Player Matchup

Cupid
Cupid
Platinum IV
TyDaPlug
Cupid
Platinum IV
Level 86
God Stats
34W - 15L
1,840 SR
Queue Stats
192W - 188L
1,904 MMR
Party 1
Zeus
Zeus
Gold II
highestceiling
Zeus
Gold II
Level 64
God Stats
6W - 3L
1,969 SR
Queue Stats
65W - 74L
1,890 MMR
Solo
Ares
Ares
Platinum III
playboyxcartii
Ares
Platinum III
Level 71
God Stats
2W - 4L
1,581 SR
Queue Stats
131W - 142L
1,916 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 74
1,797 SR
1,903 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 158
1,649 SR
2,014 MMR
Mulan
Mulan
Platinum III
DCoco
Mulan
Platinum III
Level 156
God Stats
31W - 40L
1,506 SR
Queue Stats
755W - 896L
1,854 MMR
Solo
Ne Zha
Ne Zha
Diamond V
Metå
Ne Zha
Diamond V
Level 141
God Stats
17W - 11L
1,772 SR
Queue Stats
216W - 192L
2,184 MMR
Party 2
Hera
Hera
Platinum I
SaltierThanNaCl
Hera
Platinum I
Level 177
God Stats
117W - 91L
1,669 SR
Queue Stats
451W - 448L
2,004 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
TyDaPlug
Cupid
16
6 / 3 / 3
10,530
957
9,685
10,188
3,658
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 4 / 7
9,816
892
7,511
7,943
2,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 5 / 5
8,682
789
4,826
12,619
13,449
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
AchillesFafnirCthulhuCerberus

VS

Bans
SerqetOdinAtlasKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DCoco
Mulan
16
3 / 1 / 9
10,572
961
7,161
11,832
12,874
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
Metå
Ne Zha
14
6 / 6 / 4
10,155
923
10,201
13,075
9,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

15
3 / 3 / 5
9,814
892
7,734
5,967
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
30
10
Kills
12
12
Deaths
10
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mulan
DCoco
Mulan
3
1
9
7.5
W
Ne Zha
Metå
Ne Zha
6
6
4
1.33
W
3
3
5
1.83
L
Cupid
TyDaPlug
Cupid
6
3
3
2.5
L
2
4
7
1.38
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,022
Damage
25,096
30,750
Taken
30,874
20,016
Mitigated
24,528
7,276
Healing
6,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
DCoco
Mulan
7,161
552
0
4,097
11,832
12,874
566
5,543
6,274
0
22,192
W
Ne Zha
Metå
Ne Zha
10,201
2,188
0
1,794
13,075
9,451
1,673
4,157
8,906
165
27,541
W
7,734
1,410
0
985
5,967
2,203
1,491
2,489
3,469
48,417
0
L
Cupid
TyDaPlug
Cupid
9,685
5,051
822
3,838
10,188
3,658
147
2,325
7,770
0
33,201
L
7,511
585
0
230
7,943
2,909
84
2,473
5,369
37,677
1,021
L
4,826
820
0
2,386
12,619
13,449
0
3,170
8,918
13,461
890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,028
Gold Earned
30,541
126
Minions Killed
129
0
Camps Cleared
0
593,461
Distance Traveled
622,872
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,572
961
35
3
0
211,967
0
W
Ne Zha
10,155
923
26
2
0
207,797
0
W
Hera
9,814
892
68
6
0
203,108
2
L
Cupid
10,530
957
48
4
0
201,102
4
L
Zeus
9,816
892
63
6
0
193,359
0
L
Ares
8,682
789
15
1
0
199,000
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role