Player Matchup

Cliodhna
Cliodhna
Blues Fan I Am
Cliodhna
Level 108
God Stats
26W - 14L
1,694 SR
Queue Stats
186W - 216L
1,465 Elo+
Solo
Ares
Ares
DarkevolDracko97
Ares
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 34L
1,450 Elo+
Solo
Hades
Hades
GremlinTim
Hades
Level 45
God Stats
9W - 7L
1,717 SR
Queue Stats
46W - 52L
1,492 Elo+
Solo
Sol
Sol
SkyGuy32
Sol
Level 48
God Stats
5W - 9L
1,450 SR
Queue Stats
55W - 70L
1,416 Elo+
Solo
Apollo
Apollo
XxSpiderxX1986
Apollo
Level 161
God Stats
5W - 2L
1,993 SR
Queue Stats
715W - 710L
1,486 Elo+
Solo
Team Averages
Level 86
1,671 SR
1,462 Elo+

VS

Team Averages
Level 110
1,497 SR
1,504 Elo+
Nox
Nox
Escotico
Nox
Level 85
God Stats
1W - 4L
1,289 SR
Queue Stats
115W - 111L
1,494 Elo+
Solo
Nu Wa
Nu Wa
Psycho EU4260
Nu Wa
Level 147
God Stats
7W - 3L
1,714 SR
Queue Stats
51W - 51L
1,550 Elo+
Party 1
Surtr
Surtr
URAIMISTRSH2969
Surtr
Level 62
God Stats
1W - 2L
1,628 SR
Queue Stats
63W - 61L
1,503 Elo+
Party 1
Ishtar
Ishtar
air_force_265
Ishtar
Level 159
God Stats
9W - 10L
1,451 SR
Queue Stats
384W - 367L
1,491 Elo+
Solo
Erlang Shen
Erlang Shen
chubbub123
Erlang Shen
Level 98
God Stats
14W - 21L
1,402 SR
Queue Stats
518W - 541L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
13
5 / 2 / 0
7,218
602
4,389
9,680
3,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 4 / 1
5,880
490
3,824
13,258
9,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hades
12
2 / 1 / 2
7,031
586
4,410
7,940
3,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 0 / 0
7,155
596
3,956
6,215
1,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
0 / 4 / 1
5,830
486
3,345
7,883
2,291
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 6
6,223
519
4,156
6,883
4,460
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 3
6,989
582
6,872
3,591
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 0
6,686
557
3,615
9,385
3,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
6 / 2 / 3
7,416
618
10,108
11,096
4,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
chubbub123
Erlang Shen
8
0 / 3 / 0
5,230
436
3,095
7,443
3,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
8
Kills
11
11
Deaths
8
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
5
2
0
2.5
L
0
4
1
0.13
W
1
1
6
4
L
Hades
2
1
2
3
W
1
1
3
2.5
L
1
0
0
1
W
3
1
0
3
L
0
4
1
0.13
W
6
2
3
3.75
W
Erlang Shen
chubbub123
Erlang Shen
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,924
Damage
27,846
44,976
Taken
38,398
19,917
Mitigated
16,981
17,347
Healing
17,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
4,389
0
0
2,572
9,680
3,110
0
628
8,950
0
53,937
L
3,824
293
264
3,360
13,258
9,056
0
3,308
9,867
18,409
0
W
4,156
630
0
2,091
6,883
4,460
0
3,751
3,132
16,188
0
L
Hades
4,410
763
0
4,324
7,940
3,996
685
1,550
6,240
37,653
1,934
W
6,872
2,076
0
660
3,591
1,078
0
1,398
2,193
55,133
949
L
3,956
838
0
4,946
6,215
1,464
0
2,970
2,945
65,162
1,544
W
3,615
1,399
0
4,522
9,385
3,672
0
1,233
8,152
909
50,946
L
3,345
2,505
0
1,881
7,883
2,291
672
1,873
5,880
0
41,168
W
10,108
6,570
0
6,294
11,096
4,208
65
2,413
8,683
0
57,631
W
Erlang Shen
chubbub123
Erlang Shen
3,095
1,926
0
3,724
7,443
3,563
0
3,042
4,401
0
23,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,114
Gold Earned
32,544
404
Minions Killed
341
0
Camps Cleared
0
1,187,732
Distance Traveled
1,108,442
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,218
602
87
7
0
259,418
0
L
Ares
5,880
490
12
1
0
218,624
0
W
Nox
6,223
519
32
3
0
244,255
5
L
Hades
7,031
586
85
7
0
229,869
0
W
Nu Wa
6,989
582
101
8
0
254,206
4
L
Sol
7,155
596
135
11
0
251,630
0
W
Surtr
6,686
557
81
7
0
249,167
0
L
Apollo
5,830
486
85
7
0
228,191
0
W
Ishtar
7,416
618
90
8
0
216,850
0
W
Erlang Shen
5,230
436
37
3
0
143,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role