Player Matchup

Xing Tian
Xing Tian
Gold IV
DotimusPrime
Xing Tian
Gold IV
Level 148
God Stats
1W - 1L
1,421 SR
Queue Stats
204W - 200L
1,490 MMR
Party 1
Baba Yaga
Baba Yaga
Platinum V
KS DN0VAW0LF
Baba Yaga
Platinum V
Level 251
God Stats
12W - 11L
1,578 SR
Queue Stats
681W - 662L
1,590 MMR
Solo
Jormungandr
Jormungandr
Gold I
L4gzonebar
Jormungandr
Gold I
Level 100
God Stats
3W - 2L
1,754 SR
Queue Stats
97W - 83L
1,615 MMR
Solo
Thor
Thor
Gold III
WheelJackMatt
Thor
Gold III
Level 141
God Stats
1W - 0L
1,189 SR
Queue Stats
44W - 34L
1,744 MMR
Party 1
Freya
Freya
Gold IV
iceicedaddy0
Freya
Gold IV
Level 128
God Stats
3W - 1L
1,816 SR
Queue Stats
52W - 55L
1,595 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 154
1,551 SR
1,607 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 131
1,597 SR
1,588 MMR
Anubis
Anubis
Platinum IV
 
Anubis
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold I
Barosanul
Chiron
Gold I
Level 153
God Stats
2W - 2L
1,625 SR
Queue Stats
36W - 34L
1,604 MMR
Solo
Maman Brigitte
Maman Brigitte
Gold III
Fswag
Maman Brigitte
Gold III
Level 188
God Stats
1W - 2L
1,554 SR
Queue Stats
435W - 439L
1,574 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
Kiijuuu
Tsukuyomi
Platinum IV
Level 49
God Stats
4W - 3L
1,776 SR
Queue Stats
66W - 64L
1,655 MMR
Solo
Janus
Janus
Gold II
SlimzUS
Janus
Gold II
Level 107
God Stats
12W - 18L
1,532 SR
Queue Stats
135W - 137L
1,608 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DotimusPrime
Xing Tian
9
0 / 0 / 2
5,309
531
2,036
6,024
3,345
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Baba Yaga
KS DN0VAW0LF
Baba Yaga
11
0 / 0 / 0
6,104
610
2,094
2,135
618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
L4gzonebar
Jormungandr
10
1 / 4 / 1
5,591
559
3,394
7,602
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
1 / 0 / 1
5,309
531
2,325
7,544
2,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

11
1 / 1 / 0
5,841
584
1,734
5,195
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
MedusaSobekNu WaSurtr

VS

Bans
MulanAo KuangBakasuraCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
5
1 / 0 / 0
4,150
415
1,147
1,946
588
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chiron
Barosanul
Chiron
10
0 / 1 / 1
5,266
527
2,375
3,750
1,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Maman Brigitte
Fswag
Maman Brigitte
5
0 / 0 / 1
4,058
406
129
1,461
307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
Kiijuuu
Tsukuyomi
11
4 / 2 / 0
6,277
628
7,323
8,122
2,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Janus
SlimzUS
Janus
12
0 / 0 / 0
6,011
601
1,038
4,584
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
3
Kills
5
5
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
0
0
1
L
Chiron
Barosanul
Chiron
0
1
1
0.5
W
Xing Tian
DotimusPrime
Xing Tian
0
0
2
1
L
Maman Brigitte
Fswag
Maman Brigitte
0
0
1
0.5
W
Baba Yaga
KS DN0VAW0LF
Baba Yaga
0
0
0
0
L
Tsukuyomi
Kiijuuu
Tsukuyomi
4
2
0
2
W
Jormungandr
L4gzonebar
Jormungandr
1
4
1
0.38
L
Janus
SlimzUS
Janus
0
0
0
0
W
1
0
1
1.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,583
Damage
12,012
28,500
Taken
19,863
10,542
Mitigated
6,011
11,898
Healing
6,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,147
0
0
982
1,946
588
0
506
1,286
15,499
0
L
Chiron
Barosanul
Chiron
2,375
329
355
1,126
3,750
1,121
230
1,424
2,217
0
36,879
W
Xing Tian
DotimusPrime
Xing Tian
2,036
306
0
1,719
6,024
3,345
0
992
5,000
13,399
2,244
L
Maman Brigitte
Fswag
Maman Brigitte
129
0
0
824
1,461
307
0
271
1,110
5,619
0
W
Baba Yaga
KS DN0VAW0LF
Baba Yaga
2,094
210
0
1,271
2,135
618
0
671
1,380
45,734
1,527
L
Tsukuyomi
Kiijuuu
Tsukuyomi
7,323
2,106
0
2,218
8,122
2,659
0
3,735
3,905
134
42,325
W
Jormungandr
L4gzonebar
Jormungandr
3,394
560
0
1,736
7,602
2,890
0
0
7,602
30,919
498
L
Janus
SlimzUS
Janus
1,038
43
0
967
4,584
1,336
0
2,265
2,319
47,046
0
W
2,325
414
0
4,723
7,544
2,234
0
83
7,461
0
31,033
W
1,734
479
0
2,449
5,195
1,455
0
452
4,743
41,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,154
Gold Earned
25,762
352
Minions Killed
278
0
Camps Cleared
0
984,820
Distance Traveled
788,815
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,150
415
23
2
0
82,532
0
L
Chiron
5,266
527
60
6
0
184,926
1
W
Xing Tian
5,309
531
29
3
0
220,263
0
L
Maman Brigitte
4,058
406
12
1
0
109,784
2
W
Baba Yaga
6,104
610
97
10
0
175,210
0
L
Tsukuyomi
6,277
628
69
7
0
195,045
0
W
Jormungandr
5,591
559
67
7
0
176,267
0
L
Janus
6,011
601
114
11
0
216,528
2
W
Thor
5,309
531
67
7
0
218,649
0
W
Freya
5,841
584
92
9
0
194,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role