Player Matchup

Ravana
Ravana
 
Ravana
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
FlashyButler
Bastet
Level 103
God Stats
1W - 0L
1,695 SR
Queue Stats
37W - 32L
1,546 Elo+
Party 1
Ares
Ares
OliRea
Ares
Level 155
God Stats
1W - 0L
1,457 SR
Queue Stats
4W - 3L
1,515 Elo+
Party 1
Ishtar
Ishtar
SiffGodBeast
Ishtar
Level 140
God Stats
1W - 0L
1,414 SR
Queue Stats
57W - 48L
1,528 Elo+
Party 1
Nu Wa
Nu Wa
vazor_3
Nu Wa
Level 86
God Stats
7W - 2L
1,795 SR
Queue Stats
216W - 213L
1,578 Elo+
Solo
Team Averages
Level 139
1,572 SR
1,533 Elo+

VS

Team Averages
Level 110
1,432 SR
1,512 Elo+
Gilgamesh
Gilgamesh
Jack099
Gilgamesh
Level 143
God Stats
4W - 5L
1,572 SR
Queue Stats
319W - 312L
1,452 Elo+
Party 2
Tiamat
Tiamat
Schwarzvater
Tiamat
Level 116
God Stats
1W - 4L
1,186 SR
Queue Stats
161W - 143L
1,537 Elo+
Solo
Yu Huang
Yu Huang
SkiLLIce
Yu Huang
Level 124
God Stats
0W - 4L
1,231 SR
Queue Stats
164W - 142L
1,486 Elo+
Solo
King Arthur
King Arthur
World of EDL
King Arthur
Level 40
God Stats
1W - 1L
1,747 SR
Queue Stats
155W - 142L
1,539 Elo+
Party 2
Apollo
Apollo
World of Ganks
Apollo
Level 126
God Stats
2W - 5L
1,425 SR
Queue Stats
197W - 207L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
5 / 1 / 12
9,037
904
8,570
11,470
10,320
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
15
7 / 4 / 13
8,924
892
10,420
7,565
2,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ares
OliRea
Ares
14
2 / 5 / 15
8,467
847
7,453
13,569
13,234
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ishtar
15
4 / 2 / 11
8,725
873
10,208
6,853
2,852
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
vazor_3
Nu Wa
15
3 / 1 / 13
8,201
820
8,997
5,040
1,842
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jack099
Gilgamesh
13
2 / 3 / 4
7,871
787
6,146
13,015
10,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Tiamat
10
1 / 5 / 4
6,916
692
3,096
6,860
2,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Yu Huang
SkiLLIce
Yu Huang
16
5 / 2 / 3
8,780
878
12,180
5,918
2,026
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
World of EDL
King Arthur
12
1 / 6 / 5
7,236
724
5,791
13,971
16,352
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
1 / 5 / 6
8,008
801
5,827
9,770
3,289
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
32
21
Kills
10
13
Deaths
21
64
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
1
12
11
W
Bastet
7
4
13
3.38
L
Gilgamesh
Jack099
Gilgamesh
2
3
4
1.33
W
Ares
OliRea
Ares
2
5
15
1.9
L
Tiamat
1
5
4
0.6
W
Ishtar
4
2
11
4.75
L
Yu Huang
SkiLLIce
Yu Huang
5
2
3
3.25
L
King Arthur
World of EDL
King Arthur
1
6
5
0.58
L
1
5
6
0.8
W
Nu Wa
vazor_3
Nu Wa
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,648
Damage
33,040
44,497
Taken
49,534
31,045
Mitigated
34,865
14,811
Healing
11,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
8,570
1,199
1,741
6,198
11,470
10,320
392
2,953
8,279
0
16,779
W
Bastet
10,420
1,902
1,240
1,479
7,565
2,797
506
2,895
4,631
0
14,055
L
Gilgamesh
Jack099
Gilgamesh
6,146
943
959
2,173
13,015
10,552
0
3,165
9,850
0
12,013
W
Ares
OliRea
Ares
7,453
189
158
742
13,569
13,234
312
4,263
9,192
14,454
54
L
Tiamat
3,096
209
284
852
6,860
2,646
235
2,408
4,452
9,276
0
W
Ishtar
10,208
6,695
15
1,705
6,853
2,852
916
2,278
4,495
0
27,249
L
Yu Huang
SkiLLIce
Yu Huang
12,180
344
795
1,455
5,918
2,026
540
1,543
4,375
29,666
807
L
King Arthur
World of EDL
King Arthur
5,791
216
1,447
1,992
13,971
16,352
0
5,026
8,945
0
15,693
L
5,827
2,580
0
1,255
9,770
3,289
46
4,218
5,552
0
28,695
W
Nu Wa
vazor_3
Nu Wa
8,997
2,037
439
1,094
5,040
1,842
511
2,406
2,634
21,200
266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,354
Gold Earned
38,811
110
Minions Killed
139
0
Camps Cleared
0
988,786
Distance Traveled
839,505
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,037
904
32
3
0
215,425
0
W
Bastet
8,924
892
5
1
0
201,698
0
L
Gilgamesh
7,871
787
14
1
0
182,916
0
W
Ares
8,467
847
13
1
0
198,056
0
L
Tiamat
6,916
692
13
1
0
142,547
0
W
Ishtar
8,725
873
43
4
0
178,952
0
L
Yu Huang
8,780
878
44
4
0
194,315
0
L
King Arthur
7,236
724
22
2
0
165,784
0
L
Apollo
8,008
801
46
5
0
153,943
0
W
Nu Wa
8,201
820
17
2
0
194,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role