Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 239
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Andrej0ne
Skadi
Level 164
God Stats
14W - 12L
1,614 SR
Queue Stats
395W - 410L
1,534 Elo+
Solo
Amaterasu
Amaterasu
ItsMeValentina
Amaterasu
Level 164
God Stats
31W - 24L
1,562 SR
Queue Stats
395W - 370L
1,530 Elo+
Solo
Cthulhu
Cthulhu
digo28005
Cthulhu
Level 129
God Stats
28W - 12L
1,703 SR
Queue Stats
254W - 264L
1,507 Elo+
Solo
Arachne
Arachne
xCL12
Arachne
Level 113
God Stats
4W - 1L
1,539 SR
Queue Stats
17W - 13L
1,532 Elo+
Solo
Team Averages
Level 162
1,584 SR
1,520 Elo+

VS

Team Averages
Level 98
1,621 SR
1,498 Elo+
Shiva
Shiva
 
Shiva
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
GuFeiyang
Merlin
Level 46
God Stats
5W - 3L
1,638 SR
Queue Stats
64W - 54L
1,545 Elo+
Solo
Atlas
Atlas
Kimmokee01
Atlas
Level 89
God Stats
25W - 27L
1,645 SR
Queue Stats
236W - 209L
1,509 Elo+
Solo
Chronos
Chronos
Yr NiN TaNg
Chronos
Level 116
God Stats
3W - 2L
1,739 SR
Queue Stats
216W - 209L
1,459 Elo+
Solo
Freya
Freya
ferryzenda
Freya
Level 131
God Stats
44W - 41L
1,584 SR
Queue Stats
421W - 454L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 2 / 2
6,786
566
7,277
5,764
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
Andrej0ne
Skadi
12
2 / 3 / 1
7,024
585
5,420
7,709
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
ItsMeValentina
Amaterasu
13
1 / 2 / 1
7,536
628
4,799
15,867
8,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
digo28005
Cthulhu
11
2 / 1 / 3
6,339
528
5,207
8,513
6,752
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
xCL12
Arachne
13
6 / 0 / 1
7,402
617
4,989
9,025
3,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
1 / 2 / 1
7,056
588
10,719
10,344
7,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Merlin
GuFeiyang
Merlin
12
0 / 2 / 2
6,415
535
4,035
6,234
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
11
4 / 0 / 2
6,231
519
8,531
7,827
3,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Yr NiN TaNg
Chronos
11
0 / 4 / 1
5,943
495
3,438
8,389
2,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Freya
11
3 / 5 / 0
5,986
499
3,158
8,503
2,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
13
Kills
8
8
Deaths
13
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
2
2
1.5
L
Shiva
 
Shiva
1
2
1
0.75
W
Skadi
Andrej0ne
Skadi
2
3
1
0.83
L
Merlin
GuFeiyang
Merlin
0
2
2
0.5
W
Amaterasu
ItsMeValentina
Amaterasu
1
2
1
0.75
L
Atlas
4
0
2
5
L
Chronos
Yr NiN TaNg
Chronos
0
4
1
0.13
W
Cthulhu
digo28005
Cthulhu
2
1
3
3.5
L
Freya
3
5
0
0.6
W
Arachne
xCL12
Arachne
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,692
Damage
29,881
46,878
Taken
41,297
22,361
Mitigated
17,853
21,679
Healing
8,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,277
662
0
511
5,764
1,678
0
4,215
1,473
42,820
0
L
Shiva
 
Shiva
10,719
2,460
0
2,035
10,344
7,394
0
488
9,760
0
56,346
W
Skadi
Andrej0ne
Skadi
5,420
2,617
0
2,754
7,709
2,065
597
4,646
2,465
0
51,575
L
Merlin
GuFeiyang
Merlin
4,035
343
0
494
6,234
1,798
0
4,156
1,773
49,507
584
W
Amaterasu
ItsMeValentina
Amaterasu
4,799
1,746
0
10,300
15,867
8,649
0
964
14,903
0
54,616
L
Atlas
8,531
2,624
0
1,846
7,827
3,456
0
3,855
3,782
27,809
1,054
L
Chronos
Yr NiN TaNg
Chronos
3,438
472
0
1,784
8,389
2,784
0
1,316
7,021
37,654
0
W
Cthulhu
digo28005
Cthulhu
5,207
725
0
1,337
8,513
6,752
0
4,982
3,089
32,505
1,933
L
Freya
3,158
1,193
0
2,579
8,503
2,421
0
1,789
6,546
35,944
6,395
W
Arachne
xCL12
Arachne
4,989
2,783
0
6,777
9,025
3,217
0
2,482
6,407
0
54,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,087
Gold Earned
31,631
432
Minions Killed
404
0
Camps Cleared
0
1,261,384
Distance Traveled
1,156,316
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,786
566
80
7
0
239,551
1
L
Shiva
7,056
588
95
8
0
202,136
2
W
Skadi
7,024
585
94
8
0
214,252
0
L
Merlin
6,415
535
99
8
0
219,317
2
W
Amaterasu
7,536
628
118
10
0
243,491
2
L
Atlas
6,231
519
40
3
0
270,897
0
L
Chronos
5,943
495
96
8
0
223,039
0
W
Cthulhu
6,339
528
52
4
0
273,572
0
L
Freya
5,986
499
74
6
0
240,927
0
W
Arachne
7,402
617
88
7
0
290,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role