Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BloatedTube3190
Scylla
Level 68
God Stats
0W - 4L
1,309 SR
Queue Stats
91W - 98L
1,526 Elo+
Solo
Kukulkan
Kukulkan
ChiefSwinginMeat
Kukulkan
Level 122
God Stats
7W - 2L
1,878 SR
Queue Stats
216W - 219L
1,461 Elo+
Solo
Ares
Ares
WondrclanSpliff
Ares
Level 69
God Stats
7W - 8L
1,569 SR
Queue Stats
352W - 394L
1,451 Elo+
Solo
Artemis
Artemis
kirsom 01
Artemis
Level 128
God Stats
3W - 3L
1,341 SR
Queue Stats
306W - 324L
1,495 Elo+
Solo
Team Averages
Level 98
1,519 SR
1,487 Elo+

VS

Team Averages
Level 139
1,543 SR
1,551 Elo+
Agni
Agni
 
Agni
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DeathSytheZero
Bacchus
Level 157
God Stats
2W - 2L
1,720 SR
Queue Stats
208W - 282L
1,458 Elo+
Party 1
Ra
Ra
THeDafFYDuCk253
Ra
Level 172
God Stats
2W - 1L
1,492 SR
Queue Stats
720W - 748L
1,471 Elo+
Solo
Cthulhu
Cthulhu
TheOGBeanjuice
Cthulhu
Level 148
God Stats
8W - 5L
1,505 SR
Queue Stats
194W - 180L
1,505 Elo+
Solo
Fenrir
Fenrir
XR3peater
Fenrir
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,820 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
2 / 3 / 6
7,191
899
4,466
8,710
6,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 3 / 6
6,154
769
4,458
5,393
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
7 / 2 / 0
8,081
1,010
7,990
4,603
1,880
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

7
0 / 2 / 4
5,619
702
1,712
5,175
5,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
kirsom 01
Artemis
12
0 / 3 / 7
6,253
782
6,978
6,128
2,385
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
3 / 2 / 6
7,831
979
9,471
7,342
3,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

14
3 / 1 / 7
7,932
992
4,069
5,839
6,188
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 0 / 4
8,076
1,010
4,434
3,449
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
4 / 3 / 7
8,241
1,030
9,817
11,322
8,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Fenrir
XR3peater
Fenrir
9
0 / 6 / 3
6,259
782
1,068
8,455
2,972
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
40
9
Kills
13
13
Deaths
12
23
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
3
6
1.67
W
Agni
 
Agni
3
2
6
3
L
0
3
6
1
L
7
2
0
3.5
W
3
1
7
6.5
W
3
0
4
5
W
4
3
7
2.5
L
0
2
4
1
W
Fenrir
XR3peater
Fenrir
0
6
3
0.25
L
Artemis
kirsom 01
Artemis
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,604
Damage
28,859
30,009
Taken
36,407
18,266
Mitigated
22,553
9,792
Healing
13,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,466
1,114
3,061
2,403
8,710
6,410
0
7,762
948
5,790
0
W
Agni
 
Agni
9,471
615
850
1,183
7,342
3,712
1,409
4,101
3,241
14,159
884
L
4,458
533
1,263
498
5,393
2,127
0
4,714
679
6,764
0
L
7,990
160
652
175
4,603
1,880
0
4,068
535
30,423
735
W
4,069
194
973
1,016
5,839
6,188
309
2,845
2,994
6,351
0
W
4,434
317
4,799
1,913
3,449
1,166
1,208
2,498
951
23,559
265
W
9,817
25
803
887
11,322
8,515
0
4,511
6,811
18,828
2,238
L
1,712
0
0
972
5,175
5,464
0
3,531
1,605
2,561
0
W
Fenrir
XR3peater
Fenrir
1,068
180
431
619
8,455
2,972
544
4,311
4,144
0
3,732
L
Artemis
kirsom 01
Artemis
6,978
1,894
393
375
6,128
2,385
0
5,457
628
0
13,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,298
Gold Earned
38,339
76
Minions Killed
113
0
Camps Cleared
0
666,886
Distance Traveled
813,604
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,191
899
1
0
0
144,088
0
W
Agni
7,831
979
19
2
0
159,827
0
L
Scylla
6,154
769
10
1
0
134,473
0
L
Kukulkan
8,081
1,010
54
7
0
157,428
0
W
Bacchus
7,932
992
6
1
0
163,211
0
W
Ra
8,076
1,010
45
6
0
165,575
0
W
Cthulhu
8,241
1,030
33
4
0
171,443
0
L
Ares
5,619
702
0
0
0
80,850
0
W
Fenrir
6,259
782
10
1
0
153,548
0
L
Artemis
6,253
782
11
1
0
150,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role