Player Matchup

Fafnir
Fafnir
Daerrec
Fafnir
Level 120
God Stats
21W - 11L
1,602 SR
Queue Stats
283W - 245L
1,606 Elo+
Solo
Neith
Neith
HomieJ54
Neith
Level 148
God Stats
4W - 2L
1,837 SR
Queue Stats
375W - 313L
1,516 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jamesontheair
Tsukuyomi
Level 123
God Stats
1W - 4L
1,762 SR
Queue Stats
24W - 36L
1,414 Elo+
Solo
Hachiman
Hachiman
mantthew
Hachiman
Level 128
God Stats
0W - 1L
1,718 SR
Queue Stats
3W - 5L
1,548 Elo+
Solo
Cthulhu
Cthulhu
temp-412667
Cthulhu
Level 121
God Stats
33W - 22L
1,672 SR
Queue Stats
100W - 76L
1,542 Elo+
Solo
Team Averages
Level 128
1,718 SR
1,525 Elo+

VS

Team Averages
Level 128
1,659 SR
1,560 Elo+
Danzaburou
Danzaburou
DomDomChomChom
Danzaburou
Level 153
God Stats
11W - 10L
1,538 SR
Queue Stats
146W - 137L
1,523 Elo+
Solo
Anhur
Anhur
GooblyGoobis
Anhur
Level 82
God Stats
36W - 12L
1,744 SR
Queue Stats
69W - 34L
1,672 Elo+
Solo
Mulan
Mulan
SILENTKILLER415
Mulan
Level 129
God Stats
37W - 25L
1,672 SR
Queue Stats
118W - 110L
1,542 Elo+
Solo
Zhong Kui
Zhong Kui
SbgSmall
Zhong Kui
Level 103
God Stats
2W - 0L
1,792 SR
Queue Stats
36W - 30L
1,536 Elo+
Solo
Poseidon
Poseidon
THE MARK 25
Poseidon
Level 173
God Stats
14W - 8L
1,548 SR
Queue Stats
300W - 294L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Daerrec
Fafnir
12
2 / 0 / 3
8,308
519
7,087
12,238
13,096
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
HomieJ54
Neith
14
1 / 5 / 2
8,235
515
6,129
11,465
3,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Jamesontheair
Tsukuyomi
13
2 / 6 / 5
7,767
485
7,252
11,745
3,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
mantthew
Hachiman
12
2 / 4 / 3
7,789
487
6,256
9,230
1,883
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
temp-412667
Cthulhu
15
3 / 3 / 0
8,802
550
8,363
17,791
16,633
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DomDomChomChom
Danzaburou
18
8 / 0 / 3
10,502
656
8,617
9,985
3,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 3 / 4
8,402
525
8,177
14,574
10,996
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 3 / 1
9,395
587
14,741
17,172
15,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
SbgSmall
Zhong Kui
15
3 / 2 / 1
8,678
542
7,425
8,331
5,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
THE MARK 25
Poseidon
17
2 / 2 / 4
9,822
614
7,727
6,611
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
10
Kills
18
18
Deaths
10
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Daerrec
Fafnir
2
0
3
3.5
W
Danzaburou
DomDomChomChom
Danzaburou
8
0
3
9.5
W
2
3
4
1.33
L
Neith
HomieJ54
Neith
1
5
2
0.4
L
Tsukuyomi
Jamesontheair
Tsukuyomi
2
6
5
0.75
W
3
3
1
1.17
W
Zhong Kui
SbgSmall
Zhong Kui
3
2
1
1.75
W
Poseidon
THE MARK 25
Poseidon
2
2
4
2
L
Hachiman
mantthew
Hachiman
2
4
3
0.88
L
Cthulhu
temp-412667
Cthulhu
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,087
Damage
46,687
62,469
Taken
56,673
38,009
Mitigated
37,607
17,418
Healing
18,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Daerrec
Fafnir
7,087
1,823
0
2,737
12,238
13,096
0
5,577
6,609
27,066
3,618
W
Danzaburou
DomDomChomChom
Danzaburou
8,617
2,505
0
6,766
9,985
3,474
0
627
9,358
0
82,175
W
8,177
2,875
0
4,054
14,574
10,996
0
3,685
10,889
956
39,786
L
Neith
HomieJ54
Neith
6,129
1,105
0
3,213
11,465
3,171
0
4,127
6,788
0
70,977
L
Tsukuyomi
Jamesontheair
Tsukuyomi
7,252
1,260
0
3,574
11,745
3,226
0
2,401
9,168
0
49,116
W
14,741
2,019
0
4,065
17,172
15,900
0
8,239
8,933
485
70,660
W
Zhong Kui
SbgSmall
Zhong Kui
7,425
2,161
0
2,686
8,331
5,639
892
2,068
6,263
64,905
9,712
W
Poseidon
THE MARK 25
Poseidon
7,727
452
0
1,228
6,611
1,598
0
0
6,611
65,276
1,207
L
Hachiman
mantthew
Hachiman
6,256
3,784
0
2,450
9,230
1,883
342
2,460
6,770
0
44,188
L
Cthulhu
temp-412667
Cthulhu
8,363
818
62
5,382
17,791
16,633
0
215
17,576
62,341
844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,901
Gold Earned
46,799
465
Minions Killed
574
0
Camps Cleared
0
1,669,093
Distance Traveled
1,664,345
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,308
519
63
4
0
329,409
5
W
Danzaburou
10,502
656
134
8
0
378,584
0
W
Anhur
8,402
525
31
2
0
313,881
4
L
Neith
8,235
515
134
8
0
308,794
4
L
Tsukuyomi
7,767
485
72
5
0
387,568
0
W
Mulan
9,395
587
118
7
0
293,516
0
W
Zhong Kui
8,678
542
133
8
0
317,089
1
W
Poseidon
9,822
614
158
10
0
361,275
4
L
Hachiman
7,789
487
81
5
0
332,403
0
L
Cthulhu
8,802
550
115
7
0
310,919
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role