Player Matchup

Odin
Odin
ImBabyJ
Odin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 55L
1,372 Elo+
Party 1
Xbalanque
Xbalanque
TheDMack
Xbalanque
Level 66
God Stats
7W - 7L
1,546 SR
Queue Stats
43W - 74L
1,361 Elo+
Party 1
Ymir
Ymir
YoLEFTnutt
Ymir
Level 29
God Stats
5W - 8L
1,311 SR
Queue Stats
46W - 79L
1,361 Elo+
Party 1
Anubis
Anubis
evildrcontra
Anubis
Level 169
God Stats
65W - 75L
1,479 SR
Queue Stats
76W - 85L
1,447 Elo+
Solo
Nox
Nox
jackel232
Nox
Level 69
God Stats
3W - 4L
1,491 SR
Queue Stats
79W - 129L
1,350 Elo+
Party 1
Team Averages
Level 80
1,465 SR
1,378 Elo+

VS

Team Averages
Level 115
1,530 SR
1,447 Elo+
Ah Muzen Cab
Ah Muzen Cab
Crepid
Ah Muzen Cab
Level 138
God Stats
2W - 6L
1,510 SR
Queue Stats
354W - 382L
1,417 Elo+
Solo
Ra
Ra
I_Am_Chewy24
Ra
Level 90
God Stats
0W - 2L
1,362 SR
Queue Stats
77W - 90L
1,484 Elo+
Solo
Jormungandr
Jormungandr
YAMI6600
Jormungandr
Level 131
God Stats
20W - 14L
1,691 SR
Queue Stats
20W - 14L
1,641 Elo+
Solo
Achilles
Achilles
fadams61
Achilles
Level 109
God Stats
8W - 7L
1,588 SR
Queue Stats
29W - 33L
1,408 Elo+
Solo
Hou Yi
Hou Yi
halo crusher21
Hou Yi
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 44L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
ImBabyJ
Odin
13
1 / 0 / 8
8,123
812
5,286
7,829
7,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
TheDMack
Xbalanque
14
2 / 0 / 10
8,602
860
9,157
8,248
3,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 1 / 6
9,560
956
10,284
9,983
4,340
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
15
3 / 2 / 2
8,970
897
8,296
7,125
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
7 / 1 / 8
9,885
989
9,381
4,972
2,045
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Crepid
Ah Muzen Cab
14
1 / 3 / 1
8,235
824
8,091
8,132
2,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
0 / 2 / 2
7,963
796
5,636
7,235
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
YAMI6600
Jormungandr
13
2 / 7 / 0
8,194
819
10,023
17,703
11,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
fadams61
Achilles
14
1 / 4 / 1
7,959
796
6,382
10,628
14,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 3 / 0
7,824
782
2,024
6,429
1,687
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
19
Kills
4
4
Deaths
19
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Crepid
Ah Muzen Cab
1
3
1
0.5
L
0
2
2
0.5
W
Odin
ImBabyJ
Odin
1
0
8
5
W
Xbalanque
TheDMack
Xbalanque
2
0
10
7
L
Jormungandr
YAMI6600
Jormungandr
2
7
0
0.29
W
6
1
6
9
W
Anubis
3
2
2
2
L
Achilles
fadams61
Achilles
1
4
1
0.38
L
0
3
0
0
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,404
Damage
32,156
38,157
Taken
50,127
19,931
Mitigated
31,223
8,424
Healing
8,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Crepid
Ah Muzen Cab
8,091
813
0
1,560
8,132
2,019
64
4,972
2,846
0
26,916
L
5,636
143
396
1,519
7,235
1,716
52
4,079
2,978
20,632
0
W
Odin
ImBabyJ
Odin
5,286
1,396
355
1,401
7,829
7,043
0
2,660
4,733
0
8,378
W
Xbalanque
TheDMack
Xbalanque
9,157
4,976
0
2,454
8,248
3,089
0
3,556
4,336
0
22,493
L
Jormungandr
YAMI6600
Jormungandr
10,023
2,733
134
2,852
17,703
11,597
0
9,376
7,615
21,443
0
W
10,284
1,895
0
2,298
9,983
4,340
0
4,277
5,333
23,320
582
W
Anubis
8,296
38
0
1,916
7,125
3,414
0
2,042
4,680
31,370
838
L
Achilles
fadams61
Achilles
6,382
754
186
819
10,628
14,204
0
3,900
6,247
0
11,911
L
2,024
813
0
1,487
6,429
1,687
85
3,309
2,874
0
15,439
W
9,381
1,061
0
0
4,972
2,045
37
1,916
2,937
36,380
922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,140
Gold Earned
40,175
231
Minions Killed
172
0
Camps Cleared
0
985,297
Distance Traveled
883,778
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,235
824
40
4
0
191,701
0
L
Ra
7,963
796
44
4
0
213,237
0
W
Odin
8,123
812
14
1
0
223,346
0
W
Xbalanque
8,602
860
43
4
0
202,225
0
L
Jormungandr
8,194
819
33
3
0
151,555
0
W
Ymir
9,560
956
44
4
0
191,899
0
W
Anubis
8,970
897
54
5
0
179,685
1
L
Achilles
7,959
796
15
2
0
188,842
0
L
Hou Yi
7,824
782
40
4
0
138,443
0
W
Nox
9,885
989
76
8
0
188,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role