W - 38L
1,556 Elo+
Solo
Surtr
Surtr
ferryzenda
Surtr
Level 131
God Stats
154W - 137L
1,529 SR
Queue Stats
418W - 441L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
3,931
786
1,637
2,126
1,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Esvahanna
Nu Wa
7
0 / 0 / 1
3,467
693
691
1,301
262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
1 / 0 / 1
3,572
714
1,927
2,168
479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
6
1 / 0 / 0
3,224
645
859
3,113
841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
RaqesLays
Sun Wukong
6
1 / 1 / 0
3,656
731
1,004
3,230
1,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
5
0 / 0 / 0
3,087
617
768
2,611
1,248
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ra
7
0 / 1 / 0
3,603
721
370
2,167
561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
babdoll
Anhur
3
0 / 2 / 0
2,670
534
553
2,076
439
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
cyberjabkaaa
Arachne
5
1 / 0 / 0
3,233
647
688
2,783
661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Surtr
5
0 / 1 / 1
3,255
651
1,653
2,904
1,376
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
4
Kills
1
1
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
0
0
0
W
1
0
1
1.5
L
Ra
0
1
0
0
W
Nu Wa
Esvahanna
Nu Wa
0
0
1
0.5
W
1
0
1
1.5
W
Da Ji
1
0
0
1
W
Sun Wukong
RaqesLays
Sun Wukong
1
1
0
1
L
Anhur
babdoll
Anhur
0
2
0
0
L
Arachne
cyberjabkaaa
Arachne
1
0
0
1
L
Surtr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,118
Damage
4,032
11,938
Taken
12,541
4,612
Mitigated
4,285
5,487
Healing
5,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
768
226
0
1,237
2,611
1,248
0
874
1,737
0
4,588
W
1,637
473
0
1,106
2,126
1,066
0
0
2,126
9,501
2,593
L
Ra
370
0
84
1,131
2,167
561
0
331
1,836
20,664
0
W
Nu Wa
Esvahanna
Nu Wa
691
132
0
250
1,301
262
0
50
1,207
16,310
596
W
1,927
742
0
711
2,168
479
0
0
2,168
0
17,749
W
Da Ji
859
220
0
2,020
3,113
841
0
220
2,837
0
13,058
W
Sun Wukong
RaqesLays
Sun Wukong
1,004
436
0
1,400
3,230
1,964
0
77
3,153
0
15,992
L
Anhur
babdoll
Anhur
553
265
0
464
2,076
439
0
627
1,449
0
8,056
L
Arachne
cyberjabkaaa
Arachne
688
418
0
1,401
2,783
661
0
316
2,467
0
11,173
L
Surtr
1,653
643
0
1,522
2,904
1,376
0
85
2,704
168
13,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,850
Gold Earned
15,848
144
Minions Killed
110
0
Camps Cleared
0
494,423
Distance Traveled
497,472
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
3,087
617
3
1
0
94,724
0
W
Bacchus
3,931
786
24
5
0
93,572
1
L
Ra
3,603
721
46
9
0
107,134
0
W
Nu Wa
3,467
693
28
6
0
92,688
0
W
Ullr
3,572
714
36
7
0
87,510
0
W
Da Ji
3,224
645
35
7
0
128,949
0
W
Sun Wukong
3,656
731
21
4
0
91,704
0
L
Anhur
2,670
534
10
2
0
64,522
0
L
Arachne
3,233
647
24
5
0
125,181
0
L
Surtr
3,255
651
27
5
0
105,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role